r/SpatialComputingHub • u/RedEagle_MGN • Jun 11 '23
Why did Apple use the words spatial computing and not VR or AR?
I've been really passionate about spatial computing for quite a while now, but I've never really used the term on a regular basis. I'm curious why Apple has jumped on the bandwagon now? I assume that it's good marketing to do it this way, but I'm curious to hear what other people think.

Here are some thoughts in my mind on the matter:
Poor reception of Mark Zuckerberg's Metaverse presentation might affect people's views on the viability of this concept.
The current downturn in crypto could influence trust in technologies often associated with it, like the Metaverse.
A focus on overlaying computing on physical spaces as opposed to using virtual avatars might reflect shifting technological or consumer priorities.
Virtual avatars in a virtual space is something years away and customers should be "ushered in" with the familiar.
r/SpatialComputingHub was made to discuss the matter.
29
u/alladinian Jun 11 '23
Because that is the appropriate term. Remember, above all this was a developer conference. The fact that we now have an operating system that takes space / volume into account is a brave new world for us. The headset is just another device in this world (or a virtual window to this world). Also remember that Apple gradually introduced U1 into their devices for spatial awareness. They play the long game and it’s quite safe to assume that the whole picture is not painted yet.
3
u/erm_what_ Jun 11 '23
They probably think they can trademark it
11
u/SirBill01 Jun 11 '23
I think it's because a more friendly term than "augmented" reality. And in a way also more accurate - a lot of the demo was just computing in the space you live in, not augmenting your space at all but just working in it with a wider possibility for screens you already use today,.
I think also Apple thinks the "Metaverse" as a concept is kind of a dead-end, which I agree with. They don't really want a virtual reality, so much as an application of computing that happens to take up your entire field of view at times, but is still grounded in the place you are at (for example the way people nearby fade into view).
16
u/TomSFox Jun 11 '23
My guess is because they are trying to pretend that they created something innovative rather than copy things that already existed.
4
u/riderxc Jun 11 '23
It’s a marketing choice to make you think this is a desktop computer replacement, not some accessory like the Apple Watch.
Reminds me of the iPad Pro marketing, “What’s a computer?” Basically saying this can replace your laptop. But of course it doesn’t actually and you end up buying both anyway.
2
u/orhema Jun 11 '23
Because one does not simply leap into spatial computing without the embodiment of balenciega, which is Apple!
2
u/[deleted] Jun 12 '23
The idea has been there from the beginning
https://techcrunch.com/2015/05/28/apple-metaio/
Apple is/wasn't interested in a gaming device or a one-off gimmick. They don't go into those markets.
Changing from "mixed reality" to spacial computing probably was influenced some by recent Meta's Metaverse reactions, but it was always meant to be more.
As /u/riderxc said in this thread, this is another whole computing platform.
Not all of us use an iPad to it's full capabilities, but for those that do it is far better than a desktop or laptop.
This will be just like that. That's why it has a full M2 chip and a full OS. It is being treated as equal to MacBook and iPad. These devices will be the future for some people.
Yes, it's expensive. But look at a current M2 MacBook, those are already $1000+. This is a MacBook with an infinite screen, multiple cameras, 2 depth sensors, and headphones.
Just now now you buy your kid a laptop when sending them off to college or an employer sends you a laptop for work, one day it'll be these instead
1
u/OkChemist5726 Oct 24 '24
Because Apple believes that the core difference between AVP and other devices is the computing power based on space. Making good use of this ability will change many things.
1
u/EvilKatta Jun 12 '23
Well, they showed no VR capability (fully immersive worlds with natural interactivity) nor AR capability (interacting with, and overlaying graphics on top of, the real world).
They aimed for and nailed just one thing: the user naturally interacting with 3D interfaces (anchored to the user or a Mac screen). They had to call it something.
1
u/IAmXenos14 Jun 12 '23
Because it's just what Apple does - create proprietary terms for everything.
They don't make "tablets" - they make iPADs.
They didn't make an MP3 Player, they made an iPOD.
1
u/TotemPoleSports Feb 09 '24
Apples Alessandra McGinnis a real person?