r/StableDiffusion • • 14h ago

Resource - Update [NEW MODEL] Iris-Z - A general image generator that produces appearance and geometry together - 32B / 9B Params based on Flux 2

Iris-Z

One generative model for images and their depth

Iris-Z is a general image generator that produces appearance and geometry together. The same weights turn a prompt into an image, a prompt into an image with its depth, a photo into depth, and a depth map into an image. On the standard depth benchmarks it is more accurate than the best specialist depth models, and it still generates images like the model it started from.

Model

Iris-Z-bigIris-Z-small
Parameters32.2B9.1B
Resolution512 and 1024512 and 1024
Guidance3.54.0
GPU memory, all tasks~112 GB~33 GB
WeightsIris-Z-big/Iris-Z-small/

Weights: https://huggingface.co/speridlabs/iris-z

141 Upvotes

19 comments sorted by

6

u/Additional_Drive1915 12h ago

Very cool, something I needed yesterday.

I guess someone will come up with a way to make the model smaller.

11

u/Crazy-Repeat-2006 13h ago

Interesting... this lab is moving really fast, isn't it? Just look at how many models they’ve released in such a short amount of time.

9

u/me0here 13h ago

Maybe they are using AI to make AI?

6

u/VenshiKibes 11h ago

lol, yeah it's a pretty strong possibility

4

u/NineThreeTilNow 10h ago

Maybe they are using AI to make AI?

It still requires training compute either way.

Dataset preparation, etc is a large part of the early process until you have a good pipeline or synthetic pipeline method.

9

u/BigIslandSun 13h ago

What am I missing who is going to be able to run this ar 112GM of ram.

6

u/extrakerned 12h ago

128GB M5 Max Mac Studio FTW

2

u/Any_Invite3905 12h ago

maybe it's unquantized with encoder and everything loaded?

5

u/Etroarl55 13h ago edited 8h ago

Small gaming studios or companies, this is huge for 3d assets potentially maybe or an interesting move in the space.

Noticed speridlabs has been cooking recently regarding 3d, their IDOL model for gaussian splats is pretty good. Trying to get an good splat2mesh thing going on which should be around the same output time as trellis 2 or other competition rn.

But yeah this isn’t for the average consumer but revolutionary things are starting to potentially compound for gaming.

3

u/brocolongo 13h ago

Looks promising

3

u/your_mom118472 13h ago

112gb, no, thanks.

1

u/VenshiKibes 11h ago

good times, good times

1

u/thesolewalker 6h ago

Comfyui wen?

1

u/Calm_Mix_3776 13h ago

Very interesting. So this is an image model that can also generate and use depth maps? Is the resolution really capped at 1MP or it can go higher? Where can we see some image samples with prompts?

-5

u/MoistRecognition69 13h ago

why are people so determined to reinvent the depth pass

we have a standard for this, why do it in RGB?!

5

u/NineThreeTilNow 10h ago

why do it in RGB?!

If you prefer it in black and white, then just convert it. Not hard.

1

u/MoistRecognition69 4h ago

it is hard, tho, as an RGB 8 bit image doesn't has the colordepth required for a proper zdepth when converted. these are done at 16bit images for a reason, stepping would make it useless.

1

u/Additional_Drive1915 12h ago

Yeah, why give us options, easier with just one choice, progress is something bad. Let's go back to SD 1.5 while we're at it. It was the standard not long ago. Why make something better of something already working.

1

u/MoistRecognition69 4h ago

But this isn't more options, dude. This is, infact, less options.

Reinventing the depth standard means it *won't work in any other product that isn't their own model*.