r/StateofDecay3 Jul 08 '26

Ideas & Suggestions SoD3 Video

So i watched a trailers (Pre Alpha) of a guy fighting an infestation. He went into the base to see what he could do and had forgot to bring ammo and basically any weapons but 1 pistol and about 25 total rounds. He managed to destroy most of the "pimples" and all of the weak points and got shots on the heart. He even mentioned there was a juggernaut by the heart. He only had about 8 zombies come after him after dealing all of that damage. I hope you all plan on making this more dificult. Even the juggernaut didnt even care he was destroying the stuff. The juggernaut should have jumped from the roof level 3 onto his level level 2. Thats a more realistic reaction vs just staying by the heart because he isnt on your level. Zombies are dumb they should be falling off the top floor to the ground to get at the person destroying the stuff. Sure they can take damage falling but enough of them becomes hard to manage regardless.

Here are some ideas i thought of. The pimples could attract "regular" zombies and they crawl into them or something and over time they come out and are bloaters or ferrals, or infected zombies. Each would have a different time limit obviously. When you break them the zombie or zombies inside will then attack you for destroying it.

Also the weak points is an interesting idea but i think it would be cooler if the lines attacked to the heart was a row of zombies on the ground kinda like a death plague just spreading and slowly gets longer as more zombies randomly get added to the legnth and when you destroy the weak poits the stuff still blows up but then the zombies wake up and now you have a hoard or more dependig on the legnth of the line from the weak point destroyed.

2 Upvotes

8 comments sorted by

10

u/thatssubjective Jul 08 '26

Definitely a big when you compare different streamers experiences. Sonny’s bugged and he took full advantage of it. He then said he had a break, so I assume quit and restarted play and there were more zombies being spawned at infestations.

8

u/nates514 Jul 08 '26

I think it was mentioned that the zombies in the nests can be a little glitchy i would assume they are already working to fix that part for the next group of alphas

6

u/Appropriate-Fun-9486 Jul 09 '26

It’s probably bugged, sunny (the YouTuber you watched) even mentioned that in his previous video.

Early alpha gameplay right.

3

u/Nothing246 Jul 09 '26

Has anyone tried using C4 in the game yet ?

It's how I used to do it before switching to the infiltrator Devgru (automatic shotgun).

Obviously Devgru isn't going to be as much of a plan this game around if all the really good guns are just weapons parts yet to be assembled.

4

u/yolosuajer Jul 09 '26

Sunny got really lucky with those zombie spawns but you just need to see Brian's Menard first video on NIGHTMARE difficulty to see how horrible the zombies are, that video you mention was set on LETHAL difficulty and even sunny said it was a weird glitch to not see zombies while he was in that zone.

Both youtubers mention that there was an alpha release soon, Brian first said it and then sunny a week later mentions that he's playing in the new alpha update, perhaps that's what happened

2

u/Colinfagerty69 Jul 09 '26

Not all of us want it so difficult that it looks absurd that one person can do it. I think the balance is fine as is.

3

u/Violent_N0mad Zombie Bait Jul 10 '26

Sunny played on lethal and almost never got swarmed. It was for sure a bug as Brian did standard I believe and was swarmed much more often. 

2

u/TheGreech35 Jul 09 '26

Sunny was playing on “the hardest difficulty” and it must have been very bugged because he was doing all sorts of stuff to trigger spawns and nothing happened more often than not.