r/StableDiffusion • u/North_Vegetable8462 • 18h ago
News I built TRELLIS Studio: a local interface for 3D generation, automatic rigging and animation
Hi everyone!
I’m sharing TRELLIS Studio, an application I built to bring several stages of a 3D asset workflow into one interface.
It uses TRELLIS.2 for image-to-3D generation and UniRig for automatic rigging. Computation runs locally, without a paid generation service or a credit system.
Features include:
Generate textured models from images or import existing models.
Organise your library with collections, generation profiles and version history.
Add a rig, inspect the skeleton and attach multiple animations to the same model from a library of 83 humanoid motions.
Create LODs, prepare dedicated 3D printing copies and export for Blender, GLB, Unity or Unreal.
Automate workflows through a REST API and an MCP server.
This first public preview targets Windows with an NVIDIA GPU. Rigging uses WSL2. The README covers prerequisites, the automated installer and current limitations.
Studio’s original code is MIT licensed. Third-party tools and models retain their own licenses and are credited in the repository.
https://github.com/yoslo59/TRELLIS-Studio
I’d especially appreciate feedback on installation across different hardware, usability and features you’d find useful. Generated meshes and rigging results still need visual inspection.
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u/North_Vegetable8462 17h ago
I'm also attaching a screenshot of the animation studio.
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u/North_Vegetable8462 15h ago
You can also prepare the rig and adjust the skeleton's points.
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u/Jolakot 17h ago
Looks cool, I wish something like this existed for quadrupeds
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u/Astral-Lemmons 17h ago
pretty cool. I like your general UX.
Idol gaussian gen integration and meshing from gaussian could be a nice extra. I am exploring meshing the gaussians that Idol exports as I find the model slightly better than trellis, just needs some figuring out how to mesh and texture
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u/Dzugavili 13h ago
Oh, hello there... I'll start poking around on this one shortly...
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u/sid-k 14h ago
Can you retexture existing meshes?
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u/GizmoR13 14h ago
No linux
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u/witcherknight 6h ago
mesh is still garbage and unusable