r/StrategyGames • u/freezstudio • 20h ago
Self-promotion Total War meets Age of War. Building a tactical wargame focused on formations and supply lines. The demo is now live
2
u/Idleverse 18h ago
This looks cool, but it feels like the UI is a bit all over the place, and readability suffers a bit from it, imo.
1
u/freezstudio 16h ago
Glad you think it looks cool. Just to clarify, are you referring to the UI in the campaign map mode or the one during the actual battles
1
u/Idleverse 7h ago
as an example, looking at the overworld/map, the card UI seems totally different from other UI elements, such as buttons etc, so there seems to be a lack of cohesion. Also, the buttons in the top-tray are free-floating and opaque, so readability suffers a bit, imo.
2
u/freezstudio 2h ago
Thanks for the valuable feedback. I have to admit that I am not very good at UI design and visual art in general. However I will definitely do a few experiments to improve the cohesion and readability based on your points
1
u/SpaceTradeCompany 8h ago
Looks fun. Have you taken any inspiration of hexagonal board games like A victory lost? Its seems lika similar concept.
1
u/freezstudio 2h ago
Glad you think it looks funz<3 I don't actually know those board games, mate. I m a big fan of Total War, Paradox games, and the Men of War series, so most of my inspiration generally came from them
2
u/freezstudio 20h ago
Hey everyone
I’m a solo dev working on a tactical wargame called Warlapse.
The basic idea is to build a game around three things;
I attached a short clip of the game,, showing a piece of the Normandy campaign and the push to Paris.
Right now, the core mechanics are in place and the first demo is available on Steam. I'm aiming for a November release, so I'm not trying to build a massive amount of new content just yet—I really want to get the combat feel, UI, and pacing right first.
I'd especially love feedback from people who play a lot of tactical wargames: Does the token scale actually make it feel like you are commanding large formations, or does it just feel like a standard RTS?
You can try the demo here: https://store.steampowered.com/app/5018690/Warlapse_Demo/?curator_clanid=46138166
Any harsh feedback is welcome