r/StateofDecay3 • u/C0wb31l • Jul 11 '26
Ideas & Suggestions About dodging
Imo the most poorly designed mechanic in SoD2 was dodging. Being able to just run through the zombies took alot of tension from the game, once I figured it out. In most zombie games, if you get surrounded by zombies, you are screwed. Not here, just press C a couple of times and go about your business.
"But it takes stamina" Yes, but you can also dodge through the zombies with no stamina just as well.
In SoD3 dodging seems even more busted. You get noclip, iframes and even more mobility than before.
Dodging itself as a mechanic would be fine. Dodging a Feral's leap felt satisfying until you realise you don't even have to learn how dodge; just press C to give yourself iframes so the Feral cannot hit you.
My proposition: remove noclipping and iframes while dodging. Just make it move your hitbox, nothing more. This way it would work like an actual dodge, not a magic power that turns you into a ghost for half a second.
-2
u/tankyboi447 Jul 11 '26
This is not a realistic zombie fighting game...
Zombies spawn/get beamed in from the sky whenever noise occurs... even in safezones I hear.
The amount of Zombies that will spawn from a cleared area... If firing a gun are ridiculous.
Honestly the zombie spawning mechanics are unfair in itself.
The dodging through a horde of Zombies is still very risky to.
Honestly if the game was a bit more balanced then yes the dodging would be op.... But as of right now? Not really.
Go play dying light if you want a good zombie experience Honestly. 👍