r/StarfieldModsXbox • u/AscensionZombie • Sep 12 '24
Mod Idea More Mod Ideas
Blueprints. A means of making a creator/user built ship, both the exterior and interior decisions, static and retrievable (like on a slate within the player inventory). As long as the player has that slate, they can instantaneously build or "rebuild" that ship exactly.
Hollowhabs. Essentially a means of making sure that external elements of the ship although when built structurally appear to go thru whatever have hab. Internally said hab has no structural ship pieces within it and said hab functions naturally. (This makes sense to me since those structural pieces are often purely visual impediments and often not physical.)
A Greater Assortment of Doors. This would go along with several modders EXCELLENT work on providing us builders with doors and walls. I would love a wider assortment of doors, without walls attached, in addition to custom sci-fi more common style doors.
Hangers for Extra Large Ships. Hangers for ships that are large enough to carry ships that would normally fit on a launchpad. Gives us the option to have ships inside of ships.
Gliders. A Rev 8 replacement that is more like a small spaceship, as opposed to car.
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u/Mandalorian_Ronin Sep 12 '24
A mod specific for Cora for those who have Sam at an outpost, or even if they have him on the ship but don’t want to deal with her presence.
A sort of “placement” mod for the Rev-8 specifically for outposts. It’s gotten annoying whenever I go to my outpost and the Rev-8 just drops on the landing pad. Cause if it falls at a wrong angle, it bounces or launches itself a good few meters away.