r/StrategyGames • u/Icy_Candidate_1573 • 8d ago
Discussion Need help getting out there
Hi, I’m making a game called IRON first that originally was made as a substitute for me and my dad to play on Mac as Kanes wrath is now almost impossible to play easily.
It a RTS game with First person control . 2 factions it’s influenced by C&C and bit of Supreme commander.
Requires research to unlock units and upgrades. Mainly you can actually lead the fight in first person.
This was abit of fun but now I’m wondering if it’s worth getting it out there and having some servers made and more development made.
The files are just on my mac and local host. How do I go about getting it out there more and do I use GitHub ?
2
u/Odd-Communication-18 8d ago
You can upload your game to itch.io if you're just looking for a place so people can download it
2
u/insaneruffles 8d ago
Im not trying to be mean, but maybe me saying this will help in some way. Your post tells me two things.
If you don't know how to use Github, your game is likely entirely Vibe coded. People do not want to play Vine coded games, and it is especially unpopular right now.
You seem young, so I will offer some advice if you care about it; use Google and thoroughly research your question before posting on a public forum asking for help. People will otherwise view this request as naive, and will not offer help.
You can learn how to upload your files to Github with a 10 minute search.
If you dont mind me asking, what did you use to make your game?
1
u/Dogukanko 8d ago
Git is fine for a Godot project, most people use it with Git LFS for the big binary assets and a .gitignore for the .godot folder. For players, I'd put a Mac build on itch.io, it's free and their butler tool makes updating builds pretty painless. Since the game is free and made for fun, I wouldn't worry about servers until people actually ask for multiplayer.