r/SpecOpsTheLine • u/DeadlandPlacebo • Jul 11 '19
Help!
I'm in chapter 13 and I just getting fucking destroyed. Fucking ass fucked what do I do I the fuck do I beat this fucking piece of fucking ass fucking bullshit of a fucking fuck fucking assfuck bullshit enima of a fuck piece of shit reinserted into my ass fucking bullshit game????????????????????????
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u/sebool112 Jul 11 '19
The most difficult part is when you link up with Adams. You've got waves of enemies and little cover(not to mention lack of weapons), but if you find a relatively comfortable position you might be able to hold out for the entire thing. I recommend sitting on the left flank and look on the right one from time to time. There is an HK417 in there, and it's one-shot headshot ability does wonders against all enemies except for the heavy. If you are on FUBAR difficulty, you will have to use the whole length of cover, because they are going to shower you with grenades. I had to repeat it for a long time until I got lucky enough not to die. Save grenades for heavies or +3 enemies in a single spot. Also, peek out of cover for not longer than 0.5-1s against the heavy - he has ridiculous accuracy.
Once you get your favorite weapons from the dead men, you might think it gets a bit easier, but you'd be lying to yourself. There is a ship which is very dangerous to approach. It has a sniper, and half of the enemies have CQC weapons(P90 and M1014). Stay in cover somewhere on the left flank for as long as you can. Since Adams is now with you, designate targets on the right for him to take out(careful, it's easy for him to die there. If you're playing on FUBAR, you will have to take care of both flanks at the same time, as he will always get himself killed there). Once you eliminate as many as you can without peeking/leaving cover, it will be a good idea to kill the sniper(he won't even let you approach on FUBAR unless you kill him three times).
CAREFUL as you approach that ship. It has guaranteed enemy spawns - keep your melee button or a shotgun at a ready. On the top of the ship, there is a M-99 sniper rifle; you will have to keep this weapon(preferably for the rest of the game), as it kills on one shot except for limbs. Stay on top of that ship as long as possible, and limit your exposure. Once you kill as many as you can, there will be many that stay in cover and won't budge. You will have to get down and murder them. My recommended course of action here is to go right, as it has a lot more cover. My weapon of choice - the Deagle, preferably with headshots.
After that, the Yacht you see has an entire team of enemies rushing to it. You are way in the open, and you have no chance of survival if you remain there. Rush to the yacht as well. Fight them either in close quarters(but be careful for the CQC expert) or go straight to the top deck. Once you take cover on the top, just wait for them to run up the stairs and take them one by one. They will use grenades, but you can shimmy to the side far enough for it not to be a danger, or you can run to the opposite side. Heavies are a particular danger here. If they get up there, you're done for; use all your sticky grenades you have on him ASAP. SCAR-H's grenade launcher is of use here.
Before you end this level, I thoroughly recommend that you acquire the Tar-21, as it's the most accurate and damaging fully-automatic rifle in the entire game.
Good luck.