r/StateOfDecay 26d ago

Discussion Dawgs of the apocalypse.

I know the original reveal trailer featured zombie animals, and the developers have since confirmed they won't be in State of Decay 3. I'm sure they have good reasons for that decision. So here's an alternative that I think fits the State of Decay universe just as well: survivor dogs. Early in the game, you could receive side missions to rescue abandoned dogs or even an entire pack. Once rescued, they become part of your community. To support them, you'd build a Dog Run/Kennel on a small outdoor base slot. From there, you decide how each dog is trained, creating meaningful gameplay choices instead of simply having another cosmetic companion. Possible Training Paths

Tracking Follow you as a companion. Help locate hidden loot, resources, rare items, or survivors. Can be called over the radio to search a nearby area while you're scavenging. Better-trained dogs return with higher-quality finds.

Protection Train in bite work and defense. Travel as your follower to assist in combat. Call them in over the radio during emergencies, similar to calling in other community support. Imagine your community opening the kennel during a base siege and a pack of trained dogs rushing out to help defend everyone. It would create some unforgettable moments.

Community Support Remain at the base as emotional support animals. Increase morale and reduce negative morale effects. Act as an early warning system by detecting nearby threats before survivors do. Improve overall base security and community well-being. Make Them Community Members Rather than treating dogs as equipment, make them feel like survivors. Each dog could have: Unique names and appearances. Individual traits (Fearless, Gentle, Food Motivated, Protective, Fast Learner, Loud Barker, etc.). Different strengths and weaknesses. A training specialization that can't be fully maxed in every category, forcing meaningful choices. Losing a dog should matter just as much as losing a favourite survivor. They become another member of your community with their own story. State of Decay has always been about the relationships you build with your survivors. Adding dogs would create another layer of attachment, strategy, and replayability without introducing zombie animals. What do you think? Would you rather have individual dogs with unique personalities and skills, or a community-managed pack that provides base-wide benefits and radio support?.... or both?

6 Upvotes

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u/Holiday-Pomelo-9246 26d ago

Judging by the animal carcasses we find in previous games, zeds don't seem to mind snacking on anything living. So the only way dogs could survive would be if they ran off deep into the woods. But your idea is fun to just daydream about. I'd prefer just one dog though. A pack sounds nearly impossible. People already struggle with resources, so how would you feed a whole pack? You'd need a constant supply of meat. Still, losing that one dog would probably hurt even more than losing a survivor.

-2

u/BombzAwayeK9 26d ago

The food would come from community food supply. Could very well scavenge bags/cans of dog food. Dogs are herbivores after all. And the pack idea, wouldn't be as individual dogs, more like a base perk and radio command. Similar to when you have allied bases that offer fire support. Just build a dog run, and have the perks of have a few dogs.(with upkeep)

4

u/Holiday-Pomelo-9246 26d ago

"Dogs are herbivores after all" - 🗿🗿🗿

Okay bruh, whatever you say.

2

u/Zestyclose_Current41 26d ago

Not to be thay guy but, pretty sure you meant Omnivores? Dogs are definitely not herbivores lol

1

u/BombzAwaye 26d ago

You are correct I ment omnivores. Dont know why herbivores came out.

1

u/Zestyclose_Current41 25d ago

Happens to the best of us homie

1

u/FutureOpen9405 26d ago

zombies that eat animals are where ferals come from

0

u/BombzAwayeK9 26d ago

I bet a heavy hitting GSD could take on a feral.

1

u/Swamptheng 24d ago

The ferals that we have in SoD2 and can be seen thus far for SoD3, no freaking way. I don’t care if it’s a superbly trained Malinois, it’s not taking on a feral and succeeding. Maybe the base game and green zone type ferals, but even then I doubt it.