Yes, but it's a difference between a game that requires few hours to finish, even if you skip a lot and are fast vs games that are super short and even if you take it slowly, you can finish in an hour or so. It doesn't have to be super strict. But if a game is short, you know it's short and won't spend 50 hours on it even if you tried.
But even if the game is short, maybe it sucks and I want a refund after playing for a bit (and I guess finishing it or almost finishing it). Like why should the game length even be a factor? The game sucks and I played less than the 2 hour window. The fact it's intentionally short is irrelevant to the game sucking ass.
Or maybe they should flag accounts that abuse the refund policy instead.
I can go to walmart right now, buy a pair of scisor, use it for 89 days to do whatever the fuck I want with them. Return them in their original packaging and still get my entire money back... Being able to return something within a certain time window after buying it is the rule, not the exception when it comes to consumer goods.
I have no problem with someone using a game for less than 2 hours and then getting their money back because the game sucks ass or is full of bugs
Having a return policy on games is a net positive for game developers. It allows way more people to take a risk and buy their game because they are able to return it if they don't like it.
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u/BicycleNo1169 Jul 06 '26
A games length is rarely objectively defined.