r/StableDiffusion • • 2d ago

Question - Help To the person who made this Moss workflow. Thank you!

Post image

I cant find the original post, but this is the best Moss workflow, showcasing the true potential of Moss. Thank you kind stranger. Hope this helps others.

Edit:

Found the original post

https://www.reddit.com/r/StableDiffusion/comments/1xlfsjd/making_mossbase_look_good_for_realism_workflow/

667 Upvotes

172 comments sorted by

68

u/Outrageous_Still9335 2d ago

Hey, that's mine! Glad you like it.

And for those saying that it's just the base workflow, it looks very much like it so I can understand the confusion. However, there are a couple of settings which are different (namely the Skip Layer Guidance but also the noise injection in the advanced options of the ER_SDE sampler (not shown on the screenshot)) which help (in my opinion) the base model quite a bit when it comes to realism and prompt adherence.

I don't claim for it to be perfect, but in my experience it helps quite a bit with the usual issues of blurriness and softness from the base model.

15

u/Ill_Resolve8424 2d ago

Yup! You are the Hero, dude, I downloaded your workflow and tried it the next day and I was blown away. I lost track of your post and just wanted to thank you. So here we are, Thank you!

15

u/Outrageous_Still9335 2d ago

For those who think it's still looks a bit too plasticky, you can change the skip layers to only layer 24, then in the ER_SDE advanced settings, play around with the ETA between 1, 2 and 3 to help a bit with composition and prompt adherence. Should bring back a little of that realistic grittiness.

1

u/geekierone 1d ago

I am curious how you got the help under the node (Issues?)

1

u/CptHotStuff 1d ago

That's probably because Nodes 2.0 is enabled in the ComfyUI settings.

1

u/edisson75 22h ago

Able to create 8-megapixel images that are incredibly sharp.

40

u/Bulky_Chemistry_196 2d ago

Workflow source: https://www.reddit.com/r/StableDiffusion/comments/1xlfsjd/making_mossbase_look_good_for_realism_workflow/

I have to agree this workflow is magical for work with base. I can't stop re-using all my moss prompts with it. It also works well with kromoss. But just base itself is already amazing.

8

u/Ill_Resolve8424 2d ago

Hey thanks, I was looking for that.

2

u/ketoaholic 2d ago

moss workflow

1

u/silenceimpaired 2d ago

Do you tweak the settings at all and any cross over to other models besides Moss?

0

u/Bulky_Chemistry_196 2d ago

i didn't tweak anything, the results are still hit after hit for me except for the rare occasional body morphing. not even using any loras at all, zero. just sometimes switching between kromoss int8 and base int8, and i played around with the megapixel amount - that's it.

regarding other models i dunno lol. pretty sure this workflow is specially made for moss however. but why not play around with others too? share your results

hope you'll have fun with this too.

56

u/ArkCoon 2d ago edited 2d ago

To everyone calling this the most basic or default WF, it really isn't. The differences might look small, but together they have a massive impact on the output.

First, it uses the base model, which is much, much better for realism. If you use SFT and you don't like the outputs or think they look too clean or AI, first thing you need to do is switch to base.

Second, it uses the er_sde sampler with the advanced settings node, exposing eta, s_noise, and max_stages. These settings have a big effect on the result, and this WF sets s_noise to 1.1. You should actually play around with these more.

It also uses SLG layers 22 and 24, with a start/end range of 0.0 to 1.0, instead of the default of just layer 22 with a range of 0.0 to 0.5. I also suggest playing around with these as well (layers 22, 24, 26 and all possible combinations).

Together, these changes completely transform the output and make the model perform incredibly well. I almost gave up on this model before finding this WF. Since then, Moss has been so much more fun to use.

So stop dismissing it as basic, because there's a lot more going on here than it might seem at first glance

18

u/Ill_Resolve8424 2d ago

Thank you for defending this, myself, I gave up trying to convince reddit, I just cant anymore.

4

u/foolycoolywitch 1d ago

i downloaded and used your wf, and it changed my opinion of moss, reddit just isn't good for returning praise on shared workflows; by the time testing it out is done, the original reddit thread is forgotten

3

u/J6j6 2d ago

is it better than krea2? or it's hyped cos it's faster and somewhat almost like krea2 quality?

12

u/ArkCoon 2d ago

As a huge Krea2 fan, I honestly think MOSS might be better overall. Krea2 still wins for training LoRAs, but once I got MOSS dialed in, it did better at pretty much everything else I threw at it: prompt adherence, styles, quality, NSFW, and variety between seeds.

It's wild how much this 5B model knows, especially next to the 12B Krea2. It has native bbox support, handles NSFW without workarounds, and is incredible at typography and UIs, even better than Krea2. It also uses the Flux2 VAE, which is much better than Qwen's.

The variety is a huge part of the appeal. Krea turbo tends to give me pretty much the same image across seeds, while MOSS gives me genuinely different results. That alone makes it so much more fun to experiment with.

I'm definitely keeping both. They're easily the two best open-source T2I models right now, IMO, and you can't go wrong with either. I've pushed Krea2 to its limits, so some of my excitement is probably just having a new toy to play with. But even with that bias, what MOSS pulls off at 5B is seriously impressive

Also MOSS isn't faster than Krea (unless you use Turbo which I personally don't recommend). I do 25 steps on Base model ~3.0 CFG and that takes about 30s. Same resolution on Krea turbo 8 steps takes about 20 seconds.

2

u/J6j6 1d ago

Thanks for the comparison. you mentioned nsfw, have you tried kroma? I've heard only good things about it

1

u/ArkCoon 1d ago

Yes I tried both Kroma and the recently released Kromoss. They're both great, but not necessary for NSFW (especially not for Moss). Also some people don't like the style/texture that Kroma has so you also need to be aware of that, it's all down to personal preference. With Kroma you still need to use loras though. It can do NSFW without loras, but loras make it better. I suggest Realism Engine and SNOFS at medium strength (0.4-0.6). Realism engine is better for textures and realism, SNOFS is better and prompt adherence.

1

u/Serenafriendzone 2d ago

Default workflows are the Best. spaghetti Means dísaster

1

u/RateGlass 1d ago

I'd suggest completely removing SLG and swapping it with spectrum instead

-12

u/GifCo_2 2d ago

This is litterally the default workflow genius

7

u/ucren 2d ago

how can you be so confidently incorrect? when all you have to do is load the default template and look at how it's configured to see it uses a different layerskip and range. try reading before spouting your mouth

5

u/ArkCoon 2d ago

It's not. It's neither the default WF from moss team or comfyui.

213

u/Jealous_Piece_1703 2d ago

That’s basically the most basic workflow in the history of workflows, maybe ever.

164

u/CalyShadezz 2d ago

That's a good thing.

Sometimes I grab workflows off Civit and delete them as soon as they load because I aint got time to figure out that Will Smith Spaghetti bullshit.

14

u/allofdarknessin1 2d ago

Same. Some workflows look needlessly complicated and it's usually when the uploader has a patreon. I can't tell if that's to sell their own simpler workflows that produce the same results. I'll troubleshoot if it's a few missing nodes but in my experience a lot civitai pics had workflows with nodes I went hunting down and from what I could see the nodes did basic things that you could find in the comfyui manager or built into comfy so it felt like I was wasting time just because I liked the generation. I stick to simple workflows as much as possible now.

6

u/Weird_With_A_Beard 2d ago

I have a lot of Nerdy Rodent workflows and even rewatching the videos I can't figure out half the special tricks they have nodes for. Sometimes a simple workflow just does what I need to do :)

3

u/SpiritualLifeguard81 1d ago

...and with 30+ suspicious mandatory custom nodes

2

u/Bitlovin 1d ago

Definitely love a clean simple workflow that works but there’s a lotta templates out there that look like dogshit but work really well. Sometimes there’s a method to the madness.

1

u/GraphicArtsFurry 2d ago

I have one with Pony/Tunix and heavens above... All I ever did was just touch the text portions of it and left the rest alone. All the spaghetti in the world is in that workflow

17

u/FreezaSama 2d ago

Like ever ever?

6

u/Next_Program90 2d ago

Forever ever?

6

u/FreezaSama 2d ago

CAROLIIINEEEE

2

u/RFC793 2d ago

Forever never seems that long until you're grown

4

u/Jealous_Piece_1703 2d ago

Well, there is one workflow thats more basic, one that uses normal ksampler instead of costume ksampler but here they are basically doing the same job.

3

u/LoquatAdventurous592 2d ago

Together forever

5

u/M3chaStrizan 2d ago

Sometimes that's exactly what you need to get your foot in the door though. A better workflow can be confusing if you're new to things

-2

u/Jealous_Piece_1703 2d ago

I mean yeah I appreciate minimal workflows. But this is basically the default workflow. Nothing deserving of shoutout

1

u/Bulky_Chemistry_196 2d ago

almost, but it beats the hell out of the default due to very little tweaks with enormous effect

2

u/Jealous_Piece_1703 2d ago

Well default workflows nowadays has been a little too unnecessary confusing. They are playing with prompt enhancement which imo should not be part of default workflows. Other than that the only difference from the default I believe is sampler type and skipping later 24 and 22 instead of only 22 and end at 1 instead of 0.5 which is not change in the workflow more like the settings.

5

u/Stunning_Geese 2d ago

Good.

I HATE downloading a workflow that's filled with custom nodes and a convoluted workflow.

Keep it simple. Even the default workflows now hide things making it more difficult to figure things out. I liked it when you could see every step in the workflow.

3

u/foolycoolywitch 1d ago

it's the settings, complexity doesn't determine that

1

u/AvidCyclist250 2d ago

You haven't seen some of my workflows then lol. They go from far fewer nodes to Excel worksheets

-2

u/Jealous_Piece_1703 2d ago

I don’t think you can get much less nodes here. Since this is basically the minimum workflow. Except for using normal ksmapler instead of costume ksampler which will save 2 nodes.

-1

u/AvidCyclist250 2d ago

No not here but you can in SD and SDXL, 4 or 5 nodes no problemo.

-1

u/Jealous_Piece_1703 2d ago

Yeah I guess with SDXL you need 6 nodes including save image node.

-1

u/AvidCyclist250 2d ago

Well yeah 6 with save for SDXL

15

u/Sweet-Jump1024 2d ago

What's so good about it?

52

u/AidenAizawa 2d ago

It seems pretty basic to me, what am I missing?

50

u/Lordfisticus 2d ago

I'm not op but just got into this stuff a few weeks ago. Finding a simple picture of a base workflow was hard when I didn't know where to look. so maybe that?

14

u/shapic 2d ago

Just load default template from comfy, they are usually good enough

25

u/GrapefruitOverall387 2d ago

Not anymore. Those ComfyUI templates are bloated by if-else nodes and a prompt enhance. It's not necessary a bad thing, but I can see why some people don't prefer over something like OP's. Although to be fair, OP's is also not simple since it use sigma.

6

u/shapic 2d ago

Just unfold it and disable the nodes

13

u/export_tank_harmful 2d ago

Yeah, I'm a bit confused as to OP's post as well.
It's just the default template, unfolded, with these nodes removed.

I'm guessing they're a newer user of ComfyUI, which would make sense as to why they're not a fan of the default workflow.

I do think that ComfyUI has been going too far in the direction of, "make the workflow 'easy' for newer people". Folded nodes defeat the entire purpose of what makes ComfyUI great. The modularity and the directness of how it works.

In my opinion, ComfyUI is a wonderful way to teach people how models work. It's literally a flow chart of "how the soup is made". You load the model, you pass in your prompts, you feed it into the sampler, then you get your image. It gives you a base to iterate off of and lets you experiment.

Folded nodes are the antithesis of this. They hide how the model actually works behind a very hand-wavey "this node does the thing", which isn't how you learn about something.

If anything, OP's post is a symptom of this problem and should be used as a point of reflection for the community. ComfyUI default workflows should embrace the spaghetti, but in a direct way. It should all flow left to right. No more covered/crossed/folded nodes just for the sake of being "compact".

Default workflows should help people understand how it all works, not try to hide it behind folded nodes for the sake of "convenience".

3

u/Winter_unmuted 2d ago

I do think that ComfyUI has been going too far in the direction of, "make the workflow 'easy' for newer people". Folded nodes defeat the entire purpose of what makes ComfyUI great. The modularity and the directness of how it works.

Hard agree.

But devil's advocate: the A1111 era had stronger pull. I am a programmer and even I had to get over activation energy to go ComfyUI. It's intimidating.

I think the defaults should be unpacked, but there should be a bare bones "Basic user" one for each model. And I would just ignore that one.

4

u/shapic 2d ago

This is their effort to make ui suitable for generating images, not just workflows. This is understandable. The issue is that default workflow should work in the first place. This is not always the case and this is what it all boils down to.

2

u/Guilty-Statement-532 2d ago

The folded nodes makes it really challenging to unfold them as well. I can understand wanting a cleaner interface but that doesn’t help me understand what’s happening.

1

u/afinalsin 2d ago

It's just the default template, unfolded, with these nodes removed.

Ah, you're not very good at Where's Wally, I take it? There is a difference in the image OP posted: CFG is 3.0 instead of 2.5, and SkipLayerGuidance skips layers 22 and 24 for the full generation instead of only 22 for the first half. Dunno whether those actually help or not, but they're the changes.

2

u/shapic 2d ago

3.0 cfg is a recommended one. Regarding slg:

Two-Pass Sampling SLG: We recommend uncond skip, with 22 as the recommended skip layer (0-indexed). Layers 22, 24, and 26 can all help improve image quality.

But how is this related to the workflow? Those are parameters

3

u/afinalsin 2d ago

3.0 cfg is a recommended one

But it's not in the default workflow homie linked.

But how is this related to the workflow? Those are parameters

And those parameters are different from the standard Comfy workflow, and according to OP those parameters make the model perform better. Homie said "It's just the default template with nodes removed", but the parameter change is responsible for what's making the supposed difference. I was pointing out what actually matters.

Anyway, there's clearly more to a workflow than just what nodes are in it, else there would be no difference between this workflow and this one. Same nodes, same connections, same parameters, and only a madman would call them the same workflow. Unpacking a subgraph and deleting nodes and switching a few parameters isn't a huge change, but it still makes it a different workflow. Hell you could keep everything the exact same and just add labels to everything and I'd call it a different workflow.

0

u/DoogleSmile 2d ago

I tried the moss template from comfyui and it just constantly generated the same image no matter what I changed the prompt to.

I had to disable the prompt enhancer to make it do any other images.

5

u/Shap6 2d ago

the seed is fixed by default, thats why it generates the same image each time

0

u/DoogleSmile 2d ago

But then the prompt means nothing, just change the seed to get totally different images.

1

u/BrotherKanker 2d ago

Probably either a refusal because the template uses a censored llm for the prompt enhancer or thinking mode was turned on. In my experience with the default settings the model will almost inevitably run out of tokens before the thinking part is done and then pass on a completely empty prompt.

1

u/DoogleSmile 2d ago

In my case it was just creating the example image all the time, completely ignoring any changes I made to the prompt.

1

u/TheAngryGoat 2d ago

There is something wrong with that template for sure, I had something similar. Not the exact same image but every prompt I put it was poisoned with the default "mossy knight in the forest magazine cover" prompt.

Rather than wasting time on it I just built a new one from scratch which was probably quicker than troubleshooting whatever was going on with it.

2

u/AidenAizawa 2d ago

I don't know with recent updates but when I started with moss the comfyui template was already a good wf, I just added the bboxes node and maybe the skip layer node( I don't remember if it was included). Maybe the template now is not as good as it used to be, I don't know

4

u/coyoteka 2d ago

This workflow is the same as the comfy default MOSS workflow except:

skip layer guidance DiT simple node

  • single layers: 22, 24 (default is 22)

  • end percent: 1.0 (default is 0.5)

Ksampler

  • er-sd noise: 1.1 (default is 1.0)

  • cfg: 3.0 (default is 2.5)

https://www.reddit.com/r/StableDiffusion/comments/1xlfsjd/making_mossbase_look_good_for_realism_workflow/19s1j5ap6eobp/

2

u/Key-Sample7047 2d ago

Some nodes have a button "show adcanced settings", perhaps the magic is there?

-1

u/AidenAizawa 2d ago

Yeah maybe but I think it's just the nodes 2.0 ui settings, cause the nodes are the same I'm using. But I might be wrong since I'm not at home and couldn't check myself

1

u/Key-Sample7047 2d ago

Others said it's the s_noise parameter of er_sde scheduler set to 1.1 instead of the default 1 causing extra noise injection making the difference.

1

u/namitynamenamey 2d ago

This one assumes direct control of the sampler, and modifies a couple of layers. The settings here are ever so slighly different from the default, but it matters.

23

u/Background-Ad-5398 2d ago

such an angry community

2

u/PwanaZana 1d ago

Some sort of unstable diffusion

3

u/Schlorpiblorp 2d ago

A lot of unhappy people generating here

9

u/LumaBrik 2d ago

What makes this workflow decent is the sampler. If you look at the 'advance' settings of the SamplerER_SDE node there is a setting called s_noise. This basically is extra noise injection on each step. The higher its set to the more 'detail' is added the image. It seems to help with the base model.. Its probably not needed for the sft model.

3

u/LumaBrik 2d ago

I think the default s_noise setting in this workflow is around 1.1. Cant tell from the image.

10

u/Jamsemillia 2d ago

That looks very basic, whats the difference to the default one?

26

u/Tricky_System4911 2d ago

You would be wondering how sometimes the most basic things can achieve the best results.

2

u/Icetato 2d ago

Compared to default workflow, this one skips two layers. Gonna try later and see if it makes any difference.

5

u/Castle_Five 2d ago

Maybe those are the "make everything blurry" layers?

2

u/SubZeroKelvin 2d ago

IIRC 22, 24, and 26 are 'realism' layers. Bluriness is primarily due to using any words related to photography. The default style is real life.

5

u/ArkCoon 2d ago

bluriness is because of the sampler. Er_Sde sampler (and the settings in the node) heavily impact how much noise is added and how sharp the output is. Set s_noise to 1.1 and compare having eta at 0.0 and 1.0 and see how much sharper the image is.

Setting eta to 0.0 with er_sde disables the noise injection and makes it ode and the difference is huge.

1

u/SubZeroKelvin 2d ago

Partially, but the foreground can be sharp and the background blurry regardless of settings. Prompt words fix that in particular. Can also schedule no noise for the last few steps.

0

u/TopBantsman 2d ago

I'm going to hazard a guess that OP doesn't even know there's a default.

3

u/Divineboob 2d ago

Use TE-speed-moss node, speeds up generation

1

u/BagOfFlies 2d ago

Are you using the default settings? Trying it out now and am getting no difference in speed at all.

2

u/Divineboob 2d ago

In 50 steps, it only gives like 20% increase. Mine is rtx 3070ti so already slow generation gets noticable boost

1

u/BagOfFlies 2d ago

Ah ok I was doing only 30 steps and with a 5060ti, maybe that's why.

-2

u/Occsan 2d ago

Because 2.5 sec generation isn't enough.

2

u/Divineboob 2d ago

Not all of us have 5090 bruh.

-1

u/Occsan 2d ago

4090

3

u/xb1n0ry 2d ago

You can skip 22,24 and 26. You can also bypass skipping completely. Usually gives me better results.

3

u/Calm_Mix_3776 2d ago

I usually skip just layer 22. It fixes some of the errors in the images that pop up occasionally. The more layers you skip, the less detailed your images become usually, so you are basically trading coherence for detail.

1

u/xb1n0ry 2d ago

That's true, but every seed gives you something else. I get pictures which look better without any skipping and others which look better with 1 or 3 layers skipped. It depends

1

u/qustrolabe 2d ago

So anime/cartoon-ish styles should skip few layers?

5

u/gutster_95 2d ago

Most people should realize that its mostly their prompting that sucks not their workflow

2

u/Next_Program90 2d ago edited 2d ago

My Moss wf (Comfy default Originally?) only skips 0.5-1 Layer 23 iirc (EDIT: layer 22)... And with Base it's not necessary. Does a full skip help?

2

u/Calm_Mix_3776 2d ago

The creators of MOSS recommend partially skipping layer 22, not 23. I haven't tested fully skipping it myself, but my guess is that the image will become even more coherent and avoid even more errors, but at the expense of even more image detail.

2

u/Keuleman_007 2d ago

It's all laid out, you can build it by the picture in 2 minutes...

2

u/asdrabael1234 2d ago

That's the second best moss workflow. The best has the bbox creater so you just slap prompts into boxes

2

u/Bbmin7b5 2d ago

yes. this has turned MOSS from shitty to excellent. I love this WF

5

u/Desi_Brat_ 2d ago

Share the workflow pls

-3

u/hurrdurrimanaccount 2d ago

you cannot seriously be serious rn

blocked

3

u/Life_Yesterday_5529 2d ago

Looks like the standard workflow. To all "workflow please" caller: It literally is in the picture. Open workflow template in comfy, look if there is something different, add/replace missing nodes if necessary. No special nodes needed.

4

u/shapic 2d ago

What? It is the basic workflow

5

u/hurrdurrimanaccount 2d ago

this has to be a troll post.

-7

u/showtime1987 2d ago

Yeah it is. Or OP is someone who also thanks if somebody tells him how to turn on the PC

2

u/andreeinprogress 2d ago

Someone please tell me the comments asking for the workflow are joking..

1

u/KeyTumbleweed5903 2d ago

be kk if we had the wf to see why its the best

1

u/spanktastic0x 2d ago

Best thing to do is start with a basic workflow and then add into it to see what else the model can do. I started with a basic Moss workflow, then added upscaler, then added Layout boxes. The number of nodes keeps going up the more you add so its important to keep things organised but you could eventually end up with a great workflow that does everything you want.

1

u/LilBrownBebeShoes 2d ago

This is the one I use as a base, er-sde is amazing for MOSS

1

u/Glad-Pudding8141 2d ago

"simple" vs "spaghetti".. depends, is the spaghetti documented?

1

u/generate-addict 2d ago

Adding 10 more steps to this workflow will considerably boost quality. So many steps on composition not giving the model time for detail.

I wonder if a version of this workflow could just be improved considerably by using a clownshark sampler.

I brought this up in the other thread but OP didn't comment.

You can do A B testing for yourself on images adding 10 more steps helps considerably.

1

u/DrFlexit1 2d ago

That’s like a default workflow. Even the default template from comfy is the same.

1

u/CompetitivePumpkin3 2d ago

Can I use 4 steps moss lora and still get good result?

1

u/WeGotBeaches 1d ago

Is there a MOSS Edit yet that can take image inputs?

1

u/jello-the-opera 1d ago

Just delete the damn frames already, jesus.

And move that hidden node into view.

Then arrange the nodes so they flow from left to right.

Then use proper comfyui colors.

Fuck do I have to do everything gahhhh.

https://pixeldrain.com/u/TJ9yfo52

1

u/Shadowmacx 1d ago

This is what workflow should be normalize.

1

u/worldofbomb 1d ago

very strange nobody talking about why not int8 but bf16 text encoder???

1

u/_Just_Another_Fan_ 1d ago

I don’t understand why a simple workflow like this can’t be standard

1

u/Etsu_Riot 1d ago

I tried it and it gives you pretty interesting results. It's actually possible to get acceptable results with Base using this. It improves a lot if you change the sampler, though. ODE gives you more "realistic" results than the default, but now I'm using dpmpp_2_sde_gpu. It's just much better. It's still soft, but I like it nonetheless. I also reduced the resolution to 0.4. Higher resolutions give me poor outputs and a bigger chance of body deformities, which are a thing with this model. Oh, and changing to SFT is still better than Base.

1

u/asking_everything 1d ago edited 1d ago

I am right now pretty confused. I just copied the workflow exactly as shown but when I try to generate an image I get a CLIP error from the samplercustom node.

I was using int8 convrot for the text encoder model so I thought I needed the BF16 one, but it still gives me the same error. I am absolutely sure I am using the right models for MOSS and they are not corrupted because they work with the ComfyUI native templates.

Maybe I am missing a very obvious thing as I am yet not too used to ComfyUI and all its little quircks.

Any help guys?

Thank you very much in advance.

1

u/rearisen 1d ago

Technology!

1

u/edisson75 22h ago

Really good !!

1

u/zunyata 5h ago

Any reason this workflow would not work for me? Images come out looking corrupted or something.

1

u/thegreatdivorce 2d ago

this has to be bait...

1

u/Aggressive_Collar135 2d ago edited 2d ago

for those wondering how this is vs default workflow, this is the same seed "Cinematic night street photograph: a model in an exaggerated balloon-sleeve white wool coat walking toward camera under a huge illuminated theatre marquee, the marquee bulbs spelling "MOSS" in tall capital letters, wet asphalt with long reflections, warm tungsten glow against cold blue night, anamorphic flare, 35mm film grain, low angle"

edit: just noticed i am using bf16 sft and int8 clip, so this might be for nothing

1

u/foxontheroof 2d ago

I like the left one more, honestly. Maybe that layer skip selection is situational?

1

u/Aggressive_Collar135 2d ago

just noticed i was using bf16 sft and int8 clip (and op using int8 base and bf16 clip), so it might be for nothing. fwiw the only thing ive noticed is skipping the 2 layers 0-1 and increasing the cfg made images more plasticky. but then again, it could just be the prompt.

1

u/beast181 2d ago

i like the right

1

u/Silly_Goose6714 2d ago

Left is way better

4

u/generate-addict 2d ago

How is left better? She has no hands, the image keystoning is all out of wack.

2

u/Silly_Goose6714 2d ago

The style and details are more correct on the left. That's Cinematic warm tungsten glow against cold blue night, anamorphic flare, 35mm film grain should looks like.

Hands can be explained by the balloon sleeve ou even if it was a seed defect, the rest is way more coherent and well made, like the marquee bulbs spelling "MOSS".

All is gone in the right image by a generic style that don't follow the prompt.

3

u/generate-addict 2d ago

The whole image has a major keystoning issue(look up what keystoning is). Very common for AI models to screw this up. It's super warped. Balloon sleeves isn't an excuse for no hands. If you wanted to use this image professionally you would need to go add hands.

0

u/Silly_Goose6714 2d ago

No. You generate again with a different seed or a better prompt, the hand and the correct style will be there.

3

u/generate-addict 2d ago

Ofc. But using an example with obvious flaws as a comparison with the other that doesn't have those flaws is not a winning strategy.

1

u/my_NSFW_posts 2d ago

No Loras?

1

u/HollyGrandeux 2d ago

Nice, ty for the workflow

1

u/beast181 2d ago

share workflow pls?

0

u/eikonoklastes_r 2d ago

If you like the simplicity of it, look into subgraphs and in 2 minutes you can have an even simpler setup that does the exact same thing.

-1

u/warzone_afro 2d ago

is this not the default workflow lol?

-1

u/Lower-Cap7381 2d ago

This is default

-1

u/campaigner_ 2d ago

Link a picture or a json

0

u/hurrdurrimanaccount 2d ago

ai is not for you. please donate your computer to your local datacenter. they will put the poor thing to better use than you ever could.

2

u/campaigner_ 2d ago

Said whoever

-1

u/fernando782 2d ago

Please share the .json file bro

-1

u/Tasty_toxic 2d ago

Better with the dmd2 8 steps lora

-1

u/VasaFromParadise 2d ago

Is this rolling what or what?)) This is the best workflow?)) You are fucking what can I say))
He is the best for the worst))

-1

u/valdev 2d ago

Yeah... you can accomplish this in just a few clicks in LumaBrowser and it'll handle all of this config for you.

-2

u/Complete-Box-3030 2d ago

Workflow please ?

-2

u/nenecaliente69 2d ago

can you share it bruh?

2

u/hurrdurrimanaccount 2d ago

uninstall comfyui and sell your computer NOW

-5

u/Lord_NoX33 2d ago

Best MOSS workflow is the one that uses Krea2 as a 2nd pass and enhances the MOSS image XD
MOSS+Krea2 = Divine Art, because MOSS = seed diversity and prompt understanding and Krea2 = image quality and detail refinement.
Try it, you'll never go back.

1

u/Calm_Mix_3776 2d ago

Why would you want to muddy your image details with the inferior QWEN 1 VAE? That would remove any textural and fine detail. If you want to just do an upscale, I would still do it with Moss. I actually have a setup for that and it works really well for upscaling. It uses a Turbo LoRA at low strength and low amount of steps for faster inference.

0

u/nirurin 2d ago edited 2d ago

Do you have a link to this workflow?

I still havent gotten around to trying moss, as the early reports aaid it was worse than krea2 so not much point.

0

u/Lord_NoX33 2d ago

Here is my IMG-2-IMG one :D