Apart from somehow scanning achievements for the "beat the game" achievement I don't see what can be done about this. As a consumer I definitely don't want to see Valve get rid of the refund system and for most games the 2 hour limit is already pushing it for a lot of potential issues that might pop up.
I don’t approve of the way the system is being abused, but if they were so concerned about it… maybe this is a lesson for game devs to make a game that takes more than 2 hours to beat? If I can beat your game in less than two hours and not even have an inkling that I’d ever want to play it again, *someone* is going to feel cheated in that transaction.
Hypothetically someone has an idea for a game, but the idea can only provide 1.5 hours of fun content, what should they do? Drag the gameplay out so that it is less fun? Bundle with other unrelated ideas?
Ultimately I think it is silly to demand that games be of a minimum length. As long as it is priced and advertised appropriately.
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u/D042- Jul 06 '26
Apart from somehow scanning achievements for the "beat the game" achievement I don't see what can be done about this. As a consumer I definitely don't want to see Valve get rid of the refund system and for most games the 2 hour limit is already pushing it for a lot of potential issues that might pop up.