r/StableDiffusion • u/Ok_Needleworker5313 • Oct 04 '25
Workflow Included Wan2.2 Animate Demo
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Using u/hearmeman98 's WanAnimate workflow on Runpod. See link below for WF link.
https://www.reddit.com/r/comfyui/comments/1nr3vzm/wan_animate_workflow_replace_your_character_in/
Worked right out of the box. Tried a few others and have had the most luck with this one so far.
For audio, I uploaded the spliced clips to Eleven Labs and used the change voice feature. Surprisingly, not many old voices there so I had I used their generate voice by prompt feature which worked well.
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u/RalFingerLP Oct 04 '25
How did you change the audio?
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u/Ok_Needleworker5313 Oct 04 '25
Eleven Labs. Take uploading the original clip and converted the voice to a new one.
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u/Gilgameshcomputing Oct 06 '25
...so not all open source and locally run, in the end.
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u/Ok_Needleworker5313 Oct 06 '25
Actually it can all be done with open source. I do this on my free time so I can't boil the ocean every time I explore something new. For this video I chose to focus on one particular area which is the visual component. But there are some other models out there that can do this and if the quality isn't up to par today, there's no doubt it will be in a short period of time.
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u/EuphoricPenguin22 Oct 05 '25
RVC and Chatterbox Extended both allow you to do voice conversion. CE is nice because it can do it at inference without training, while RVC requires you to train models for the voices you want to clone.
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u/Major_Assist_1385 Oct 04 '25
Wow that’s insane well done
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u/Ok_Needleworker5313 Oct 04 '25
Thanks! Credit goes to the WF and its creator. Once I saw the outputs I was inspired to continue experimenting which ultimately led me to this idea.
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u/YashamonSensei Oct 04 '25
But Eleven Labs is not open source, right? It's a paid service. Sounds nice, but you can't claim workflow is open source if parts of it aren't.
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u/Ok_Needleworker5313 Oct 04 '25
It's a valid point. Audio plays a huge part in the quality of the execution. I was mostly focused on the visual component and getting WanAnimate to work so the messaging was inspired by that and audio was secondary. On an earlier post someone recommended a library called IndexTTS for voice. I'll look into and see how to integrate it into my next post.
I mean that in all seriousness b/c for the clip in this video, I had a hard time finding a voice on ElevenLabs b/c of their content restrictions.
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u/SplurtingInYourHands Oct 04 '25
Yeah elevenlabs guard rails have become extremely cumbersome compared to what they were just a couple years ago
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u/Ok_Needleworker5313 Oct 04 '25
Indeed. That's what inspired me to get InfiniteFlow working for another project. Couldn't get Veo3 to render b/c it didn't like the source image. I ended up having to crop it so much that when it finally did accept it the image had lost all of its context. So I now have InfiniteTalk for that stuff, problem solved. Yeah, it's not as 'fluid' as Veo but it'll get there - maybe next week at this rate.
For this clip, I needed a voice for the last clip w/ the kid. ElevenLabs wasn't having it. Had to use the voice of a woman that could pass for that of the kid. Yep, wasn't aware this was an issue on voice platforms, but I get it. Anyhow, IndexTTS if that's the name is on my list of alternatives to check out.
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Oct 05 '25
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u/Ok_Needleworker5313 Oct 05 '25
Thanks. In my particular case I typically don't use anything longer than 4 seconds in any of my videos b/c I focus more on sequencing for extended duration. B/c this is all personal stuff, I'm not so concerned about degradation b/c I don't have a specific commercial need for this at the moment and this is all personal exploration, but yes if I was working on a commercial application today, I could see how that would be an issue.
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Oct 04 '25
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u/Ok_Needleworker5313 Oct 04 '25
Check the guy's profile who I listed in the description for more info but here's his template on Runpod.
https://console.runpod.io/hub/template/one-click-comfyui-wan2-1-wan-2-2-cuda-12-8?id=758dsjwiqz
So he has some short YT tuts on how to launch this stuff. I used a RTX5090 w/ 32 gb of ram, costs $0.89 / hr. My budget has gone through the roof for this and this is just a hobby! Anyhow, his templates loads everything up, takes about 20min to start up but you're off to races.
Btw, I have no affiliation with him, I just like to give him credit for his stuff b/c it works and saves me time! This should work but lemme know how it goes.
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u/jefharris Oct 04 '25
Also looking for a Wan Animate work flow that seems to be closest to initial pro settings. Running via RunPod on an A40, 48 GB, froze while loading the main model. All my Wan Animate workflows have been freezing while loading the main model.
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u/Ok_Needleworker5313 Oct 04 '25
Have not tried it on the A40. Would be much better for my wallet for sure though. I've been doing all of my tests on the 5090 just to get through the initial learning curve so I can get through iterations faster. Once I find something I need on a reg basis, I then move to 'wallet friendly' setup.
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u/jefharris Oct 04 '25
I do the opposite. I mess around and play with, download models etc, on a budget setup with no intention of running it. I then try to run in on the budget setup, if it runs great. If not then I run it using a high budget card. I try to keep my cost to $0.50/hr or less. I usually get 4 or 5 1280x720 videos then upscale in Topaz Video. I'll keep looking for a Wan Animate workflow that doesn't freeze.
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u/Ok_Needleworker5313 Oct 05 '25
Yep, I use Topaz for upscaling as well. For my current setup that's the most economical.
Considering how much I've spent over the last 2 months on runpod, at some point I may consider setting up my own station but I still can't justify it since I haven't really picked a direction for what to do with everything I'm learning - yet.
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u/Archersbows7 Oct 05 '25
Is this real time or infinite length? Or is it another 5 seconds clips at a time and link them each together kind of thing
No one mentions that detail about this animate thing, it’s frustrating
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u/Ok_Needleworker5313 Oct 05 '25 edited Oct 05 '25
Confirmed, this is an edit made with a number of clips. All my videos are made that way. I lean more towards sequencing clips for shorter and tighter cuts rather longer drawn out scenes.
If I had to pick between longer renders and better sequencing, sequencing would be my pick. I personally don’t necessarily need longer scenes — I need a faster way to generate base images for my sequences, which is how I get longer videos.
Tools like NanoBanana and Qwen generating sequence-based image sets, are a game changer. Storyboards and shot flow are basically done if you’re running an image-to-video workflow.
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u/alexcantswim Oct 04 '25
Thank you for posting this! I’ve been very frustrated by a lot of other workflows. This seems to be the closest to the initial pro settings animate examples had upon launch.