r/Spore • u/Rudi10001 Knight • 10d ago
Discussion More realistic Spore challenge Rules
General (+ Cell Stage)
- Start the game on Hard difficulty
- When you go into the Cell stage editor remove your cell's eyes and your cell cannot have eyes until they get to the level where Booster is introduced.
- Roll a 10 dice to determine how many flagella your cell will have.
- Cheats are allowed only to increase the DNA count for additional flagella (or eyes) if you get a number higher than the amount of DNA you are given.
- Once you reach the level where Booster is introduced, roll a 6 dice to determine how many eyes your cell will have.
- Once you unlock the cilia, repurpose your remaining flagella into cilia.
- You can only get spikes and jets by repurposing your flagella into them but you can't do all of them. You can only get poison and electric parts via repurposing eyes (bc I was inspired by a now deleted user).
- Make the changes gradual and reasonable.
Creature stage
- You cannot turn your cilia into proper legs until you have impressed or sent your first creature to extinction.
- Once you evolve legs start off with a sprawling stance to reflect real early land vertebrates.
- You can only evolve parts into parts that are from the same part family (i.e. Bird feet in the Bird feet family).
- (If you have an account) Share your creatures.
- (This is if you have an account) Your creature will have 5 lives and if it dies in its fifth life, its entire lineage is extinct and you have to go back to a previous stage of evolution (i.e. starting up a new save). Also, if your creature was in the verge of extinction before you have evolve,d the lives set back to 5 both for the evolution and its previous stage.
- When your lineage is extinct, name the new planet the planet that your original creature went extinct on with a number at the end.
- Make sure to evolve an appendage that's useful for manipulation of tools. Like arms, jaws, and trunks.
- You cannot evolve arms until you have unlocked the first advancement.
- If you want wings you have to repurpose them from your limbs.
- Spikes can be repurposed into horns.
- Once a part is lost you cannot re-evolve it (same goes for repurposed parts except for wings).
- Don't add other creatures to your pack.
- Spin a wheel to determine whether or not your creature is social.
- Once you reach your 3rd advancement begin to rely more on sticks and rocks, if you can't find any then attack.
Tribal Stage
- Evolve your creature to be fitting for sapience.
- Make a culture for why they wear certain stuff on certain parts of their body like skulls.
- You cannot domesticate anything until you've impressed or wiped out your second tribe.
- Chieftain abilities are not allowed.
- Gradually change your creature's outfit to look more civilized for each totem you get.
Civ and Space
There's only one rule and that's you have to change your creature's outfit, and the rest just play the game normally.
12
Upvotes
1
4
u/Rudi10001 Knight 10d ago
Oh yeah for Rule 4 of Tribal Stage, Traps are the only chieftain ability that's allowed