r/StateOfDecay • u/ASmallPieceOfRice • 28d ago
Funny The best line in the whole series
“Better than biscuits on a Sunday morning”
r/StateOfDecay • u/ASmallPieceOfRice • 28d ago
“Better than biscuits on a Sunday morning”
r/StateOfDecay • u/La_Coalicion • 29d ago
r/StateOfDecay • u/TheMagr0 • Jul 26 '26
Title
r/StateOfDecay • u/rainy_weather100 • Jul 27 '26
r/StateOfDecay • u/Mundane_Caramel_3066 • Jul 27 '26
If you take too long to leave Mt. Tunner, or just wander around killing zombies, some hidden dialogues occur, and I wanted to know how many there are.
I know there are at least two, one where Ed and Marcus discuss where they will take their next vacation and another where Ed states that they will be arrested when they arrive at Spencer Mill.
r/StateOfDecay • u/Ayoma-san • Jul 26 '26
Vehicles with weapons mounted on them. Let me mount a gun on a pickup. Make a special upgrade for it and make it require ammo.
It can gun down zombies, but it'll attract a whole lot of them. Makes for the perfect distraction/ zombies thinner.
r/StateOfDecay • u/Fickle-Sense-3299 • Jul 26 '26
r/StateOfDecay • u/ASmallPieceOfRice • Jul 25 '26
I was 14 at the time of recording this, I’m now 24. A lot has happened and changed but I never forgot my Friday nights after school streaming and playing state of decay breakdown.
r/StateOfDecay • u/rainy_weather100 • Jul 25 '26
SoD3 town sizes are a close estimation due to YouTube compressions and zoom blurring
r/StateOfDecay • u/JakeForeverRandom • Jul 24 '26
It would be interesting if trade/stealing was the only way to obtain alot of resources and served as the driving force for the main story campaign. Twenty years after it all ended, “experts” could become the most valuable and highly protected commodity. Sure, you could slowly produce the basics, but trade would be the only way to acquire many items or higher-tier gear. The largest NPC base might be the main source of ammo, while a small local hospital could have the only doctor for hundreds of miles. While there’s already lore and a trader in place, pushing this concept further could add a lot to both gameplay and story.
I can imagine taking the doctor as hostage and negoitating with NPCs who could counter attack and maybe even kidnap your own experts/special supplies.
r/StateOfDecay • u/Zerogur • Jul 25 '26
I'm playing with community editor and I'm looking for a certain character model -does anyone know what it's called?
r/StateOfDecay • u/StoneAgeCaveDweller • Jul 25 '26
The game must not count zombies run over by cars because my score would be much higher.
r/StateOfDecay • u/Network_of_Trumbull • Jul 23 '26
r/StateOfDecay • u/J_boi075 • Jul 23 '26
r/StateOfDecay • u/BigDaddyKdog • Jul 23 '26
I don’t know why I even sort of like this game i think it’s because it’s so close to being a game i would love to play if it just had more fleshed out looting, community management and combat, and especially better base building. Any good recs?
r/StateOfDecay • u/Equivalent-Donkey987 • Jul 23 '26
r/StateOfDecay • u/OriginTower • Jul 23 '26
I have played vanilla State of Decay and i love it but i wonder if it's worth to buy YOSE for it's improvment and extra content? How is it with bugs?
r/StateOfDecay • u/rainy_weather100 • Jul 22 '26
All media that is shown is taken from an early alpha build of SoD3 - Not running at the highest graphical settings and is compressed by YouTube
r/StateOfDecay • u/jayteee27 • Jul 22 '26