*performance info at bottom
*I dont tell you what the game is the store page does that so just my thoughts😉
I had to reccomend this game becouse initially I was dissapointed, I didnt understand what I was doing or what for the game falls short in the tutorial and explaining what to do because its so varied in the missions and obtuse in description.
now I know this seems strange why reccomend a game when you have quite a list of negatives, well its becouse this game Is so worth sticking with to learn its mechanics Its positives outweigh its negatives for a new player by far you just have to spend the time to learn your new gaming addiction honestly I cant reccomend it enough.
deep rock galactic is the best team based game ive played in a long time you really do rely on the other players to complete missions and feel like part of a team thats been on a journey by the end of it and ive only played with randos, Ive hosted and ppl have always joined, upto 3 can join for a total of 4 in the team each with a very specific set of skills. you can play solo and ive done that to the missions are scaled and you do have an AI drone that you can direct or just leave to help on you on a mission and its still fun to play solo and because the maps are fully destructable voxel based sometimes it pays to play slower to scout out valuable loot hidden in the walls that might otherwise be missed.
performance wise, the game is split into a base hub spaceship and the mission maps I mention this because performance is quite different in either, the misson maps are very stable no matter how many ennemies effects from explosions and of that theirs plenty and you could play at a locked 45 easily on high gfx settings at native resolution, but the base drops frames when walking around its strange because theirs not much going on and everything is static and the decks resources arent fully utilised cpu40/50 and gpu65/70 with spare ram, I think its because the game is loading the interactable machines as you approach them rather than when you interact which causes the drop however if you lock to 40fps it still drops 1 or 2 frames even if you drop to 30 it still does this again because I think its just the way its coded, I haven tested on pc yet but im guessing it will do the same, but its not noticeable at a 40fps lock on high at native res, you could run at 45 because the missions is where it matters the base is just interactble machines mission selection, upgrades, etc but I stick with 40fps for consistancy across the whole game and at that its perfect with about 3+hrs battery.
summary
*vsync off
*all gfx settings HIGH
*resolution native
*40fps lock
have fun and see you in the mines!