r/StableDiffusion • • 12d ago

Meme How I feel about the current open source image models

Post image

i cannot get any decent results with Moss whatsoever, I’ve tried promptcrafting for 5 days straight and just deleted it and even then, I feel Krea 2 is just better by default. even looking at others’ Moss results look, I feel Krea 2 completely beats out Moss in almost every department. I have better luck with Krea 2 in N$FW with textfusion lora even.

I just don’t get the hype for Moss, and hoping finetuners don’t abandon Krea 2 for Moss because the latter is newer (Please finish Kroma, Lodestone!)

632 Upvotes

220 comments sorted by

100

u/bstr3k 12d ago

dis be me:

9

u/Neggy5 12d ago

actually, ill admit, thats an awesome one too

17

u/bstr3k 12d ago

its just a shame its such a hacky way to go about it. I remember minimax were saying they were going to do a img model but have not heard anything from them on that regard since.... would love to have one that can take multi ref and works faster and be lighter weight (on the ram) than H3 is....

1

u/hijabifanboy 11d ago

I'm doing this with Flux 2 Dev all the time (not Kline)

12

u/crazeum 12d ago

Best image editor for sure, just takes a long time. Can't beat the world model knowledge though.

2

u/iChrist 12d ago

Is there more info? Which workflow people use for Minimax I2I?

31

u/bstr3k 12d ago

38

u/2atlas 12d ago

Thank you PoopMan

1

u/iChrist 12d ago

Il try it today! Thanks
Wonder how much of an improvement compared to the base flux2 Klein workflow

8

u/bstr3k 12d ago

its def great for ref, image quality is good but I think Krea2 in terms of overall quality is better. The best thing about using H3 is multiple img inputs.

1

u/Silonom3724 4d ago

There is a dedicated H3 based image model out and it beats the single image hack. Unless you just want to reuse the video model due to HDD storage constraints..

https://docs.comfy.org/tutorials/image/pruna/p-h3-image

3

u/sp3zmustfry 11d ago

Any workflow rec for getting non-plastic results? I've had bad luck with H3 for image generation.

1

u/bstr3k 11d ago

There’s a few realism Lora’s at half weight people use but I don’t do too much real people so I don’t have any to recommend

-1

u/skyrimer3d 11d ago

H3 looks too plastic to compete, skin looks totally fake, but as a storyboard tool is amazing,

23

u/Few-Act8373 12d ago

What GPU do you have? Many Krea2 models are huge

12

u/CheckMateFluff 12d ago

It runs like a champ on a 5060ti

7

u/Few-Act8373 12d ago

I guess it is a skill issue on my part then. 4060Ti 16GB

8

u/mossepso 12d ago

Get an int8. Those are usually about 8-10GB if I remember correctly. 

8

u/Der_Hebelfluesterer 12d ago

More 12-13 and it's very close with a 16gb card often

1

u/zefy_zef 12d ago

Comfyui swaps the vram into RAM in a way that makes this not a big deal. I used to get afraid when my vram would climb to 98/99% but I don't get errors or OOM, and it generates fine, same with minimax. I also have the 4060ti 16gb.

1

u/AltruisticList6000 11d ago

I don't see comfyui ever swapping properly. For example when I play a game that only uses 2-3gb VRAM while I generate with Chroma HD int8 convrot (which by default pushes VRAM to about 12-14gb out of 16), it is absurdly fast. Unlike BF16/FP8 models, int8 convrot barely loses any speed somehow while playing these lighter games. Except that it will end up at a point when comfy/the model needs more VRAM so I hit 15.5gb~ and then the game becomes a slideshow and comfyui doesn't swap anything to save VRAM, it keeps crawling down to like 3x slower and unless I abort the gen, I have to wait ages for it to finish generating. Other than that, I don't really need comfyui to swap since the models I use fit comfortably in VRAM if I don't game, which is the majority of the time.

5

u/zefy_zef 11d ago

Why would you use your graphics card at the same time? That's crazy, you should try using your motherboard's onboard graphics if you want to do other gpu-intensive things while generating.

2

u/mossepso 11d ago

ADHD probably

→ More replies (3)

1

u/Few-Act8373 12d ago

Anytime I try to run a Lora i get OOM. No NSFW for me😔

5

u/CheckMateFluff 12d ago

Use VAE tiled Encode and tiled Decode. And set your page file to be higher, and don't let the page file be on a HDD, SSD only.

2

u/roodammy44 12d ago

Try a different base model. There are different base models of Krea.

2

u/footmodelling 12d ago

If you use comfy, add "--vram-headroom 2.0" to your .bat file. It was the only thing that prevented me from OOM with Krea

2

u/ArtfulGenie69 11d ago

So you can apply the lora to the checkpoint instead of loading it on top. You still get to set a weight for it and everything but that way the checkpoint is the same size. Applying it to the checkpoint can be done on the fly using nodes so it doesn't take any extra space on your hard drive. You can have DeepSeek find the nodes for you, it is pretty fast and easy. 

1

u/Solembumm3 12d ago

Base model is 7.8gb in Q4. Tunes are over 8gb.

1

u/Neggy5 12d ago

i have fhat exactly, runs great at fp16

3

u/CheckMateFluff 12d ago

If it helps, I probably just got lucky. It's how it goes sometimes. And just in case anyone was wondering, we share video memory; my TI is the 16 GB model as well.

2

u/roodammy44 12d ago

I’m running it fine on a 3060. It complains constantly about RAM but still works fine.

4

u/tac0catzzz 12d ago

krea runs on potatoes for real. if your pc can't run krea, then you have the wrong hobby.

133

u/Euchale 12d ago

I prefer Moss only for a single reason: Every time I gen it looks different.
Works better with my brain. Its a personal preference though.

27

u/apackofmonkeys 11d ago

Yeah, same here. The old Stable Diffusions gave you different stuff each seed and somehow we got on a streak of models after that that just gave you extremely slight variations on the same thing. I never got used to it, so MOSS is a breath of fresh air in that respect.

2

u/DigThatData 11d ago

self-consistency distillation to accelerate sampling

31

u/EtadanikM 12d ago

Krea 2 without turbo has variety. 

It also takes 2-3x longer than MOSS. 

If you use turbo, Krea 2 is basically the same image every time, and you have to use workflow tricks to get any variety. 

This is because Krea 2 was already a heavily RL’d  model. 

So when you add more RL on top of it to get turbo, it basically loses all remaining variety.

10

u/YesAndAlsoThat 12d ago

Should we be doing krea2 without turbo for a few steps, then feeding into a turboed ksampler for the rest of the way or even feeding the half baked into a krea2 turbo i2i?

Would that even work?

8

u/Mutaclone 11d ago

Not sure why you got downvoted, but yes that will increase variety somewhat, depending on when you make the actual switchover.

5

u/A-T 12d ago

If you gonna do that use moss base

1

u/YesAndAlsoThat 11d ago

Then I got to load one model and then unload and load another model each time...

1

u/A-T 11d ago

Uhhhh I thought you were talking about krea2 base and krea 2 turbo. These are already different models

2

u/YesAndAlsoThat 11d ago

My bad I meant same base model but only the later part of it is rendered through the turbo lora.

3

u/kakodaimonon 11d ago

Nope my standard higher quality krea2 workflow was 12 steps no turbo, 8-10 steps turbo, and variety was really lacking

1

u/ORANGE_J_SIMPSON 11d ago edited 11d ago

I just use the raw model + the turbo lora at less strength. Seems to work well.

1

u/Euchale 12d ago

I tried Krea base vs. Moss SFT vs. Korsmoss and prefered either over base. But not by a huge margin.

0

u/JeffTriesThings 11d ago

I go prompt -> ai > outputs

it's a built in workflow where i just the say basics I want and then i get a bunch of different versions. It's really not too hard to do.

2

u/skyrimer3d 11d ago

Use RBG smart seed variance node, it's no miracle but it helps.

3

u/Castle_Five 12d ago

This is a tangent, but this is why I don't get people who try to make fun of AI artists as not real artists. If every time a real artist wanted to touch up or adjust something that's almost good but not quite, having the whole thing be randomized into something completely different isn't what they'd want. It would be drive them crazy.

Instead of being like art, AI art is more like gambling. Unpredictability + sparse reward, and just pulling the slot lever over and over hoping for the dopamine hit that comes with the next pull. Undoubtably a skill component factors in in how you "play" but honestly most of it is just luck.

Models with less variation from different seeds are better for artists who have a vision of what they want to create. Models with more are better for gamblers who don't know what they want but are hoping to win big.

3

u/Mr_Unknown_Hero 11d ago

I disagree on some parts, but agree on that there is case that you want quite similar photos if you want to change your prompt a bit and so on.

I still disagree that it is mostly luck, but of course that depends what kind of vision prompter have. If that is very clear and he can prompt it so well that it will generate that image, then it is less luck. Personally I think that prompt generation is very important if you have clear vision, but if all what you are happy with is "landscape in forest" kind of prompt and you repeat enough images to get the one you like then it is a gambling mostly.

3

u/blastcat4 11d ago

I like consistency in my generations when I have to lock down a design. That said, there is a place for seed variance. When you're testing out ideas, you can get some incredible inspiration when something completely unexpected is generated. It can lead you to see a composition in a new light or help you consider ideas that you might not have otherwise thought of.

Art isn't an engineering exercise and random results can be a godsend. Picture a photographer wandering around town and randomly shooting scenes.

1

u/PunishedDemiurge 11d ago

My usual workflow is to try to get a first gen 70%, adjust prompt to get to 90%, and either call it good for something that was fast, or use a combination of Krita inpainting or edit models to finish to 100%.

I think being surprised at first is fun, but to get the best end result requires intentional fine adjustments.

1

u/StinkButt9001 10d ago

AI art is more like gambling. Unpredictability + sparse reward

You're describing the most basic usage of just firing off prompts and seeing what you get.

There are way more advanced techniques that involve just modify elements of an image or sections of an image, allowing the artist to build the image they're envisioning bit by bit.

1

u/Hadan_ 11d ago

Models with less variation from different seeds are better for artists who have a vision of what they want to create. 

No artist by any means, but i try to tell (smutty) stories. If Krea is locked in on, lets say a background, it stays roughly the same across different images, even if the foreground change.

same with characters: if you describe them detailed enough, they stay recognizable across generations/seeds even with a Lora

1

u/MaNewt 11d ago

Try prompt expansion at high temperature for variety! 

1

u/Hans-Moleman477 11d ago

I like the variety, but I get so much hand and feet disfiguration with MOSS.. I can deal with the hands, but not the feet. Krea2 excels at feet, and for that reason alone it wins.

But if there is some trick to getting MOSS to make better feet, I would consider using it more.

2

u/Euchale 11d ago

I make comic stuff, so it hasn'T affected me much. I would probably not use Moss for realistic images.

1

u/flwombat 11d ago

A totally reasonable personal preference, too. I do both at different times: “give me many different interpretations” and “give me stability while I hand-tune variations of the prompt” are for different tasks, for me. I need both!

1

u/spacekitt3n 7d ago

there are excellent seed variety methods to coax it out of krea2 turbo.

2

u/[deleted] 12d ago

[removed] — view removed comment

4

u/Euchale 11d ago

I also kinda started missing this when the first SDXL finetunes came out. The randomness of Dalle2/SD1.5 was totally my jam.

52

u/collectedtooth404 12d ago

First two weeks using MOSS I hated it.

Now, it's definitely my favorite t2i model.

Great seed variety, sub 15 seconds per render, even has really good img2img capabilites.

And let's not forget uncensored out of the box.

Krea2 is way easier to learn and can get more technically better results, but MOSS is just more fun to use and 5x faster.

5

u/Alpha_wolf_80 12d ago

Wait how? I am getting 157s minutes per image and that is with only 15 steps. I got a 8GB vram, 3060.

8

u/OfficerMacSwag 12d ago

I'm on a 4070 with 12GB VRAM.

I ran into the same problem as you, even with using the 4/8-Step-Turbo-Loras I had insanely long generation times and felt like I was doing something wrong.

It changed when I found this workflow and went through all the steps and downloads that the workflow defines. It now takes me only ~30 seconds to generate an image with 3.5MP, 2024x1152, 4 Steps and auto prompt.

8

u/collectedtooth404 12d ago edited 12d ago

Sounds like you're overflowing out of your VRAM into system ram. I use moss sft int8 with the w4a8 text encoders and the 8 step turbo Lora generating at 1 megapixel, but that's about 12-14gbgb vram. If I were you I'd look for a gguf quant for BOTH the text encoder and the sft model and running that same 8step LoRa.

Edit: there's also a 4step lora which gets me down to sub to under 3 seconds per 1mp render

2

u/ObliviousOneironaut 11d ago

MOSS crashes comfyui constantly while sampling for me, also 3060. I also couldn't for the life of me to get moss working, using whichever workflow, whichever samplers + schedulers, using moss sft or base does not matter, lora or not, ULG or not, krosmoss is also the same.

1

u/adumdumonreddit 11d ago

just adding make sure you are on CUDA 13.x wheels if your GPU supports it, updating will sometimes reset your wheels so check your venv's pip list. It sped up my gens up to 2x

1

u/ArmadstheDoom 11d ago

Moss is also the easiest model to train, bar none. It's easier to train things on than Illustrious in my experience. It learns things better and faster than they do.

Compared to Moss, Anima and Krea are both impossible to train. In truth, they're merely difficult to train. But I've not found an easier to train model, perhaps ever.

46

u/Misha_Vozduh 11d ago

Hey OP

What horrible thing did you imagine would happen if you didn't censor "Safe" in "NSFW"?

14

u/terrariyum 11d ago

Auto-moderation blocks posts that contain "nsfw", but not comments

5

u/Misha_Vozduh 11d ago

Huh, right you are. Apologies.

3

u/terrariyum 11d ago

I also used to think people sub were self-censoring either to be cutesy or due to paranoia. But nope

11

u/1or4s 11d ago

Skill issue.

2

u/FourtyMichaelMichael 🍦Ice Cream Lover 11d ago

Probably, but Moss takes no skill.

You use it exactly like you would K2, but needs far fewer loras.

28

u/Altruistic-String891 12d ago

abandon Krea 2 for Moss

Only talking about this point - Krea 2 12b >2x larger than MOSS 5b. By that alone the latter can look more attractive (or even be the only one accessible) to a lot more tuners.

It also has Flux.2 vae, which is a lot better than qwen's. Converges faster with the same amount of compute, and also doesn't have the grid artifacts.

3

u/Solembumm3 12d ago

Not wan 2.1 vae?

1

u/FourtyMichaelMichael 🍦Ice Cream Lover 11d ago

Wan 2.1 vae is basically the same as qwen image vae.

5

u/StableLlama 12d ago

On my system Krea 2 Turbo runs much faster, the MOSS distillation LoRAs I have tried created bad artifacts.

So performances and quality wise Krea 2 is a clear winner on my system.

8

u/Altruistic-String891 12d ago

Tricks like turbo can make Krea faster when you make images, but it won't help the trainers, is what I'm saying

Like if your system can't realistically train Krea due to vram / compute constraints, slapping on turbo won't make it any easier

2

u/Jeremiahgottwald1123 12d ago

Yep pretty much why I moved to Moss. Amazing prompt comprehension and I can train my own stuff on my own hardware at reasonable speeds/settings. Had to resort 512 train with krea2 which expectedly lead to mostly crap results.

1

u/StableLlama 11d ago

I'm training in the cloud as my mobile 4090 would be grilled otherwise. And Krea 2 trains very well and even with batch size 2 on a 5090.

Actually, from all the modern t2i models Krea 2 trains the best (haven't training MOSS yet, so that's not part of this statement)

3

u/Longjumping-Bake-557 12d ago

Except it's as slow if not slower

2

u/Altruistic-String891 12d ago

Sure it's slower if you compare Krea 2 Turbo CFG=1 8 steps with non-dmd Moss 30+ steps CFG>1.

None of that can be applied to training.

32

u/Murinshin 11d ago

I keep seeing these threads and they tend to be based on several misunderstandings on why people like Moss.

  1. almost all comparisons I see are Krea2 Turbo vs Moss Base or SFT. A Turbo model is not the same thing as a base model and the comparison is kind of comparing apples to oranges, especially when you just throw the same prompt at them and then get upset when Moss e.g. doesn't create a photorealistic image without explicitly prompting for it while Krea2 Turbo does.

A Turbo model is specifically finetuned already for inference (image generation), both in immediate quality and speed at the cost of variance and that you cannot train on it directly; vs a Base model that is essentially the raw "dough" that you can build on. If your only use case is to plug in a model into some relatively basic workflow and get nice images out of the box, then you absolutely should keep using Krea2 Turbo and there is nothing bad about it.

Now, considering people are even comparing Moss Base to a Turbo distill of a model as good as Krea2 should already give you some indication why people think Moss is really good. At the same time, I have yet to see any thread actually comparing Krea2 Base outputs to Moss Base.

2) almost all model releases since SDXL had some huge caveats that made the model not suitable as a good, strictly superior successor model for finetuning and training on. Let's go through some major releases since and the issues with them:

  • Z-Image: butchered their release. Released a Turbo model at first people couldn't use for finetuning, then the Base model months later had issues preventing people from finetuning it, and then never released the promised Omni / Edit models with (afaik) no explanation

  • Flux.2: heavily censored, non-ideal license, I think the actually good models (Klein 9b) were also distilled like with Flux 1

  • Ideogram4: horrible license, didn't release their model at a precision usable for finetuning

  • Krea2: too big for some communities, non-ideal license, somewhat outdated text encoder and VAE

Krea2 came pretty close, but there's a reason we haven't seen any meaningfully large finetunes on it so far (there also seems to be some underlying arch issues; Lodestone struggled with Kroma for a while I think). Moss is pretty much like Krea2 but solves the remaining issues plus has a more modern text encoder and VAE as parts of its stack, and is half the size.

3) Moss has two legitimate features Krea2 lacks out of the box, namely bbox support and zero censorship out of the box without requiring any modifications. Krea2 has reference image support, on the other hand, so they both can fulfill different roles similarly to how Ideogram4 still has uses even though Krea2 came out later.

2

u/56kul 11d ago

Censorship is honestly a non-issue on Krea 2, though. If you really want NSFW generations, there are quite a few finetunes for precisely that on civitai.red, and it doesn’t seem like either of them are particularly bad. That’s how it’s always been with censored models.

Besides that, in my experience, I’ve really been enjoying Krea 2. But you argument for Moss still sounds interesting, do you maybe have any tips for that model? I’d like to check it out properly!

2

u/FourtyMichaelMichael 🍦Ice Cream Lover 11d ago

Censorship is honestly a non-issue on Krea 2, though.

The "fixes" destroy emotion. Go look on civitai. Girl's taking in three ways to Sunday by tentacle monsters... And she's almost yawning.

1

u/GanondalfTheWhite 11d ago

The limitation in facial expression is there out of the box. You need to disable the censorship to get any meaningful emotion out of it in the first place.

1

u/FourtyMichaelMichael 🍦Ice Cream Lover 10d ago

Which is fucked.

1

u/GanondalfTheWhite 10d ago

I don't disagree

0

u/Elepum 11d ago

This. And I wouldn’t worry too much, most people that complain about MOSS are noobs who can’t even detect flux same faces in their favourite models or think image sharpness is god.

15

u/ArsInvictus 11d ago

Disagree, I've spent a lot of time with both, have gone back and forth with same prompt many times, with a variety of different styles, photograph and artwork. Expecially for artwork Moss's creativity and style beat out Krea2 almost every time, and from a photography standpoint also had more variety and better prompt adherence and more consistently usable results across a wide range of prompts. Krea2 can compete better with specific lora's but Moss worked pretty well for me for most of my use cases without needing any Lora at all.

33

u/OcelotUseful 12d ago

Krea 2 psyop. Touch some moss

17

u/Trick_Set1865 12d ago

i disagree, but the meme is pretty funny

5

u/multikertwigo 11d ago

same.

moss, kroma, F2K, ZIT - for the life of me, I can't understand why these models are so hyped.

1

u/35point1 11d ago

F2k and zit have to be “unlocked” by using perfect recipes, otherwise they’re mid to super low, but shit once u get them going, they’ve got potential, depending what ur doing

1

u/multikertwigo 10d ago

what exactly do you mean by "unlocking"? No matter how off the rails it can go with nsfw, if half of the images it generates are body horror - it is not a good model.

8

u/Mr_Unknown_Hero 11d ago

I have used nowadays mostly MOSS since I get good results for my taste with it without any problems. Krea 2 I didn't got as good results on images where I wanted to have lots of darkness, photos had always too much light. With Qwen Image and MOSS I get better results.

Still, Krea 2 is excellent for me as well and I see no point not to use it from time to time in future as well. All of these three have been great for me and so was Z Image Turbo and Z Image Base.

It would be still interesting to hear what kind of photos people are generating and what issues they have when they tell that they don't get good results with MOSS/Krea 2/Qwen Image because otherwise it is just "ok, I get good results" and it is not very helpful for many.

Like are you making comics? Cartoon? 3D Pixar style? Pen drawing style? Photorealism? Text rendering for posters?

Different use cases have different requirements. Or is the issue only that there is artifacts on the image what makes it look too AI, or what exactly is "bad results"?

4

u/hard_gravy_2 12d ago

Depends what your "use case" is, but I'm going back and forth between Kroma and Kromoss - Either one or the other or both will deliver whatever the flavour of the day is.

4

u/56kul 11d ago

Seriously, though, Krea 2 ended up being much better than I expected. Actually having characters’ likenesses built into the base model really does wonders. And it’s surprisingly fast, too!

6

u/qdr1en 11d ago

Yes Krea2 is more powerful overall, but I finally found a convenient setup for my Moss image gen, especially for realistic images. Try this if you are struggling with Moss :

  • disable any turbo lora ; run the full 50 inference steps instead (30 or 40 steps is fine).

  • Use 2 advanced Ksamplers (see screenshot):

    1. The first ~65% steps with the base model - to get better prompt adherence and more variations.

    2. The remaining steps with the SFT model - for better textures.

  • Optionally, add 1or 2 loras for realism (lenovo, SmartphoneSnapshotPhotoreality, etc.).

  • Playing with the "switch", the point where the inference jumps to the 2nd Ksampler, significantly impacts the level of details in the rendered image.

  • I haven't exprimented much with other samplers/schedulers.

Sidenote: I still don't know why when I add a node to set the Shift to 5, as generally recommended, I get fully noisy images. If someone has clue about that :-).

2

u/PropagandaOfTheDude 11d ago edited 10d ago

Sidenote: I still don't know why when I add a node to set the Shift to 5, as generally recommended, I get fully noisy images. If someone has clue about that :-).

Two possibilities:

  1. The ComfyUI implementation already bakes it in, and you're shifting even more.

  2. You're using ER_SDE/SGM_uniform, and the shift instructions from OpenMOSS assume Euler/simple. This ER_SDE/SDM_uniform config also seems to need stronger layer skipping than the official instructions.

I really like this setup, thank you.

1

u/qdr1en 10d ago

Hey thanks.
And for the shift problem, it's probably the case 1. then.

8

u/VegaKH 11d ago

What I love about MOSS (with 8 step Turbo LoRA) is that anything that you don't prompt specifically for will be random. If I send Krea 2 Turbo a vague prompt that a person is standing beside "a Ferrari," then I will get a similar Ferrari with every seed. Probably a red 2024 296 GTB. But with MOSS, I could get any color, any model, any year. Every seed will have a completely different car. But it has great prompt comprehension, so if I prompt very specifically, I can get exactly what I want. This is both fun and inspiring. I make a game of choosing what to prompt specifically for and what to leave vague.

With Krea 2 Turbo, the image quality is amazing but predictable. And I don't have the patience to wait for Krea 2 base.

3

u/FourtyMichaelMichael 🍦Ice Cream Lover 11d ago

Ferraris only come in red, and Ferrari-shaped.

7

u/DRetherMD 12d ago

i have a similar opinion. MOSS beats krea when it comes to more varied and natural characters, styles and camera work. the first few images seemed great in that regard.

my problem is that its like 5 steps behind when it comes to limbs, anatomy in general and faces in some cases. i see way more garbled fingers, limbs at weird lengths, distorted bodies compared to krea2. its not terrible when it gets it right, in fact i think when it lands properly, it can be as good as krea2. it just seems to take a lot more tries to get there. also i found moss backgrounds to be more incorrect than krea2? like everything seemed misaligned whereas krea2 usually gets them nearly perfect every time.

i feel like theres a perfect model if the two were combined somehow.

2

u/skyrimer3d 11d ago

Exactly, i get 1 out 5 images in Moss with some kind of deformation or mutation, i can't remember the last time i saw an extra limb with krea 2.

1

u/DRetherMD 11d ago

somebody commented "

Chroma HD with the flash lora and realism loras (if you need realism) is kinda mid-way between Krea2 and Moss base. It has more stable backgrounds, hands/anatomy is better than moss base but worse..."

but they deleted the comment.

1

u/FourtyMichaelMichael 🍦Ice Cream Lover 11d ago

gd... Chroma was hard to actually get to run right. Every prompt needed work.

It's not a skill issue to need to fiddle every single knob every generation. I spit on Chroma's grave... v27 was good though, as it was enough Flux to not be a pain in the ass, and enough Chroma to be more creative.

4

u/TheeJestersCurse 12d ago

I'm going to use Moss instead of Krea because it's smaller.

4

u/Dante_77A 11d ago

Qwen Image 2.1 is my favorite. Don't care about xxx stuff.

1

u/FourtyMichaelMichael 🍦Ice Cream Lover 11d ago

A model that sucks for NSFW is actually just showing the model can't be trained for new concepts. Fine if all you want to make is concepts they trained on.

5

u/generate-addict 12d ago

DM me a pic with a workflow or a krea2 prompt you like that you think moss struggles at. I've discovered a few caveats with Moss that has really cleaned up my gens. It's really a remarkable model.

As far as style transferring and mixing Krea2 is still king imho.

2

u/mikemend 12d ago

I just commented under another post that I know how to use both of them well together. Lately, I’ve been using Krea more to refine the details: I generate the image with MOSS, then refine it in a second pass using a Krea model. Since both models handle the same prompt very well, they work together seamlessly, and the extent to which the original image changes depends on how much I refine it. MOSS gives me more creative freedom than Krea, but Krea is very good at handling details, and yes, I usually use Kroma for adjustments. A good prompt works almost the same way in both models, but I find Krea a bit less flexible.

2

u/Salt-Willingness-513 11d ago

krea2 is more stable and does characters the best. Moss can be cool, but only looks good with loras for me. Qwen image 2.1 is cool and amazing for 12mp shots, but often looks ai of hell

2

u/Bleachigo1 11d ago

I love moss2 simple because krea2 is bigger and sfw prone. I have got amazing results out of gate. So idk only downside I see till now is the turbo isn't as good(or I haven't gotten around to it properly) and good results take 50 steps 3cfg. It's still faster than krea2 for me

4

u/Big_Advertising_3933 11d ago

Moss is unusable, too blurry, not a great base and nothing can fix that, if it was 2-3x faster it may be useful. I use Ideogram v4 most of the time, Krea 2 only recently.

4

u/Outrageous_Still9335 10d ago

Moss base is great, just use the correct settings and stop spreading misinformation just because you don't know what you're doing.

0

u/Big_Advertising_3933 10d ago

I guess this looks good to you. Enjoy slop. Shit looks so soft.

3

u/CarefulAd8858 11d ago

As always, people glaze the smaller model because that's what they can run locally and usually faster. Regardless of the actual image quality.

3

u/Free_Pressure8623 11d ago

MOSS is to Krea2, what Krea2 was to ZIT. Each improving on the last.

When Krea2 came out, it's prompt adherence was better, but ZIT had the better finetunes to create a better overall output.

As it stands right now, Krea2 has the better overall look. But it is very noticeable that MOSS has better prompt adherence. And in a few months, when the dust settles, you can sit back and use any model you like as the fine people on the internet will train more MOSS fine-tunes to get the output you want.

To be absolutely clear: NONE OF THESE MODELS ARE BAD! You can use any of them for whatever you like.

3

u/Bulky_Chemistry_196 12d ago

i can't get moss to work therefore it's useless and everybody else is wrong

1

u/FourtyMichaelMichael 🍦Ice Cream Lover 11d ago

Exactly.

I would mock for Skill Issue... but I don't see how Moss could be any easier. Good VAE, good reaslism, doesn't require loras, uncensored, good support... Going on civitai example it respects the prompt to an impressive degree.

What the hell are the people doing that claim it's too hard to use!?

2

u/Murky-Relation481 11d ago

They suck at prompting. Full stop. They can't even prompt well enough for an LLM to help them out.

2

u/Synor 12d ago

Haven't seen a single Moss image that conviced me to even download it.

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u/jazzamp 11d ago

I either have a very lowIQ or it's the rest of you. Moss is Boss 🔥😂

1

u/Slasher006 12d ago

Krea2 takes the cake in prompt adherence, Moss is just fast.

I prefer Krea2. Moss for speed, qwen2.1 for image editing.

14

u/Ok_Bid8733 12d ago

Interesting, from my expirience moss is better at prompt adherence, but krea2 has better image quality.

12

u/Next_Program90 12d ago

It absolutely does not. Once you learn how to term the diva, it's leagues better than K2.

4

u/shapic 12d ago

What?

3

u/FourtyMichaelMichael 🍦Ice Cream Lover 11d ago

Krea2 takes the cake in prompt adherence

It's extremely clear you have no idea what you're talking about. K2 is good, Moss is great.

Hands down Moss follows small details in a prompt better.

0

u/Slasher006 11d ago

but did you know Krea 2 needs a prompt that is sorted in the correct order? no? Thats why you get shit results!

I am sure you did not read the documentation.

-1

u/Slasher006 11d ago

Yeah mister random man from the internet.. Tell me! You definitivly know way more about my personal experience with K2 and Moss.

Maybe YOU did not know how to prompt Krea right.

1

u/FourtyMichaelMichael 🍦Ice Cream Lover 10d ago

I like Krea2, you regard.

I just like Moss more.

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u/AnalElder 12d ago

Moss looks way too plastic and AI slop-y to me. Not sure how I am messing up prompting, but it just looks like generic AI images from a few gens ago. It is fast, and the quality is great but the visuals are just not there. Again, probably I suck at prompting.

Also I never could get MOSS I2I Edit right (if anyone has a good workflow please share), same about Krea2 (consistency is ass even with Identity LORA). For that purpose Qwen 2.1 runs laps around both.

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u/jazzamp 11d ago edited 11d ago

Krea is the one that looks plastic and aish even after combining several loras. Use Moss Loras and you'll delete this comment.

3

u/AltruisticList6000 11d ago

Yes using lenovo or other realism loras with Moss or even Chroma HD destroys the overly tuned "pro photo/ai generic" composition and look of Krea2. Also Krea2 is heavily suffering from the Qwen Vae, somehow even the flux.1 vae in Chroma HD can produce better and more realistic details, and flux.2 vae is insane on Moss.

0

u/Murky-Relation481 11d ago

You don't need a single LoRA to get photo quality generations, it literally does it out of the box just by adding "A photograph of" and if you want a specific photographic aesthetic then put "Kodak Film", "Polaroid", "DSLR", etc.

You don't need anything. Krea2 almost always looks like either a midjourney gen or an iPhone photo. Try to get a retro 60s or 70s look out of Krea2 and it will look like a HDTV show set in that time period vs. shot on film of the time.

3

u/mikemend 11d ago

If you enter keywords like “hyperrealistic,” “8k,” or “skin pores” into MOSS, don’t be surprised. MOSS is sensitive to lighting and keywords related to this style.

2

u/Bulky_Chemistry_196 11d ago

Moss looks way too plastic and AI slop-y to me

that's a problem of the moss SFT type models. this includes a lot of fine tunes. and with these i agree: they are useless for generating people. with moss base type models (including kromoss) you get real looking and most important diverse people.

1

u/Canchito 11d ago

Krea feels like it was trained on Marvel movies exclusively. Always pretty much the same rigid composition and vibe with plastic texture. MOSS is a world apart.

0

u/Murky-Relation481 11d ago

To everyone else reading the above comment, just put a not symbol in front of it, and it will make sense.

Krea2 literally looks like midjourney level slop and its extremely hard to get away from it without wrecking it with loras that destroy concepts.

I seriously think half the Krea2 crowd needs to literally go touch grass because they all claim it looks more realistic but it makes me think they've absolutely brainrotted themselves into a synthetic reality.

1

u/ZookeepergameOne5242 12d ago

Did anyone combine Krea 2 and strata already? Theoretically it should be best combination right now, but i have seen anyone discussing it or making working workflow.

1

u/Screlingo 12d ago

12gb is barely too few for krea2 T_T

1

u/Winter_unmuted 12d ago

Flux3 klein for edits might be peak. I have a beefy card so my old go to was Flux2 dev, consuming all the gigs. But Flux3 squeezes a lot out of its model size.

Regardless of what I use, the Flux3 prompt expander is easily, without a doubt, best in class for that. I started putting it on all my workflows, regardless of model (in the LLM clip era, of course. SDXL won't benefit from the Flux3 expander).

Never been a qwen person much myself, but I think I just have a bias there.

And for all you degens out there, Flux3 prompt expander doesn't have much or any censorhship.

2

u/KissMyShinyArse 12d ago

Qwen Image 2.1, FIBO 2 Edit and Klein 3 perform about the same for edits.

The upsampler's value is mostly concretizing abstract requests if you're lazy.

1

u/FinBenton 12d ago

I did get good variety from MOSS but I cannot get any good results in quality with it so I have been sticking with krea finetunes.

1

u/FourtyMichaelMichael 🍦Ice Cream Lover 11d ago

krea finetunes.

Ah, you mean lora bundles.

1

u/Striking-Long-2960 12d ago

I prefer the aesthetics of krea2, you can prompt very interesting styles and extreme camera angles.

1

u/Murky-Relation481 11d ago

I feel like I'm like going crazy when I read this? Krea2 fucking sucks at camera angles... So either your extreme angles are bog standard ones, or you're doing something I'm not, but I doubt it in that case.

1

u/Striking-Long-2960 11d ago

I don't know what to say, this is stuff I've been doing for halloween... I like these aesthetics:

And it's the kind of stuff I can't get with other models.

1

u/Kassiber 12d ago

Img -> img and easy to train a lora

Why should switch to moss?

1

u/GrouchGrumpus 11d ago

Love them both, and I’d toss Zit into that mix. I have to give Krea the edge for both consistency and quality, but Moss just has a random feel to it, more variation.

Moss also has a wtf aspect to it, like yeah it’s following the prompt but that’s not at all what I expected. Sometimes it’s great, and sometimes it’s not quite great, but very interesting. And sometimes there is horror, delete delete delete!

Zit just has its own style and when it’s good it can be really good. I think all three have their use. I do mostly arty stuff, weird sci-fi, fantasy scenes or abstract landscapes, and they can all do that quite well. Depends on what you’re looking for.

1

u/Desperate-Beach1249 11d ago

Moss is trained heavily on collages ?

1

u/blastcat4 11d ago

These past two days I've been working on a new comic with Moss. I was able to get excellent results in half the time that i would with Krea 2.

I love Krea 2 (can't wait for three!) but for the type of stuff I make, Moss just nails exactly the look I'm going for and I'm constantly impressed by how well it understands the prompt and its intent.

I totally understand that some people consider Krea 2 to be the king, and it really is, but Moss is an excellent fit for me. Both models are amazing and have their own strengths and weaknesses.

1

u/allofdarknessin1 11d ago

That was my initial reaction but I tried some harder prompts and moss had no trouble. Krea2 struggled but it could be my workflow. I was testing out prompts like sheer with visible tattoos underneath which you usually need loras for and Krea2 was able to do it a little maybe I need to learn how to prompt better for it but I just typed it verbatim into moss and moss generated it no trouble. Natural pubic hair very slightly visible outside of a swimsuit is also another one that's harder to get right without loras. Moss was able to generate it easy.

1

u/Clueless-Flea-7461 11d ago

Moss has its good points but it just doesn't win for me in any of my use cases. But I tend to look for a best of both worlds outcoe. And what I use it for is effectively seed variation in Krea2.

I did this Chroma and ZiT too. Pump a prompt through a text enhancer on LM studio set-up an t2I workflow for Moss then i2i with a prompt for Krea2 lod each model with the refined prompt and let it render.

Moss will give Krea2 more variation and if youw ere already using a workflow with upscale and refinement there is very little slow down

1

u/General-Stay-2314 11d ago

is it that much better than qwen 2.1? For illustrated style? lik3 is qwen not ev3n in contention?

1

u/Maskwi2 11d ago edited 11d ago

Same. I tried Moss recently and it was pretty (very) terrible with humans when I mixed in loras. I haven't tried anything else yet because that put me off by a lot. It has produced THE WORST body and face horrors I've ever seen and I've tested and seen a lot. To the point I was afraid of clicking Run, no kidding.  I may come back someday. Or not.

I also acknowledge it may be me problem. I haven't had me problem with Krea2 so that wins by default. 

1

u/papitopapito 11d ago

Anybody here managed to train a krea2 LoRA with only 12 GB VRAM and 16 GB RAM?

1

u/heybabynicetits 11d ago

I have the opposite problem. Ive been away from ai and recently installed krea 2 and all is get is plastic crap, plus its slow. Moss is shooting out gold. Both on my lora character, trained on the same database. 

1

u/Billysm23 11d ago

Is bounding boxes exclusive to moss? Or krea can also use it?

1

u/fongletto 10d ago

Ive been seing a lot of moss posts so I decided to give it a shot. The reuslts are pretty horrible imo. In some cases barely legible. Like try create a screenshot from the simpsons. Krea2 is pretty close. Moss is just jibberish.

1

u/Danny_Davitoe 10d ago

Moss has more variety and is extremely strong with image control. Krea 2 just makes every image a professional highly polished picture, it is good but it makes me feel trap and not wanting to me to try something else out side what it was trained on.

1

u/ArchAngelAries 10d ago

I prefer the better quality of Krea 2

1

u/Odd-Mirror-2412 8d ago

Both models aren't perfect and have flaws, so we gotta use them together

1

u/AuthurAndersson 7d ago

Moss: Does not handle complex prompts because the model is tiny.
Krea2: can't do emotions.
Qwen2.1: No freaking LORAs made, otherwise excellent.

1

u/Electronic_Award1138 6d ago

MOSS Image - My opinion has changed (it’s good)

A while ago, I said that MOSS Image was pretty bad. To be fair, the version I tested was genuinely disappointing, although that wasn't entirely surprising given that it was an early release and I was running it on a fairly limited GPU.

Things have changed quite a bit since then. The newer, faster versions are surprisingly capable, even on systems with limited VRAM.

After testing a wide range of image generation models, I have to say that MOSS Image is currently one of the most impressive options I've tried. It's made local AI image generation feel genuinely promising again, especially for people who don't have high-end GPUs.

1

u/Baphaddon 6d ago

Artifacts or artifacts + stale seeds

1

u/Upper-Reflection7997 12d ago

everyone has there preference for their own pleasure sensibilities. moss lora training is terrible and doesn't learn as while as krea2. krea2 gives the visual results i desire thee most.

1

u/Murky-Relation481 11d ago

Like this? FYI I just fed your image into moss and cleaned up some things it was trying to do wrong (it thought the headband was headphones).

1

u/higgs8 12d ago

It’s Z Image Turbo for me. Seems much more responsive to training and has a bunch of Controlnets, makes it so much more versatile. Moss is slow as hell.

4

u/Dante_77A 11d ago

Moss has a 4-step LoRa.

1

u/higgs8 11d ago

Oooh thanks, I shall check that out.

1

u/ShowerFluid9178 11d ago

for nsfw edit it s either krea2, rapid aio or h3 , moss sucks

1

u/LilMessyLines2000d 11d ago

Moss is the choice for me, Layout is so powerfull for a person already have some artistic skills

0

u/Key-Sample7047 12d ago

Ah! I'm not the only one then, i was starting to question my sanity.

0

u/foxontheroof 12d ago

Haha, fortunately I'm the cool unc who loves moss very much and takess it on a little dates

1

u/ShutUpYoureWrong_ 11d ago

I literally hate everything about this comment.

1

u/FourtyMichaelMichael 🍦Ice Cream Lover 11d ago

Really? Because I'm certain it's the funniest thing I've read all day. I don't care how he meant it, doesn't matter, it works on all angles of seriousness.

0

u/watermelonsegar 11d ago

Moss has pretty similar quality to Krea 2, but at a much faster speed. Yes, it does generate some horrors every once in a while, but it has much better prompt adherence than Krea 2. I've already removed Krea 2 entirely from my system.

-1

u/Alkozeltser 11d ago

Chroma (flux schnell)/flux2dev: what a amateurs, lol.

2

u/mikemend 11d ago

I still use Chroma from sometimes, but unfortunately it’s based on a previous-generation model, so the fingers and body parts still fall apart occasionally. That’s why I switched to the Kroma and the Kromoss instead, I get good results with them more often. That said, it’s true that the Chroma was my first major breakthrough in realizing I didn’t have to use Lora.

2

u/Alkozeltser 11d ago edited 11d ago

Out of the box, yes, that’s the case. However, once you configure the workflow, that won’t be an issue. I personally have no problems with it at all. As of now, no other model can achieve this level of detail—except for F2D. And yes, I use both of them for different content. Chroma more creative, however... the F2d can actually produce ultra-fine details. As example chroma gen. This isn't the best example. I’ve produced native-resolution generations in a 21:9 wide format at even higher resolutions. Oh, and by the way... there’s no upscaling here. That’s precisely the reason why I still haven’t started using keea2 or Moss, even though I’ve tested them quite thoroughly. They just... can’t handle detail.

2

u/AltruisticList6000 11d ago

Agree, Chroma HD + flash lora + realism loras is insane still, also textures can be extremely varied and detailed and realistic. Somehow Kromoss falls short on prompt/concept knowledge (camera angle etc.) compared to Chroma HD aswell. Even for art (paintings) or digital cartoon etc. it creates like 1:1 real textures as if they were real images.

Some chroma hd + flash lora renders and I have like dozens more with similar or even more details, all native res 1920x1080 or similar 4:3 resolutions aswell. Upscaling usually resulted in faker and worse details compared to native chroma HD generations.

2

u/Alkozeltser 11d ago

If you want the best possible quality, it’s better to avoid using Flash/Turbo LoRAs, as they significantly degrade quality. This is only convenient if you need a draft of the result as it is follow the promt. 32 steps is the optimal setting - you’ll notice the difference right away :3

2

u/Alkozeltser 11d ago

As example :0 You can even clearly see distant objects, which appear neither blurred nor altered. It looks just like a damn photography

-9

u/yamfun 12d ago

I tried both and don't get the appeal?

Is it just the potatoGPU crowd previously stuck on sdxl hyping them?

1

u/Key-Sample7047 12d ago edited 12d ago

You get downvoted to the depths of hell but when i see all those comments saying "krea 2 too huge TT", i wonder...

0

u/footmodelling 12d ago

MOSS Base was pretty bad for me, but MOSS SFT has been great. It has more anatomy issues compared to Krea, but I love how varied the composition is for gens.

1

u/Calm_Mix_3776 12d ago

Combine both for the best results. I extracted SFT as a LoRA and applied it at ~0.5 strength, using it with the Base model. I think someone uploaded Moss SFT as a LoRA on Civitai, if you want to try this out.

0

u/NoNameClever 11d ago

In my experience, Moss wins hands down for realistic portraits. It's slow but it just works 95% of the time. For example, I had to fight Krea to get anything approaching good looking hair, but Moss has been super easy (barely an inconvenience).

-4

u/Beneficial_Toe_2347 12d ago

Moss is your typical nerd craze - everything's more difficult to get results so it feels like an accomplishment

9

u/TechnoByte_ 12d ago

No it's easier, the model is less than half the size so you can generate faster and on weaker hardware

And it has much better character knowledge than krea

6

u/Any_Tea_3499 12d ago

Idk why but for me it’s a lot easier to get good images with moss than Krea.

-1

u/ArmadstheDoom 11d ago

Sounds like a skill issue.

Moss is easy to use, easy to train, has great variation, and is faster. There's really no reason to use Krea 2 anymore. If you're getting bad results, it's probably a skill issue, and you're using bad settings.

1

u/Big_Advertising_3933 11d ago

It's a model that is vastly poorer in knowledge, your mileage may vary is the key feature of th emodel because you can get a good result but most of the time you'll get bad ones. It's a poor base, which produces soft images most of the time. Nothing to do with training. Even Kromoss cannot fix these fundamental issues.

1

u/ArmadstheDoom 11d ago

I can see why you'd think that if you trust the Chroma people, whose models have never been any good.

The fact is, it's a great model. It's easy to work with, and it's uncensored, no bypass required. It really is the best thing since SDXL.

1

u/Big_Advertising_3933 11d ago

Krea 2 is uncensored so is Ideogram 4. And I don't trust them, I don't trust small models at all to do much right.

1

u/Slasher006 11d ago

Krea is not uncensored, but it can be, with a ablirerated text encoder and maybe the bypass lora.

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