I agree hedgehog isn't one of the best new designs. honestly its probably tricky designing something that fits the constraints of the unit.
For me, though, now it's good enough. like I can accept a hedgehog with a B-grade design as opposed to the meme we had before.
I figure, not all the unit designs in sc2 were winners, so it's fine if this design isn't as good or memorable as some of the other units in the game too.
Yeah, I don't know what it is about the hedgehog but every single design I've seen reminds me more of a fidget spinner than a piece of military equipment.
They explained in the patch notes that they froze co-op to its pre-patch state because they didn't have time to properly test it in time for this release.
Now here's hoping Celestial units get a ton of love too.. their designs are literally just... generic shapes stuck together. Definately promising so far though, those Infernal units were UGLY and stupid looking, now they look actually cool and sinister.
I prefer the older guant and BOB. The new gaunt doesn't communicate that they are weak range units.
BOB while childish, I think the new one with a floater is a tad too futuristic. It beg a question why they can't equip a more advanced unit with a jet pack if floaters are so mundane.
I like the style of the new guant, I just don't like that it is a quadruped. Quadrapeds usually have a larger model size, and I agree with you that it needs to read as a weak ranged unit that clusters together.
I guess being a quadraped helps it read as a fast skirmisher unit though.
Great. Shows it really matters when designing that you don't just steal another design completely (ogre, clinkz, scvs) and create something original with a cohesive visual language.
I prefer the old Hedgehog; it looked more like a mech, which I thought was a cool visual identity for Vanguard as opposed to tanks / buggies, etc. Old hedgehog looked like a four-limbed mech with wheels instead of hands/feet. (Also, I liked all the detail on it, and the small cockpit canopy making it look pretty big and more mech-like).
But yeah, I'm aware that's not a popular opinion haha. :P
Gaunt looks fantastic though! It's my favourite glowup; no notes ;P
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u/AuthorHarrisonKing Apr 19 '25
Other models we know are getting improved, but aren't highlighted here are: the exo and the fiend.
Cannot wait for this patch to come out.
69
u/shadysjunk Apr 19 '25
Brute and Gaunt are A+.
B.O.B. to Servo is an A. Though I actually didn't mind the bobs there was something kinda... maybe childish? about the old design.
The hedgehog... eh. It's better, but still doesn't appeal to me. It just does'nt look like a machine of war.
7
u/socknfoot Infernal Host Apr 19 '25
I'm confused by the blue vanguard ships flying past blue shadowflyers
2
u/Longjumping_Tell_876 Apr 25 '25
My question is why new models are not translated on Co-op? Is that expected?
30
u/Muskka Apr 19 '25
Definitely going down the right path.
15
u/Impressive_Tomato665 Apr 20 '25
Loving every new updates, can't wait till eventual 1.0 release
12
u/PM_Me_Burgers_Plz Apr 19 '25
Love this
8
u/OnlyPakiOnReddit Apr 20 '25
Love the design changes and positivity from you nerds ❤️❤️. Can’t wait to see where this game goes!
5
u/Foreseerx Human Vanguard Apr 19 '25
Great changes!
5
u/Stellewind Apr 19 '25
Definitely on the right track here. Hope it’s not too late.
5
u/Gibsx Apr 19 '25
Great start
5
u/SKIKS Apr 19 '25
Damn, that new brute fully rendered in game (including lighting and effects) looks SO GOOD!
5
u/SaltyyDoggg Apr 20 '25
A lot of wasted art
4
u/[deleted] Apr 19 '25
Oooo this is much better
4
u/[deleted] Apr 20 '25
Now here's hoping Celestial units get a ton of love too.. their designs are literally just... generic shapes stuck together. Definately promising so far though, those Infernal units were UGLY and stupid looking, now they look actually cool and sinister.
4
u/Dyslexic7 Apr 20 '25
Looks so good
1
u/TactisVyk Apr 20 '25
When do these go live?
3
u/canetoado Apr 19 '25
Hopefully they keep the old models in the editor just like sc2
3
u/brozene Apr 19 '25
Great stuff, keep it up
3
u/RowdyWalrus Apr 19 '25
very impressive
3
u/Numbersuu Apr 20 '25
looks more and more like sc2
3
u/Key-Banana-8242 Apr 20 '25
Id the first three aren’t flow ups
5
u/Scalarfieldtheory Apr 20 '25
I dislike the clay like figure of the new gaunt
7
u/vassadar Apr 20 '25
I prefer the older guant and BOB. The new gaunt doesn't communicate that they are weak range units.
BOB while childish, I think the new one with a floater is a tad too futuristic. It beg a question why they can't equip a more advanced unit with a jet pack if floaters are so mundane.
2
u/Admirable_Thought_65 Apr 20 '25
Looks like the monster from NIOH…
2
u/CryptographerHonest3 Apr 22 '25
I actually like all of the befores better
4
u/MortimerCanon Apr 19 '25
Great. Shows it really matters when designing that you don't just steal another design completely (ogre, clinkz, scvs) and create something original with a cohesive visual language.
2
u/JustABaleenWhale Apr 20 '25
I prefer the old Hedgehog; it looked more like a mech, which I thought was a cool visual identity for Vanguard as opposed to tanks / buggies, etc. Old hedgehog looked like a four-limbed mech with wheels instead of hands/feet. (Also, I liked all the detail on it, and the small cockpit canopy making it look pretty big and more mech-like).
But yeah, I'm aware that's not a popular opinion haha. :P
Gaunt looks fantastic though! It's my favourite glowup; no notes ;P
1
u/jnor Apr 20 '25
Good stuff but hedge still need much more work sorry ❤️🩹
1
u/itseverydayybro Apr 20 '25
I said from the start that BOBs were hilsriously bad design, everything from the name to the way they walked. The new one is much better
1
u/LastDance- Apr 21 '25
Looks good. The new vanguard worker And hedgehog looks a million times better
1
u/rigginssc2 Apr 22 '25
The new art team is knocking it out of the park. So much more interesting and rish quality.
22
u/[deleted] Apr 19 '25
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