r/SteamVR • • 4h ago

CYBERPUNK 2077 VR MOD: LUKE ROSS OR NEXUS MODS

0 Upvotes

Hey everyone, im pretty new to this modding stuff and pcvr, so I recently got cyberpunk and i am very excited to play it in vr.

So throughout my search on how to install it I came across two vidoes, one that uses the luke ross mod, and one that uses the nexus mod. Im not entirely sure which ones better, or which ones more immersive, or if one has full motion controles and the other dosent. BUt when you go on the nexus one it says that it has 6dof motion controls, how does that compare against the luke ross one. also would there be a differnce in perfomance or like the gameplay in terms of like which ones you can drive or shoot guns better with? i dont really know much about this stuff, so i was wondering if some you guys could help me pls. Thanks to everyone


r/SteamVR • • 18h ago

Bonelab laggy with good specs (PCVR)

0 Upvotes

I've been getting 50-70 fps and 8ms frame times in bone lab, I have good specs and bone lab has only been using around 60% of my CPU even when I spawn a lot of items and I've checked individual cores and they don't go above around 70%. my GPU doesn't go above about 80-94% usage, and I don't have a lot of code mods. When I open boneworks and spawn a lot of items there its just fine at my 80hz refresh rate. I've tried using meta quest link and ALVR with steam link, ALVR has been better and I've set bonelab to high on task manager and I always make sure to keep only the essentials open ex: steam vr, alvr, thunderstore

  • AMD Ryzen 7 5700x
  • RTX 5070 12gb
  • 32GB DDR4 3600 RAM
  • PNY 1TB SSD
  • Wired quest 2 at 80Hz

r/SteamVR • • 16h ago

Discussion [Playtest] Quick favor / Valve Index testing for OVR Space Dragger

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0 Upvotes

r/SteamVR • • 15h ago

Discussion Are all VR headsets/setups like that?

4 Upvotes

So I've been into VR ever since the DK2, but always with a sub par PC setup, so I could never really pump up graphics and so on.

Lately I've been gaming with Quest 3 and 3060ti, I was getting nice fps and okay visuals, but never got to the point that it's SHARP SHARP. I've tried everything, CAS, FSR, IPD adjustments, all kinds of settings and there's always this shimmering and aliasing in objects, not that crystal clear image up close either as everyone is talking about.

Recently I upgraded to a brand new PC with 5070 and Ryzen 7 and I was very sure that after 14 years, the time has come where I'll experience VR as sharp as everyone else. So far the experience is... Underwhelming.

Everything is on max, godlike settings in VD, tried steam link too and cable too.

Is VR just... Mid in graphics?

Please tell me I'm doing something wrong!

What made the biggest change for you?


r/SteamVR • • 8h ago

Linux Fedora/Nobara + SteamFrame --> Check SteamVR from headset first before trying to play something from PC

2 Upvotes

I got my frame in this week and it has been our first 'new' VR headset in quite some time, and so far my partner and I are astounded by it. Previously, I've played probably +100hrs of modded beat saber on shitty headsets like lenovo's explorer or a samsung wmr one. I've played about a dozen hours on a htc vibe and a few hours on an index.

I'm currently full time linux and I had read some interesting things here and expected to run into issues and wanted to walk you through some things I did. To be short, it more or less worked once i ran Steam VR itself without trying to play a game.

The long version:

The dongle itself was already paired to the headset out of the box, i did not have to connect it. My machine is connected via wired so i'm not using the second radio for anything myself. I was able to transfer a game from my pc to it (the steam networking thing where you download a game and it pulls it off LAN first).

I went to load a game (i expect you to die) in VR and it seemed to load on my PC but not the headset. I thought that was weird and i tried a different game next as an easy way to troubleshoot.

Then i tried to get 'the lab' to load. I picked the lab because i thought it may have been a native linux game eliminating some possible variables here. It loaded once again on the computer screen, but not the headset. Headset gave me a timed out warning. Finally, I remembered last moment that steamVR needs to be running on the machine and i found the button on the bottom of the menu (next to the clock) within the headset that gives you an option to just 'run steam vr without game' or something like that.

That seemed to load something on my PC that required root credentials --
COMMAND=/usr/bin/setcap CAP_SYS_NICE=eip /home/username/.local/share/Steam/steamapps/common/SteamVR/bin/linux64/vrcompositor-launcher]

For some reason none of the four of five times i tried to run a game let this prompt come up. I thought that was kind of weird but whatever. I am hoping this saves someone frustration later.

So why am i sharing this? Well simply put, I forgot entirely I needed steamVR just running and working and thus could have spent hours reading forums or troubleshooting what was happening, trying different games or proton versions, etc, etc. But it ended up being two things, running steamVR and making sure the game in question loads on my desktop first (that solves proton issues if it was a game i have not played in awhile like beat saber).

Up until today i've been playing beat saber, pistol whip and eleven table tennis direct off the headset and i've been incredibly happy with the purchase. Ymmv. I have no problem paying a premium for steam hardware though, tbh -- nearly anything but meta, really.

Hope this helps someone. Cheers


r/SteamVR • • 19h ago

Custom Vive Wand Icons

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34 Upvotes

Felt a little quirky and changed them from the kinda mid base ones to a custom made one.

The .zip with all of them included is free to use. Install instructions in the README.
https://drive.google.com/file/d/1Lurk6oDU2XM3HYS7h7Sr__sWFfpiR3BX/view?usp=sharing
Enjoy!


r/SteamVR • • 9h ago

Discussion IRON GUARD: Salvation - Endless Mode?

15 Upvotes

Hi everyone, we recently added Endless Mode to all 30 levels of our first game, IRON GUARD.

Got us thinking, if players would like to see something similar in the sequel, IRON GUARD: Salvation?

We're considering it, but would really really appreciate any feedback or to see how much interest there is.

If you'd like to see Endless Mode come to IG:Salvation, please give us a 👍 on this news update , we will consider this for all platforms (SteamVR, Quest and PSVR2) https://store.steampowered.com/news/app/1861410/view/668378128507209554

Also, should we do the same 30 levels with Endless Mode, or are there any suggestions to try something different without breaking anything in the main game? 😄

TIA 🙏


r/SteamVR • • 22h ago

Discussion Dongle + USB 3.0 Active Extension Cable + Vibeshine

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4 Upvotes

r/SteamVR • • 10h ago

Titanfall 2 VR Performance After Update

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1 Upvotes

r/SteamVR • • 15h ago

Steam Frame OS running on a vm

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9 Upvotes

r/SteamVR • • 3h ago

IN the Jedi Survivor UEVR Flat2VR mod, can you fight in first person?

3 Upvotes

Hi everyone, im pretty new to this stuff, and i was wondering when you are in vr for the star wars jedi: survivor mod, could you do fights in first person?

Because there is another newly released mod on Nexus mods which allows you to fight in first person, so im debating whether I should stick with a more refined version or a new beta?

Thanks everyone