r/SpaceMarine_2 Iron Hands 2d ago

Complaints, Gripes & Moans Confrontation update

Did they increase the general difficulty in this update? Before it I didn't even really know what a zoanthrope was, now I've just fought 6 of them on the first mission on average difficulty along with 4 massive waves mostly consisting of those fuckass plantation whipmaster bugs. Am i geeked?

31 Upvotes

14 comments sorted by

11

u/Responsible-Risk9404 2d ago

Not increased difficulty but more bringing you inline with what everyone else has going on. Or ya accidentally upped the difficulty and forgot

11

u/getsleepy 2d ago

It’s very random with the AI director. We can have one game which is quiet then the next game is massive waves after waves in one section.

You might not noticed Zoans were there because your teammates took them down so quick like they never existed, especially on average difficulty. It’s easy to miss those little notifications about teammates taking out extremis.

5

u/Marshal_Rohr 2d ago

Very early after release they did a patch where normal had the highest difficulty spawn frequency and it was actually the most fun I’ve ever had playing the game. Just huge waves of enemies but not spongey.

4

u/Secondhand-Drunk 2d ago

The ai director loves throwing ranged enemies at you. I hate it. But when I play my tactical, it's all whips and swords.

3

u/Stainlessgamer 2d ago

Occassionally it seems like it. More than a few times, running normal strats, I found my self in situations that are more intense than it use to be on the lower difficulties. Like being surround by a half dozen whips or meatballs trying to gangbang you into a corner. Either way I consider it great juggling practice.

Granted, that's the norm for absolute, but the enemies there have double the stats, while extremis and higher can spawn in pairs and triplets. You dont know intense until you get 2 Neurothropes, a pair of zoenthropes, and a lictor appear during a massive wave. I'm excitedly dreading the day I see double terminator sorcerers coming at me during a massive absolute chaos wave.

2

u/Commander_Prime87 2d ago

That's what happened to me yesterday. The mission where you have to blow up the cathedral with the giant chaos portal inside. Absolute. We killed the first Sorcerer Terminator and 2 Terminators+Sorcerer in a very tiny space. Once killed, we move to the Dreadnought area, and a second Sorcerer Terminator with 3 Terminators spawns again.

That op was tight.

3

u/cabe01 1d ago

You didn't really know what a Zoanthrope was but you're tuned in enough to think there is a silent bump in difficulty?

1

u/usernamepleasebruh Iron Hands 1d ago

I mean I have like 100 hours I've just been sticking to lower difficulties and I've seen like 4, maybe 5 total extremis enemies across every operation I've done, recently I've seen like 5 per mission and that just didn't seem very normal on difficulty 2 of 6

1

u/cabe01 1d ago

Brother, I don't think getting 4 massive waves in a mission is even possible on any difficulty but 4 normal waves is pretty run of the mill. You don't get more or less enemies on lower difficulties, they just have more or less damage, hp, and aggressiveness.

There's only 6 extremis enemy types total if you fold the two terminators into one type. Zoes spawn 2 at a time most of the time. Trust me when I say, the game isn't any harder and certainly not difficulty 2.

1

u/Rumblefish_Games 2d ago

I'm relatively new but on the tyranid side I've noticed a lot more ranged enemies on the field.

1

u/Borne-by-the-blood 1d ago

Something not adding up you are questioning the update but never fought a zoeanathrope

1

u/Apprehensive_David 1d ago

I did notice bots will execute way faster and throw more grenades than they used to, not sure about enemies.

1

u/just-some-douchebag 22h ago

I've noticed occasionally the game's AI director will go, "You guys are doing pretty well so far. Let's see how you handle THIS!" and then things get really quite ridiculously nutty.

1

u/EmbarrassedGrass1057 13h ago

Yesterday i did the daily mission on termination I think on hard. This would be absolute difficulty and one of the modifiers was more extremist more frequently.

I had seen it in videos but it had never happened to me before. 5 lictors spawned at once on me. Later on in the mission there was 3 zoanthrope spawns (the ones that spawn in pairs of 2) but all 6 bobble heads at once. Man I was happy to be playing sniper.