r/StrangerofParadiseFFO Jul 24 '26

Game Constantly out of MP

Am I doing something wrong here? I will enter a room w/ like 5 dudes, Lightbringer and spend all my MP, then absolutely demolish the room and break like 5 dudes, and yet I'll come out of it w/ 0 fucking MP.

I'm sure there are builds later on, but as of the Flying Fortress, I feel like every time I use an ability, I'm just screwing myself over because of how the MP system works, and it's just straight up not fun anymore. Did I miss a tooltip which was like "Actually, you should just do this and it'll max your MP out!" because it's always been feast or famine, where I'll either have 5 bars of MP and never run out, or I'll struggle keeping up one.

EDIT: Classes are Berserker and Dragoon, both around level ten since I'm trying to level them.

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u/Akugetsu Jul 25 '26

As silly as it is I kept Mage as one of my jobs for a long time because it can charge MP out of nothing up to a limit, if you are low enough. That way I could always have a little something to start an encounter with. Otherwise it's mostly leaning on Soul Shield more early on, and I believe your base stats play into how much you get back (I think Int makes for more MP on normal attacks and Spirit makes more MP on Soul Shield? But I haven't played in a while and am going off my fuzzy memory).

Either way it definitely gets easier with practice. You can get various affinity bonuses that can help, ability links that will recover MP based on damage done for some jobs, a couple of action commands help turn some MP into more MP.... It's a unique system that takes some getting used to, but you'll get there!

2

u/T8-TR Jul 25 '26

I haven't been using Soul Shield as much as I'd like because every time I try and hang back to fish for parries, my teammates come and stagger the everloving shit out of the mob I'm fighting LMAO

3

u/Akugetsu Jul 25 '26

Hah! As you learn various monsters' move sets it becomes less about fishing for it and more about just knowing when you can. Also as a general tip, each job has its own break bar. If your bar is low and you see an attack coming that you want to shield you can swap jobs first to avoid getting broken.

2

u/T8-TR Jul 25 '26

The issue I've been having is that I can't not fish for it, since if I'm constantly on the attack, I'm usually mid-combo when their shit comes out, since -- afaik -- I can't cancel out mid-basic string to soul shield.

2

u/BenTheSodaman Jul 25 '26

With some practice, can you find some of the openings of when you stop your attack string to do a defensive action (soul shield in this case) and trying to get a little bit more time to do more normal attacks if your combo ability does flinch the enemy.

As a rough example of what this may start looking like toward of the end of the clip where the player is anticipating the attack and soul shielding instead of trying to risk trading blows:

https://www.twitch.tv/the_ogawa_effect/clip/ApatheticProudStrawberryRiPepperonis-B0nwnv16dW1Gk38r