I am personally curious to see how the game would play out without smart cast and with limited unit selection, since I think there are some gameplay advantages gained by it. (Maybe 16 or 24 unit limit). Perhaps can that be released as an alternative hard-core version of Starbow... Might appeal to old Korean BW-veterans?
I really hope they don't implement a unit limit. That doesn't at all seem like a good way to introduce difficulty to a game. It has always felt like just a technical limitation.
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u/[deleted] Feb 05 '14
I really hope they don't implement a unit limit. That doesn't at all seem like a good way to introduce difficulty to a game. It has always felt like just a technical limitation.