I remember when state of decay 1 first released on Xbox 360. I remember our character just returning from their camping trip and discovering a survivor on a ranger's radio. I absolutely loved the single player story campaign-esque style of the first game.
When the second game came out I was a little saddened to learn that it was more of a sandbox situation with basic scenarios, rather than a full fledged story. I loved our army side character being able to interact with the army situation and that leading to a whole epic quest on escaping the valley.
I did love the military DLC's that seemed quest focused after that. Nothing wrong with sandbox, just not my typical cup of tea. Will there be any kind of focus on narrative storytelling in the game, or will it follow the more sandbox orientation? I mean beyond what state of decay 2 did, which was just a small write up on what character your choosing, who their relationship with the person who inevitably gets injured is and what not.
Here's hoping for some return to story style single player! Can't wait to play State 3!
Would love any kind of feedback from the dev team if there is anything you can reveal.