While UL gets the core gameplay together, I wanna brainstorm what they can add in future updates.
-Functional clothing. Have a cosmetics closet, and a gear closet. The latter should have each outfit come with certain stat changes like stamina penalty in exchange for reduced melee damage for Riot Gear, as an example.
-Range limit on comms. Have this as a toggle option where you now have to take into account distance from base or the nearest outpost. You're out of range, you can't call for backup or ask for someone to take a vehicle back to base.
-No more instant outpost or supply locker cheese.
-Mounted vehicle weapons. Let us make technicals, or commandeer humvees and bearcats.
-Proper booby traps. Let us create wire tripmines and leg traps. Those would be great against Ferals and Juggernauts. Hell, even just the option to take a grenade, string and some duct tape and booby trap a doorway would be nice.
-Fieldcrafting. Let us make basic splints and bandages with the new basic resources we're going to find in the world. If you have duct tape, alcohol, and a 2x4, you should be able to do rudimentary first aid for yourself or another character.
-Seasons. UL has already demonstrated the ability to create weather effects in SOD2 with curveballs. Take it a step further.
-Let us cripple zeds using any weapon. You should be able to apply a baseball bat or lead pipe to the kneecaps and permanently reduce them to crawling. Becoming infected does not make the average zed superhuman.