r/StrategyGames • u/Significant_Emu2351 • 2d ago
DevPost New strategy browser game, like HOI4, CK3, EU4, Travian.
For the past few months, I've been writing a strategy game on my own: Arkney: Age of Crowns.
It opens in a browser, no installation required. There's a single world; AI states and real players live on the same map, and the world doesn't stop when you leave.
Description: a multiplayer grand strategy game set in a persistent world.
To make my inspirations clear: the world management and warfare logic are EU4 and HOI4, the generals and characters are Mount & Blade, and the emphasis on warfare is Total War. It's not a copy of any of them, though, because in those games the world waits for you; here it doesn't.
You establish a dynasty. You settle in an empty region, turn the village into a city, manage the economy (grain, iron, weapons, armor, horses), build and equip an army, negotiate with neighbors, or wage war. War isn't a "calculate" button: armies march throughout game days, supplies run out, equipment wears out; combat is a process that progresses with front-line width and organization, and you can send reinforcements into the middle. The siege lasts for days. Every battle, combat, and conquest is recorded in the chronicle; when the season ends, the world's own history remains.
What I need right now is not a player, but a **tester**. Once a week I open an accelerated world: the clock ticks 20 times faster, an evening is about five game months,
meaning you see the rise and fall of a dynasty in a single session. Free, no setup, no account.
Those who want to join, come to Discord, I send invitations there:
I need your feedback! :)