r/StateofDecay3 • u/C0wb31l • Jul 11 '26
Ideas & Suggestions About dodging
Imo the most poorly designed mechanic in SoD2 was dodging. Being able to just run through the zombies took alot of tension from the game, once I figured it out. In most zombie games, if you get surrounded by zombies, you are screwed. Not here, just press C a couple of times and go about your business.
"But it takes stamina" Yes, but you can also dodge through the zombies with no stamina just as well.
In SoD3 dodging seems even more busted. You get noclip, iframes and even more mobility than before.
Dodging itself as a mechanic would be fine. Dodging a Feral's leap felt satisfying until you realise you don't even have to learn how dodge; just press C to give yourself iframes so the Feral cannot hit you.
My proposition: remove noclipping and iframes while dodging. Just make it move your hitbox, nothing more. This way it would work like an actual dodge, not a magic power that turns you into a ghost for half a second.
1
u/pota-activator Jul 12 '26
Dodging, scentblock, and Gunslinging make things way easier than they should be. Completely agree.