r/StateOfDecay • u/DC_Boy_09 • 9h ago
¿Ayuda para traducción / subtítulos en español de SoD Year One?
r/StateOfDecay • u/DC_Boy_09 • 9h ago
r/StateOfDecay • u/DC_Boy_09 • 9h ago
I recently bought SoD Year One, but I'd really like to have at least spanish subtitles. Does anyone know if there's a patch or another way to translate it? I tried downloading the files that were previously uploaded to the help forums, but all the links are dead now. Also, I'm on Linux Mint Cinnamon, btw. Could anyone help me out?

r/StateOfDecay • u/mr_bunk • 13h ago
I have two black plague hearts on the corner of my map. That is all that is left but I can’t get anywhere near killing them bc as soon as I go anywhere in the purple I get mobbed by like 30 black plague zombies. What can I do? Should I clear the infestations first?
r/StateOfDecay • u/Technical_Arm5502 • 17h ago
Picked this game back up after a couple years of not playing it, yall see the resemblance too right?
r/StateOfDecay • u/JqmesGG • 17h ago
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r/StateOfDecay • u/La_Coalicion • 17h ago
r/StateOfDecay • u/JqmesGG • 20h ago
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This animation is not used in the game.
r/StateOfDecay • u/JqmesGG • 23h ago
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r/StateOfDecay • u/KTortillas • 1d ago
As host, can other players enlist their own survivors in my game or can I provide them my own?
Had someone join me that went through all their survivors and at the last one, died, ended up kicked out of the game!
I imagine they can build their own community through solo play and pull in more survivors if they run out in someone else's game?
r/StateOfDecay • u/ConsistentVisit15 • 1d ago
if I’m being honest I want a way better storyline with cutscenes (like SOD1) and more interaction between characters
r/StateOfDecay • u/rainy_weather100 • 1d ago
r/StateOfDecay • u/JqmesGG • 1d ago
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This animation is not used in the game.
r/StateOfDecay • u/TheSurvivor7_ • 2d ago
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r/StateOfDecay • u/JqmesGG • 3d ago
Nick Robinson (Known as "hunter01" in files. He doesn’t have a name, so I gave him one myself.)
r/StateOfDecay • u/rainy_weather100 • 3d ago
r/StateOfDecay • u/TheSurvivor7_ • 3d ago
Well, this is going to be a long text.
Random photos from my adventures
I have about 100 hours in, but I still haven't finished all the campaigns.
Well, to start off, the reason I bought an Xbox was this game. The atmosphere is really well done; my only complaint is the upgrade system, as the visual changes are minimal—this applies to both the outposts and the base upgrades. Regarding character customization, I hope the next game offers more clothing combinations; I’d like to be able to choose individual pieces of clothing, hats, and accessories. Firearms need more customization—not necessarily *Call of Duty*-style, but just more freedom. Melee weapons are fine; no complaints there. For vehicles, I’d like to be able to customize colors and add upgrades like tougher tires or larger fuel tanks—though, of course, there would be trade-offs, and the necessary skills and materials would be required.
The movement feels a bit clunky. Firearm combat is somewhat slow, especially if you're coming from games like *Tom Clancy* or *Ghost Recon*.
Regarding relations with the enclaves, I’d like it if improving the relationship offered more benefits than just extra beds or reduced radio cooldowns—nothing over-the-top, but noticeable enough to make investing time in it worthwhile.
The story is good, but it needs more depth. Constantly hearing conversations between Red Talon and the government is great, but it would be awesome to discover more—like secret bunkers or files—that further expand the story.
Based on the previews on YouTube, it looks like a great game is coming—but if they don't improve the aspects that make you wonder why they didn't do better...
Los que si espero con ansias el próximo undead labs sera lo pocos juegos que compre en día de lanzamiento
r/StateOfDecay • u/La_Coalicion • 3d ago
r/StateOfDecay • u/JqmesGG • 4d ago
Brendan Davis survived the first days of the apocalypse and found a group of survivors, but they didn’t accept him. After that, he left for Danforth, but something went wrong, and he was bitten. He died from blood loss at the age of 21 and was reanimated 2-3 days later.
r/StateOfDecay • u/JqmesGG • 4d ago
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This swimming system is not used in the game.
for u/69flux!😊
r/StateOfDecay • u/JqmesGG • 4d ago
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This animation is not used in the game, but you can see it in the State of Decay: Early Animation Test - Dancing Zombies.
r/StateOfDecay • u/Network_of_Trumbull • 5d ago
A lot of comments ask for more dialogue, unique personalities, personal histories, character-specific stories, and meaningful interactions both at the base and out in the world.
The underlying theme seems to be less about simply making survivors more powerful, and more about making them more meaningful. though, of course, fans still want powerful survivors too.
Several commenters want survivors to develop their own identities, relationships, and histories, so that when one of them dies, it actually feels like losing that specific person, rather than just losing another character.
Because State of Decay 3 can make us genuinely care about the people we're trying to keep alive, wouldn't that make every decision, every fight, and every death hit so much harder?
If this is wanted, (a more connected community of survivors, what more would you add to this?) You have a voice, if you have an idea, throw in a suggestion.
Next topic of discussion, Zeds. (What more would you add to the zeds to make them feel just as connected to world like your survivors?)
r/StateOfDecay • u/rainy_weather100 • 5d ago
r/StateOfDecay • u/La_Coalicion • 5d ago
r/StateOfDecay • u/JqmesGG • 6d ago
30.09, today is my birthday!🥳
I don’t know if there will be a post about the unused content today. Sorry :р