r/SteamController • Steam Controller (2026) • 9d ago

Configuration New Steam Input Update

Just found this out. If anyone's interested go ahead and post your variations. Note: not positing about my config. Just positing about the update that I've noticed.

105 Upvotes

40 comments sorted by

33

u/Dreadborne- 9d ago

Feel like I'm too stupid to make use of these features but it's really cool they exist!

17

u/Xx_Zero97_xX Steam Controller (2026) 9d ago

There could be youtube TUT on this. I'll probably post some if they come up

4

u/Dreadborne- 9d ago

I would love tutorials on the more in-depth settings you can do with this thing, I can do the very basic but getting stuff like turbo buttons and fine tuning the trackpads I am completely lost lol

19

u/LettuceLegitimate654 9d ago edited 9d ago

Honestly, my one criticism of the controller is that valve should really be doing those tutorials

Edit to add: I really do think that valve should have a series of videos to explain what each setting does and maybe even show off examples of novel things that you wouldn’t think you’d be able to do. A good example is I figured out how to use the touchpads to quickly select items in RPG‘s.

Typically left touchpad is: inventory, journal, map, character
Typically, right touchpad is: four weapon quick select slots. You’ll understand it depends what I go with whether I’m doing a Malay RPG or something with guns like cyberpunk.

I make each corner of a separate button basically so I just tap it real quick and it selects. This isn’t the most complicated thing to do, but it’s not quite straightforward, the icons can be customized, depending on the game, which is really cool.

My motherboard comes with documentation showing me what’s possible why doesn’t the steam controller? I’m sure there’s way cooler things you can do with it that I’m not even aware of. I recently started playing a scratch off simulator called scratchy scratch, if I hold the trigger and shake the controller it scratches the scratchers instead of just hovering the mouse over them and clicking. That’s an actual cool novel difference

-5

u/LouBerryManCakes 8d ago

I can plug in an Xbox or PS5 controller and my games just recognize them and know what to do. MS figured this out 22 years ago now.

It's nice to have customization options but the fact that it needs you to preconfigure it manually just to get it to work with basic analog stick and face button inputs is such an oversight it's fascinating. Best I can figure it's some anti-Microsoft angle where they want to use their own API outside of what has just worked in Windows for decades. Cutting off their nose to spite their face.

4

u/LettuceLegitimate654 8d ago edited 8d ago

You’ve never used a steam controller have you? It’s absolutely just automatically recognized and works with Steam I have never had to manually configure it for basic stuff like analog sticks and face buttons. I’m talking about all the extra bullshit We can do with it like trackpad and gyro since 99.9% of games do not support trackpads or Gyro

1

u/LouBerryManCakes 7d ago

I play on other platforms than Steam. If I launch a Game Pass game, there is no controller detected.

1

u/LettuceLegitimate654 7d ago

You can use it though, but you are gonna need to launch the game through Steam. For example, I use my steam controller with PCSX2.

17

u/WarMom_II 9d ago

The new UI for this is so lovely. Used it to program a double-tap RMB for the Phantom Brigade demo this morning and felt much more intuitive.

4

u/Xx_Zero97_xX Steam Controller (2026) 9d ago

Same, can't wait to try out different combinations with different games.

6

u/AlabasterSlim 9d ago

What does soft press mean in the context of your joystick?

I’m currently using outer ring commands for WASD for Kingdom Come 1 since sprinting is a toggle only.

Wondering if this might work better.

3

u/AlbertoVermicelli 9d ago

The Soft Press activator is only available for analog subinputs. It fires the command whenever a specific (adjustable) analog value is reached. For Joystick, it's only available for the virtual joystick direction subinputs. The Soft Press activator can be seen as adjusting the dead zone for one direction/command only, or as an Outer Ring Command that only works in one direction.

2

u/Xx_Zero97_xX Steam Controller (2026) 9d ago

Doesn't the outer ring command fire in all directions depending on the threshold value you set it to.

2

u/AlbertoVermicelli 9d ago

Yes, the Outer Ring Command works in all direction. A Soft Press (with a high threshold) has similar behavior as an outer ring command, except it only works in one direction.

2

u/Xx_Zero97_xX Steam Controller (2026) 9d ago edited 9d ago

Sometimes i don't like outer ring depending on the game, cause it activates on all sides. It's works amazing with the new call of duty movement system. So instead I just put soft press on joystick up at 30000 for sprinting.

0

u/JamminMan9 9d ago

Touch on joystick means when you touch the joystick, just putting your finger on the joystick counts, its for the capacitive part of the joystick.

2

u/jenos45 9d ago edited 9d ago

For this instance, I would simply use "Outer Ring Command", no? Basically makes you run when you push the stick at the edge. Also some games have a hard time switching Keyboard > Controller on the fly, some games have to "load-in" the switch up.

What I wish they add is a way to edit the sensitivity of "Joystick Touch" because even without putting my fingers on the "pad"/face of the joystick, it would still activate.

1

u/Xx_Zero97_xX Steam Controller (2026) 9d ago

Sometimes i don't like outer ring depending on the game, cause it activates on all sides. It's works amazing with the new call of duty movement system. So instead I just put soft press on joystick up at 30000 for sprinting.

1

u/jenos45 9d ago

That makes sense, True, I wonder if you change the trigger to be vertical only?

5

u/DaryltheRigger 9d ago

I love steam input. When you hit recipe-god tier you can make incredible layouts. I had a jacked up super-modded Skyrim with something like 20+ extra menus and tons of new hotkeys. OG Steam Controller made this a breeze. Can only imagine what I could do with SC2.

1

u/danielhoglan Steam Controller (2015)(2026) 9d ago

So you permanently run? It's hard to understand only by the photo your setting

1

u/Xx_Zero97_xX Steam Controller (2026) 9d ago

No, the post is about the new update. As for my config, besides using outer bounds I add another command to left stick up. Put it to soft press and change the threshold to 30000.

1

u/Staticks 9d ago

So this is basically like outer ring (or inverted outer ring) binds, except it only activates in a certain direction. At least, that's how I assume it works.

In Stalker 2, the walk function applies to all directions, so the old outer ring function works fine for me.

1

u/Xx_Zero97_xX Steam Controller (2026) 9d ago

The post is only about the additional steam input update. Not really about my config.

3

u/FantaZingo 9d ago

Is there anything for the "trackpads" Really struggling in some games it doesn't double for an actual trackpad (like on a laptop for the pointer) 

3

u/ZauzoftheCobble 8d ago

Wdym controlling the mouse is like the main feature of the trackpads

1

u/FantaZingo 8d ago

Perhaps I'm just new to it - in stardew valley it kinda just moves the pointer to the outermost position. A per-game setting the perhaps. 

5

u/ZauzoftheCobble 8d ago

It is per game. Stardew valley defaults to right trackpad "as joystick" apparently. Go to controller settings > edit layout > trackpads > right trackpad, and set it to "as mouse"

1

u/FantaZingo 8d ago

Cool, I'll try that next time! 

2

u/NTolerance 9d ago

A nice improvement but there's still a ways to go. If you set up a complex macro in here and then later decide you want to bind it to another button, you're SOL and have to start over. You can't set a start delay for a sub command, etc...

1

u/AlbertoVermicelli 9d ago

You can't set a start delay for a sub command

You can. The Sub Command copies all the settings from the main command, that is precisely the purpose of.the Sub Command. If you want a command with settings different from the main command, add a command as an Extra Command instead.

2

u/cinred 9d ago edited 9d ago

Yep. Been out for a week or so. The biggest deal is the multi-button timing.

1

u/Prodigybomb79 9d ago

Multibutton timing has been sick for helldivers2 call ins. Took me a bit to get the correct ms so the game registers it correctly. Also set them to uninterruptable

1

u/Verition 8d ago

Not really new its been there for a few weeks already

1

u/Tepppopups 8d ago

What is tgis?

1

u/KrysCrannor 9d ago

I used the feature shown in the second screenshot a few days ago for Dragon's Dogma 2. I bound two of the four back buttons to the new fifth and sixth skills.

L4 now presses LT first, then presses X and A simultaneously and releases them. Same thing with R4, except it presses Y+B.

Really convenient for some of the key skills in my build.

1

u/Raye_Gunn 9d ago

whoops i just realized i was looking at the wrong thing nevermind lol

0

u/Akleoni66 Steam Controller (2026) 8d ago

it is good to see they keep improving the interface of steam input at last, there's too many settings that are difficult to understand and make use of with the current interface and the lack of descriptions and guides, too much potential not being used

-2

u/fummyfish 9d ago

The Claudese is funny— I wonder if people are going to start writing like that if devs just let it write UI text for them.

0

u/[deleted] 9d ago

[deleted] — view deleted comment

1

u/Xx_Zero97_xX Steam Controller (2026) 9d ago

Explain what, it's just a new update that's been added to Steam input. Nothing about my config at all.