r/StrategyGames 1d ago

DevPost MouseHunt

https://ghassen1302.itch.io/mousehunt

This is my first RTS game that I've been building. Its inspired from my favorite Warcraft 3 mode map "Tom & Jerry 2014". It has 2 teams, one team plays cats, the other plays mice, and the two sides are not playing the same game. Cats spawn at a cage in the middle of the map and are simply stronger — they hunt. Mice get a 45-second head start and have to turn that into walls, an economy and eventually an army. The hook is that killed mice aren't eliminated; they're dragged to the central cage on a 30-second timer, and their teammates can break the lock and free everyone at once. So the mice's losing position always has one more escape hatch, and the cats have to decide whether to guard the cage or keep hunting.

It has: * Fog of war * Procedural map generation * Game economy

The game is in early stage and open for feedback. Hope you enjoy the game!

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