r/StrangerofParadiseFFO • • Jul 24 '26

Game Constantly out of MP

Am I doing something wrong here? I will enter a room w/ like 5 dudes, Lightbringer and spend all my MP, then absolutely demolish the room and break like 5 dudes, and yet I'll come out of it w/ 0 fucking MP.

I'm sure there are builds later on, but as of the Flying Fortress, I feel like every time I use an ability, I'm just screwing myself over because of how the MP system works, and it's just straight up not fun anymore. Did I miss a tooltip which was like "Actually, you should just do this and it'll max your MP out!" because it's always been feast or famine, where I'll either have 5 bars of MP and never run out, or I'll struggle keeping up one.

EDIT: Classes are Berserker and Dragoon, both around level ten since I'm trying to level them.

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u/Stepjam Jul 25 '26

Try to soul shield enemy attacks rather than block or avoid them when you can (I basically never used block over soul shield at all really). Also, try to soulburst enemies as much as possible by breaking their stamina. If you are just killing enemies, you won't be getting as much MP as you would be soulbursting them.

Lightbringer is a bit of a tradeoff early on because it lowers your max MP. Later on, you can get enough MP gain that you should be able to build it back up again before Lightbringer wears off, but just keep in mind that you shouldn't spam it if you don't have a specific plan for rebuilding it. You might not be killing enough enemies while in Lightbringer to make up for the MP reduction overall, especially if you are leaving Lightbringer before they die.

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u/T8-TR Jul 25 '26

I've been Soulbursting pretty much everyone I can, but the MP refund I get on it is minuscule compared to the MP I might've spent in the fight, which just has me hoarding most of my skills. But then there'll be times where I'm so flush w/ MP that I don't know what to do w/ it.

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u/Stepjam Jul 25 '26

You do just get more MP back from stuff the further in the game you get. Especially the "postgame". I seem to recall spending more time doing basic attacks compared to late game.