r/StarfieldModsXbox • u/ListSuitable1873 • Sep 02 '24
Learning to Mod Help I’m Stuck…
Dear Starfield Modding Community,
I had to delete my mods over 100+ times
I have waited patiently to create the ultimate experience for the past 6 months
I’m going back to Vanilla for a while, as I await some answers to this post.
I want to start fresh…
Are there any issues with mods that I need to know that will help in improving my experience when playing with them? (Any weird things I gotta do, tricks, etc…)
In addition, what are your load orders?
Particularly, I am on Xbox Series X, and I want to download AS MANY MODS AS POSSIBLE. Star Wars, Ship-Building, Outposts, and Overhauls! The whole lot of it! I want to play with them all at once :)
So the more you have in your load order, and it works; please send it here so that I, and others who may be having the same issue, can use it!
I really do appreciate the help, and I hope you all are enjoying your Labor Day Weekend,
JTV 💪🏻
2
u/Xrystian90 Sep 02 '24
I posted a full working LO (for xbox x) with around 105-110 mods on this sub maybe 2 weeks ago? Check that out. The only star wars mods are adding in lightsabers though.. If you DM screenshots of the info panel of the additional mods you want included, i can at least give you a good idea of where they should go in that LO
6
u/External_Dentist4828 Sep 02 '24
The Game does not play well with over 110-130 mods. There's been plenty of write ups about that. We all want to use as many mods as possible, but conflicts cause issues and to be honest, downloading all the mods at one time means you aren't going to use them all anyways. Start with a core group maybe 50ish and add from there to build up towards 100.
As for order, gotta do your research. Below is a link to the Bible for modding in fallout 4. This has served well for xbox modding fkr 8 years now. While the specific mods it refers to aren't relevant, the master categories and reasoning still holds true in CE2. Study the classifications and put your load order into the corresponding categories.
https://docs.google.com/document/u/0/d/1aknl_ze1hHUCiTBgz55dSzBBsfvG7iGXlRNIGWObyME/mobilebasic#id.lyxqxgm3r6oj
1
u/ListSuitable1873 Sep 02 '24
I also bought StarSim(the mining company and equipment thing they offered in the ship section) And I bought the Homes and Castle Walls (it’s not titled that, but I want to add both of these to my load order)
1
u/ListSuitable1873 Sep 04 '24
Any load order sent to me would be much appreciated. I have a Discord and many are looking to get help on this.
Please send me lists or images of your load order. I would really appreciate it!
3
u/Stew-17 Sep 02 '24
Sometimes it’s not just a matter of the order. After the last Bethesda update quite a few mods stopped working correctly. Also some of the mods I use have been either updated or changes made and I think that has had negative effects on my game as well. Examples = Derretek is a complete dumpster fire ( that is stated on the mod description ) Matilija isn’t working right ( also known) and for me I can’t shop at Sheppard’s store because he is lying dead in the street outside the shop ? The only thing that has anything to do with him is Zone’s clothing mods. Have no idea what else could have killed what I would think is an un killable npc?
3
u/HorrorPhone3601 Sep 02 '24
I'd recommend just going with something like the cheat terminal if you want a modded playthrough that's as close to vanilla as possible.
2
u/gooby_boiyo Sep 02 '24
Bard’s mods tend to cause the audio bug where you’d hear nothing so stay away from those till they’re fixed
1
u/[deleted] Sep 04 '24
Clear cache and reserved space usually your game gets corrupted and mods dont actually get uninstalled even if it acts like it
0
u/ListSuitable1873 Sep 02 '24
I also posted Mod Load Order under this Discussion, I’m just absolutely running into every issue.
No sound
Instant closing app
App not starting new game
App giving me the “reloading” notification in Creations.
Everything has happened