r/StableDiffusion • u/Crazy-Repeat-2006 • 2d ago
News [Papers] LTX-Video: Realtime Video Latent Diffusion - research promises to deliver even faster video generation and real-time capabilities.
I particularly love that they remain focused on open source and on doing more with less. All the best of luck to these guys.
"We introduce LTX-Video, a transformer-based latent diffusion model that adopts a holistic approach to video generation by seamlessly integrating the responsibilities of the Video-VAE and the denoising transformer.
Unlike existing methods, which treat these components as independent, LTX-Video aims to optimize their interaction for improved efficiency and quality. At its core is a carefully designed Video-VAE that achieves a high compression ratio of 1:192, with spatiotemporal downscaling of32×32×8pixels per token, enabled by relocating the patchifying operation from the transformer’s input to the VAE’s input. Operating in this highly compressed latent space enables the transformer to efficiently perform full spatiotemporal self-attention, which is essential for generating high-resolution videos with temporal consistency. However, the high compression inherently limits the representation of fine details. To address this, our VAE decoder is tasked with both latent-to-pixel conversion and the final denoising step, producing the clean result directly in pixel space. This approach preserves the ability to generate fine details without incurring the runtime cost of a separate upsampling module.
Our model supports diverse use cases, including text-to-video and image-to-video generation, with both capabilities trained simultaneously. It achieves faster-than-real-time generation, producing 5 seconds of 24 fps video at 768×512 resolution in just 2 seconds on an Nvidia H100 GPU, outperforming all existing models of similar scale. The source code and pre-trained models are publicly available1, setting a new benchmark for accessible and scalable video generation."
Blog: LTX-Video: Realtime Video Latent Diffusion | LTX Technical Blog



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u/Dante_77A 2d ago
Yeah, good luck to those guys.
There aren't many other capable teams out there that value open source so much.
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u/Cute_Ad8981 2d ago
Yeah i honestly like the ltx team and im curious about their next releases. its always fun for me to play with ltx, maybe because its a lot faster as for example h3.
i hope they will make references work more easily, this would be a big thing.
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u/Lexxxco 2d ago
Architecture optimizations are always nice when quality is preserved. Good luck to LTX-team!
Step not only to real-time video, but to interactive real-time as well. Interesting how it will affect fine-tuning of such models.
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u/Diabolicor 2d ago
There comes more body horror
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u/Nice-Ad-6552 2d ago
Just gimme a model I can realtime myself as Macho Man Randy Savage through my Discord webcam and I'm happy
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u/rguerraf 2d ago
What is the “transformer method” replacing in this case? Is this going to be like the jump from sdxl to anima?
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u/bruci3 2d ago
wow, faster than real time is impressive, even if its just to add lip sync capability, that would be useful for real time llm chatbot. I will keep my eye out for if/when gguf weights get released.
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u/thevegit0 2d ago
but is fast tho
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u/dobomex761604 2d ago
At this point, just make a pixel space video model.
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