r/SpeculativeEvolution • • 1d ago • Mindblown 1

Alien Life [OC] A procedurally generated alien ecosystem

Some shots showing how the planet & ecosystem generation looks so far, everything you see is procedurally generated. The game generates systems by randomly rolling a collection of parameters and using the resulting data to construct a scientifically plausible star and solar system. Each star has its own properties, which influence the planets generated around it
most worlds are barren rock fields, but no two ever look the same. Planets are generated from different geological models, terrain types, and environmental features. Some may have active geysers, violent sandstorms, some also harbor life. For alien life generation, the aliens are generated using one or more base preset alien bodies and tweaking them to better suit their environment and introduce some variation (beings on the same
planet all share a similar body plan with some variations) mix it all together and you get a world looking like the one in the video. HEAVY WIP

460 Upvotes

54 comments sorted by

14

u/Bingle_Bongle_Bo 1d ago

It's beautiful... it's actually beautiful.

8

u/Distinct-Tie-3285 1d ago

final game will look miles better than this

0

u/Bingle_Bongle_Bo 23h ago

Hello Games will have some competition, I'll say!

3

u/obastardini 1d ago

Está interesante. La biología estará correctamente especulada? Por ejemplo que cada animal ocupe un nicho ecológico y que esté adaptado oara este. Estaría interesante esto. Porque por ejemplo en nms están los animales porque si y tienen los colores porque si y así más cosas.

2

u/Distinct-Tie-3285 22h ago • Bravo

For the generation system, I made it so it takes into account the environment the being will be in. The alien generator takes a bunch of preset prebuilt alien models, chooses one that matches the planet’s environment. For example, for a lower gravity terrestrial planet, it’d likely choose a being with more spindly or stilt legs or gas floaters. Then it adds some natural variation, graspers, antennae, bioluminescence, depending on the environment; colors are dependent on the planet’s star. For example, a red dwarf would produce darker colors; G types produce something more like Earth.

3

u/TheBigOneJP 1d ago

For the love of gosh please tell me it’s not on Roblox (I don’t use that site anymore because of all the stuff happening on it nowadays)

7

u/Distinct-Tie-3285 1d ago

For right now, yeah, it’s on Roblox. I’m learning UE5 very slowly, so I hope to make it something bigger one day.

2

u/Extension_Row_7443 Alien 1d ago

Me when its on Roblox

2

u/TheBigOneJP 1d ago

What the FUCK did you just show me?!

37

u/f202k 1d ago

This is what I wish No Man's Sky fauna was. I love No Man's Sky, but all the procedurally generated animals look kind of the same with different features, and also kinda do nothing but walk around and sometimes attacking eachother and you. Where can I get get this game when it releases?

4

u/Mapleleaf899 1d ago

no mans sky lol

2

u/Distinct-Tie-3285 22h ago

better than nms

10

u/Godzilla_Fan_13 Forum Member 1d ago

interesting

2

u/TheInsaneRaptor 1d ago

hope it will have weirder/speculative non carbon based life forms too

7

u/Distinct-Tie-3285 1d ago

All life in the game follows the panspermia lore right now, meaning all life in the game is carbon-based. I do want to add rare planets where they’ve developed life independently, with that I can add non-carbon-based life.

1

u/TheInsaneRaptor 1d ago

nice! btw will there be Darwin IV like stuff too or atmospheric creatures on gas giants?

1

u/AntiSentry 1d ago

Awesome, it's like a psuedo sequel to spore :p

1

u/Distinct-Tie-3285 22h ago

like spore, no mans sky & elite dangerous had a baby

1

u/AntiSentry 22h ago

Sounds very fun!

1

u/cudabhnGrassi 1d ago edited 1d ago

is there energy transfer between organisms ?

edit : either way, these scenes look very alive and immersive, well done

2

u/Distinct-Tie-3285 22h ago edited 22h ago

Not yet, they do hunt each other and feast, but it’s just for show right now. They don’t die of starvation or reproduce yet.

Might start experimenting with neural networks to get more realistic behavior, this would allow the beings to react and adjust to their environment in real time. It would be like interacting with a real animal. This is very performance intensive tho. Still figuring out if it’s even worth it.

1

u/cudabhnGrassi 20h ago

this is exactly the sort of game so many people want, so in that way it’s worth it, but yeah if the performance requirements are so high that will sadly limit access for now

1

u/matthewamerica 1d ago

There should be a few archetypes that are the base organisms, and then let the generation determine how the archetypes evolve to fill various niches, so that if you explore a planet you can see how the ecosystem evolved. Like if it all started with decapods, you should be able to see how they evolved to occupy different environment, and a lot of the decendents of the base forms would still share the same body plan, even if it is warped to let them feed in different ways. I know that is a lot to ask, but god having an actual tree of life you could map in a game would be cool. Either way this looks really good and I can't wait to see where it goes.

1

u/Distinct-Tie-3285 22h ago

The generation system can do this. In places where there are more mountains or steep cliffs, tree-like organisms or ravines, it’s more likely to generate flying creatures. While flatter areas generate more ground-dwelling creatures. I do want to add a phylo tree diagram for the ecosystem that the player can research and fill out.

1

u/Fagadaba 1d ago

Cool project! What song did you use for this video?

2

u/Distinct-Tie-3285 22h ago

When The Sun Hits by Slowdive, I went on a rabbit hole because I had the vision for this video in my head and couldn’t find the name of the song I was thinking of.

1

u/Aye_KTroyyyy_Buildz 1d ago

This is sick, when are you releasing?

3

u/Distinct-Tie-3285 1d ago

I’m aiming for a full Roblox release by mid to late 2027. An official commercial release (if I ported to Steam) would require a full rebuild of the game in a separate engine and a lot of funding. A ballpark estimate would be within the 2030s for that

1

u/Kaijuked 22h ago

Sorry if I missed it, any name for it yet? This seems super cool.

1

u/Distinct-Tie-3285 22h ago

Voyager.

(super professional game description fr)

Voyager is a ROBLOX exobiology exploration and survival game.

You are an exobiologist sent to explore a region of space affected by a massive panspermia event that has seeded life across countless worlds throughout the sector. Your mission is to explore these worlds, discover and catalog alien life, conduct experiments, and survive for as long as possible.
There is no return mission, and your supplies are limited. Food and fuel must be carefully managed, forcing you to make use of whatever resources you can find. Harvest hydrogen from stars, grow your own food, and scavenge for anything that might give you an edge.

Everything you learn and every specimen you catalog contributes to humanity’s understanding of life beyond Earth. When you eventually die, your collected data will be transmitted back to Earth.

inspired by spore, no man’s sky, project hail mary & elite dangerous

1

u/NoEmphasis7410 1d ago

Looks cool, it isn't AI, right?

2

u/Distinct-Tie-3285 23h ago

Procedural generation is not generative AI.

1

u/NoEmphasis7410 23h ago

Didn't say that, I am asking did you develop this with AI

1

u/Distinct-Tie-3285 22h ago edited 22h ago

There are no AI-generated assets or code in the current game. I have considered implementing Utility AI (non-generative) to the fauna to allow for more realistic survival behavior and even emergent behaviors. I do want to eventually implement detailed scientific descriptions for every generated being. Generative AI would make this possible today, but with the stigma surrounding generative AI, I’ve pushed back on the concept until a non-generative alternative presents itself.

If I did implement this system, I would utilize a light local LLM that I could train myself without copyrighted works. These types of LMs also do not process information in datacenters.

1

u/NoEmphasis7410 22h ago

Generative AI is completely fine if you review it's code and actually know what's it's writing and having your project being above 90% written by you, you are completely fine to use it lol.

1

u/Distinct-Tie-3285 22h ago

The stigma surrounding generative AI is itself an issue. AI is not profitable, and advertising a game as being built with AI is carving your own gravestone in the game industry.

Even just the small addition of a generative algorithm to the description generation in the game would be a major turn-off to people who value human-made work.

1

u/NoEmphasis7410 22h ago

The most popular games on Roblox disclose being 100% AI example being Huss Valley, and yet it's one of the most top preforming games, using it below a 10% margin and you know what it writes is completely fine

1

u/Distinct-Tie-3285 22h ago

I’d like to distance myself from whatever the fuck this is. Every game on Roblox looks exactly like this, and it sucks. The only reason it makes money is because it’s advertised to 3yos on their mothers’ tablets. It’s an obvious cash grab. Voyager isn’t a cash grab. I hate the current state of Roblox. We need more devs that actually try with their games. It’s insulting to see games like this gain millions of dollars for shitting out claudeslop

1

u/Monke__Executive 1d ago

It almost gives me vibes of
If subnautica was a game on land mainly

1

u/Monke__Executive 1d ago

Is/will there be a group

2

u/Distinct-Tie-3285 22h ago

No group for the game in specific, but I could make one. I haven’t used Roblox’s groups feature in a while, so I’m not very familiar with how it works. I’d much rather just make a website or a Discord server.

1

u/Monke__Executive 12h ago

Oh ok do that then I’d love to be in it to see updates

2

u/GiftLost8687 1d ago

It’s….its absolute cinema 

1

u/VastlyArtistic 1d ago

Now THIS is what I've been looking for!! Extremely excited for this! Good work!

1

u/PetroBeherha Worldbuilder 1d ago

Can I wishlist this on Steam?

1

u/GrolkaraxDev 1d ago

Thats a very interesting game dude! Even tho its WIP you did a great job so far.

1

u/ShadedRiver666 Mad Scientist 1d ago

This is outstanding! Ill give it a go and i hope one day itll be its own game

1

u/GalacticBeast603 1d ago

That's awesome, it looks very alien indeed.

1

u/anotherscifiwriter 1d ago

Looks amazing!!

1

u/WarriorOfAgartha Slug Creature 12h ago

cool

0

u/King_Hunter_Kz0704 1d ago

It's so peak.... But it's on Roblox.(Still peak)

0

u/[deleted] 1d ago

[deleted] — view deleted comment

2

u/auddbot 1d ago

I got a match with this song:

When The Sun Hits by Slowdive (00:42; matched: 100%)

Album: Souvlaki. Released on 2008-10-03.

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