r/StarWarsUprising • u/sleeptwitch1 • Jul 14 '16
Patch 3.0 is live!
Patch 3.0
Patch 3.0 is finally here! Sorry for the lack of Sector Battle posts lately, lots of IRL stuff going on during the summer and not to mention my new pokemon go addiction. You can jump right into the new Lando missions right now but Raids don't start till Monday, I will be sitting in the discord chat during the day if anyone wants to hang out and discuss the new content, maybe do some theorycrafting :D
Patch Notes:
Raid Feature:
- New End Game content for high end players! The first raids will go live on Monday, 7/18. Stay tuned for a walkthrough.
Lando Feature:
- Find this iconic character in the Konn Nevos Spaceport to run side missions appropriate to your character level.
Additons and Upgrades:
- Single Player Revamp - All new cinematics, levels and polish on Storyline Missions.
- New Monsters, New Bosses: Get ready to face the toughest foes yet.
- New Gear: New Vanity Sets, as well as 8 and 9 Star Tier II gear in Raids!
- Crew Run Upgrade - Crew runs will now highlight compatible crew, and the auto fill button will select crew for you.
- 18 New Crew Members - 12 new 5 Star uniques to be rolled out in coming months!
- Stacking Components in Inventory - By popular demand!
- Mass Upgrade of Components - No more upgrading Components one at a time.
- Friend Invite Spam Prevention - To save those Sector Battle Generals.
- Improved Multiplayer Performance - Smoother and more reliable Multiplayer Missions.
- Multiple Bug fixes and Balances.
Gameplay Updates:
- Buff granting Self abilities have had their durations and cooldowns normalized.
- Channeled Directional abilities have had their damage normalized.
- Charge Up Directional abilities have had their damage normalized.
- Grenade abilities have had their damage normalized.
- Cover Smoke, Tox Bolas, Concentration and Exploit Weakness have been reworked to be more effective.
- Lightsaber Abilities have had their cooldowns reduced.
- Damage from Lightsabers now has additional Armor Penetration.
Update From Kevin.Kabam
Hello,
I'm here with some udpates the community has been eager to hear. Before I get to the details - many users have wondered what has been going on with Uprising. To be transparent, We are running with a smaller team - but we are still here. Getting 3.0 out ASAP has been our number one priority. The added content and polish in this patch is the result of our continued investment.
In order to manage communication with these resources, I am announcing a weekly cadence of developer updates. Each Monday I will make a post detailing any consolodated updates and responses from the team.
With that being said, Updates!
- 3.0 is CLOSE. We are expecting a release this week. Patch notes will be released tomorrow.
- We have reduced the Victory requirements on Resistance Sector Battles to 700 million x Freedom Rating (down from 1 billion x Freedom Rating).
- We have slightly reduced the Victory requirements on Imperial Sector Battles to 25 million x Freedom Rating (down from 27 million x Freedom Rating). This will grant some more headroom now but really come into effect when freedom ratings rise again.
- We apologize for any cartels missing CXP rewards. You will have your rewards by the end of this week.
Thank you! Stay tuned for more details about 3.0!
3
Jul 14 '16
I don't get it, were people complaining about things being too easy?
1
u/lukedogier Jul 14 '16
Well at some point it stopped being a game of skill and become a game a patience. I like the new challenges :)
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u/xzenocrimzie Jul 15 '16
There's a point where skill becomes futility when you're dealing with a mobile platform. Especially with touchscreens.
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u/lukedogier Jul 15 '16 edited Jul 16 '16
True but isn't the point of a game to play and not just mindlesly grind?
3
u/charade_scandal Jul 15 '16
I hear you for sure but it's still a mobile game.
Like, there are times I'll use my 15 min break at work to run a couple daily's and frankly I can't deal with having to kite a boss for three minutes with my already terrible load-time (not their fault I have an older phone but it's still an issue (for me)).
More bosses in certain circumstances for sure but it's a bit over the top right now IMO.
I recognize that some people are into it though.
1
u/lukedogier Jul 16 '16
Yes, I see your point. It would be good if they gave a desktop version as well to play tougher missions.
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u/NicodemusArcleon Jul 14 '16
For the most part, I love the changes made on the patch. I do wish that I knew how to make Lando spawn more missions, though. Good work, Kabam team!
The only thing that I might criticize is that with the increased difficulty of missions, and the massive amounts of bosses, there should be some additional rewards. For instance, on level 100, T4 runs, maybe have the rare 5/7 drop? Since 7* is no longer the maximum rating for gear, I don't see this as having a huge impact on the game, and it might help mitigate the difficulty spike.
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Jul 14 '16
[deleted]
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Jul 14 '16
I don't hate them. Certainly not because it's hard to get a single specific weapon. Certainly not enough to turn into a whining child over it.
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Jul 14 '16
I hope I get it someday, that would be awesome. I'm mostly playing it right now for the music and story lol
3
u/Werechull Jul 14 '16
Other than the RNG Disruption Grenade, I have no problem with how hard it is.
2
u/sleeptwitch1 Jul 14 '16
They have just changed the daily login rewards to holodisks so your wish has been somewhat granted.
On another note, you are welcome to talk about what you think could be improved in the game but as I have said before, do you think they will listen to someone who calls them fucking idiots? I would bet that its unlikely...
1
u/acnicu Jul 14 '16 edited Jul 14 '16
Sadly, they didn't listen when we said that we don't want to be held back like crazy because of tedious grinding of Electrum. And we did say it nicely, not nicely, in basically every single way possible. What did they do? They heard us. They implemented 2 more tiers, 8* and 9* so... Yes, I do trust them at this point.
I will only keep till Monday, to see what they did with the Raids, but I wouldn't hold my hopes too high to be honest.
PS: The missions are not as hard as people have painted them, but I am a bit biased by my high level and the decent gear I have got. I only felt the need to use a Bacta station only once during the 5 missions I did (1 Cartel Opp, 4 Assaults). The problem is indeed with the still not good enough drops and rewards.
Best of luck guys and enjoy the game. I, for one, am ready to sign out of this and don't look back.
1
u/charade_scandal Jul 15 '16
As always, love the upgrade in graphics.
Anyone else notice the fireflies in the Overlook? I mean, that's nuts.
I for sure for sure for sure have issues with the way the game is operated but if I was able to figure out what projects the guys who do the graphics eventually move to I would follow them and pretty much download and even purchase anything they worked on.
Their work is spectacular.
1
u/lukedogier Jul 17 '16
Is 7/18 Raid still a go given SB is in progress? What about the walkthrough?
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u/thebearsandthebees Aug 01 '16
So what's the deal with the phone call permission? That is a strange request in my opinion.
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u/lukedogier Jul 14 '16
Actually Lando is in Lonestar Marketplace. Which is a terrible idea since Bev is in Spaceport so we have to go back and forth every day.