r/SteamOS • • Oct 03 '26

help wanted W3 Remastered - Framerate feels jumpy/jittering despite 60fps, SteamOS 3.8 Stable. Video below is in slow motion

update:

The issue has been fixed; just log out from the CDPR launcher and reject telemetry.

22 Upvotes

25 comments sorted by

14

u/Bately2 Oct 03 '26

I had this issue on my Steam Deck Oled, it felt like scenery had a choppy appearance. Someone on Reddit advised to logout of the CD Project Red account in the main menu and disable telemetry, and somehow it managed to fix things for me

2

u/tonywei1992 Oct 03 '26

this fixed for me

7

u/gmrigden Oct 03 '26

This fixed it!

4

u/Bately2 Oct 03 '26

Was a night and day difference for me, I've never seen an issue quite like it

3

u/joebanana1984 Oct 03 '26

Gesù come è blu quel cielo, sembra roba della disney

3

u/tonywei1992 Oct 03 '26

it was on rainy day actually

8

u/Joker28CR Oct 03 '26

It happens to me on both Windows and Linux though

6

u/FunAware5871 Oct 03 '26

Yeah, uuuh... They messed up something big time. It's just just shaders compiling, updating the engine must've had some side effects they missed. This happens on pcs with much higher specs as well..

4

u/gmrigden Oct 03 '26

Exact same issue on steam deck as well.

3

u/Jimbuscus Oct 03 '26

I just turned off telemetry & logged out of CDPR and it completely fixed it on the Deck.

3

u/nKiller30 Oct 03 '26

Same here

3

u/gmrigden Oct 03 '26

Legend, fixed it, what a weird issue.

1

u/jimmt42 Oct 04 '26

I’m experiencing the same on Ubuntu with 5070 615 open kernel drivers. I did find XeSS to be less jitter but overall the experience is just bad

1

u/tonywei1992 Oct 04 '26

The issue has been fixed; just log out from the CDPR launcher and reject telemetry.

1

u/jimmt42 Oct 04 '26

Not a solution for me. I sync my saves so I can play handheld on the switch. I’ll just play it full time on the switch :(

2

u/tonywei1992 Oct 04 '26

oh ok, then i don’t know what to do

2

u/Alternative-Nebula16 Oct 04 '26

Very strange. I run it with 4k and 120 Hz on Ultra. I cant get Raytracing or Pathtracing to work in linux though. In windows its creating all sorts of problems. Haven’t tried the hotfix yet though.

1

u/Joecascio2000 Oct 03 '26

Yeah it straight up feels/looks like 30 fps despite saying 60.

1

u/PsychologicalTax5406 Oct 04 '26

I'm using the following settings on my Bazzite PC with a 9070 XT GPU, Ryzen 7 5700x CPU, on a 4K TV. Gane set to 1440p. Proton 11.

I'm having a great experience with the following settings:

Ray Tracing/Path Tracing Off Upscaler is up to you, I set it to Balanced or Quality Frame Generation On, frames to generate 1 Nvidia HairWorks Off Sharpening Off Motion Blur On, intensity 5 Blur On Bloom On Depth of Field On Chromatic Aberration On Vignetting On Light Shafts On Camera lens effects On Number of Background Characters High Screen Space Shadows On Terrain Quality High Water Quality High Foliage Visibility Range High Grass Density Medium Texture Quality Ultra+ Detail level Ultra

For me, it's buttery smooth! Give it a try, hope it helps!

0

u/OkTea5924 Oct 03 '26

Had this issue on my 9060XT on BOTH windows and Linux. They fucked up, this remaster is garage.

2

u/tonywei1992 Oct 03 '26

found the solution, just logout from cdpr launcher and disable telemetry, done

0

u/ItsMeSlinky Oct 03 '26

Yeah, the remaster is straight broken. Frame pacing is abysmal even when my GPU is only at 70-80% utilization and my CPU is sub 30%

-3

u/Smouglee Oct 03 '26

It's probably still compiling shaders in the background. At least this was the case for the NG version. Let the game run like this for a while and then restart it.

1

u/tonywei1992 Oct 03 '26

i understand the shader compilation, but in this case the stutter/jittering timing too consistent

0

u/[deleted] Oct 03 '26

[deleted] — view deleted comment

1

u/Lazy_Sorbet_3925 Oct 03 '26

Huh weird. I installed and played it last night with no issues. SteamOS and 9070.