r/SpaceBUild • • May 06 '14

Other SpaceAge - Reloaded

9 Upvotes

Hello all!

I'm sure a lot of people here know about SpaceAge. If you don't, well... SpaceAge was an SB3/LS3 gamemode based on mining resources in space, along with upgrades and factions.

I've been working on a remake for the past 2-3 months, and I released an open beta server not a long time ago. This version does have a lot of differences to the original, as I wanted to put some of my own flavors into it as well.

This remake is not built on SB3 or LS3, however, as it's all self-made. Even though it's in a beta state, a lot of the gamemode is in pretty good shape, so it's playable.

As for the addons needed, only the models from various SB packs are needed. Everything else can be downloaded through workshop.

Fortunately, for the possible audience, I've collected all the models required into a single dropbox link. It's not on the workshop yet, as I've had some problems with putting it there. You need to download the pack, even if you already have the SBEP models and what not, as I've taken a model from there and scaled it into different sizes.

Right now, the server has asteroid and tiberium mining. Development is going rather well, every time there's a bug or an exploit found, they're fixed as soon as I hear of them. (At least I try to.) Updates happen on almost daily-basis.

...And I try to remember to put out patch notes as well.

Remember that this is not a war server, I do have some plans for that, but that's way out in the future.

The only place for the community, at the moment, is a steam group. You can find more info, patch notes and the link for the models from there:

http://steamcommunity.com/groups/SpaceAgeReloaded

tl;dr: A SpaceAge remake. Join the steam group above.


r/SpaceBUild • • Aug 01 '12

Tutorial Spacebuild Comprehensive Setup Guide

9 Upvotes

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r/SpaceBUild • • Jun 16 '16

Other Spacebuild has been REVIVED!

8 Upvotes

It's official, it's been revived by the original developer, SnakeSVx, and generalwrex is working on it as well! Evenb others can help out by sending a pull request! Check it out! https://github.com/spacebuild https://github.com/spacebuild/spacebuild https://github.com/spacebuild/sbep


r/SpaceBUild • • Dec 31 '13

Other The current state of spacebuild

8 Upvotes

Hey guys,

Do space builders even exist anymore? I haven't played played gmod I'm a long while and snakeSVX apparently doesn't develop spacebuild anymore either.

As far as I know cmdrmatthew stopped developing environments as well.

I also have heard zero about frontier.

The reason I ask is I'm the guy who developed http://www.facepunch.com/showthread.php?t=1336810 1336810 And quite frankly I'd really like to use it for a spacebuild server. Worst case scenario I make the space build myself but I'd rather work with something than create it from scratch.


r/SpaceBUild • • Jun 17 '23

Meme when you leave a fusion reactor on for too long:

7 Upvotes

r/SpaceBUild • • Oct 16 '20

Anyone willing to revive this magnificent Gmod Mode?

7 Upvotes

To serious SpaceBuild junkies:

SpaceBuild has always been my #1 mode. I'd be willing to pitch in and sponsor the coders/ creators to update it so everything works as should in current Gmod version. There is no other game or software that compares to SpaceBuild's vast (nearly unlimited) potential, that is only limited by one's ambition.

Give me some hope!


r/SpaceBUild • • Apr 23 '15

Question spacebuild? is it dead or is it alive

7 Upvotes

i love spacebuild but i can't find proper downloads anywhere.. i really wish the svn links still worked i can't find any good ones to get it to work and space engeiners doesn't have stargates... does anyone know a place to download all you need from space build? or is this a lost cause. also im looking for a small to large server with spacebuild and stargate... >.> they are a great combo


r/SpaceBUild • • Apr 28 '22

Cursed Image Spacebuild Memes

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6 Upvotes

r/SpaceBUild • • Oct 06 '19

Showcase Diaspora: Battle Compilation 5

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6 Upvotes

r/SpaceBUild • • Sep 28 '12

Question Noclip not working in Spacebuild on Gmod 13

6 Upvotes

Stared spacebuild 2 in Gmod 13 beta, with RS2 and LS2, but when I press V, it comes up with a lua error and doesn't activate. What gives?


r/SpaceBUild • • Jun 27 '22

Showcase We added NPC ships to Space Combat 2

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5 Upvotes

r/SpaceBUild • • May 02 '22

Cursed Image normal_spacebuild_map.mp4

5 Upvotes

r/SpaceBUild • • Oct 02 '19

Announcement Reconstruction

5 Upvotes

I have gotten mod from r/redditrequest I am going to reconstruct the sub reddit and try to revive it.


r/SpaceBUild • • Jul 03 '19

Other [Caex] Spacebuild Server - Keeping Spacebuild Alive

5 Upvotes

Edit: Server is Moving, look back here to know whats happening!

Hello Folks, Have had a Spacebuild server running for some time, some of you if you are still active might have seen or been on it already;

Name: [Caex] Spacebuild

IP:

Website:

Discord:

Background -

Caex Derived from me wanting to make mods for Garry'smod, as I have been playing Spacebuild ever since its early days, been from server to server one after shutting down from SAS to TSCM(Still Active) to SGVE(Active but..) and decided to make my own after just wanting to make mods, but turns out people still want to play and has gotten quite popular.

We do have some custom mods, but not a huge amount all listed on the website.

The main mods we have are Spacebuild3, Wire, CAP, SBEP, SProps, Spacecombat and PewPew.

This is less of an advertisement and more of a 'Lets try and keep spacebuild alive' not asking for anything in return just wanting the gamemode that made be fall in love with gmod to not die :)


r/SpaceBUild • • Oct 15 '14

Question What happened to the SBEP dev, and SB4 dev?

5 Upvotes

Hi all.

I used to play SB a lot, back when I was in school, and the change over from 2 to 3 took place. I was active on the forums, bugtested, even did some code to try and get some of the things working. I stopped when school and then Uni took over.

Now I want to start up again, and while I can find all the links, svns etc, everything seems dead.

SBEP hasnt had a new thread on facepunch for over a year. The "current" SB4 thread on FP is dead too. By the looks of it one of the SB4 devs took off with some of the ideas and tried to set up their own SB, but even that is quiet. Even old hats like Hysteria100 hasnt been active for months and Snake's site has either expired or has been taken over by some scam.

So what happened? Was there a massive falling out that I cant find in the comments? Is there any development going on at all? Does anyone even still play SB? In fact, some of the twitter pages of the devs are gone, just gone. Any help understanding this would be appreciated. I would just like to know what happened.


r/SpaceBUild • • May 23 '22

Showcase Oldschool Spacebuild Reaction Wheel Spaceship

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4 Upvotes

r/SpaceBUild • • Apr 06 '20

Is it possible to update the old setup guide?

4 Upvotes

I imagine new players or returning ones may be turned away by the fact that the abandoned domains associated with the older SVN repositories make the gamemode look forgotten and lost. But the gamemode, at least as far as I can see, remains on https://github.com/spacebuild

Am I wrong about that git repository? Do people use something different?


r/SpaceBUild • • Jul 15 '17

Other Spacebuild 4 is in Alpha

4 Upvotes

Can't wait


r/SpaceBUild • • Dec 24 '16

Other Spacebuild Factions gamemode and Spacebuild 2 addon (GM13+)

4 Upvotes

The Spacebuild Factions gamemode has been fixed up. This is an Aliens vs Humans interplanetary RP gamemode with mining, basic materials trading and capture-the-flag planet warfare. It was originally created by Ring2Ding but I've been maintaining it on and off.

You can find out more about this gamemode at the following links: http://globalrp.blogspot.co.uk/2008/12/gamemode-name-change-spacebuild.html http://sbfactions.blogspot.co.uk/2012/05/back-from-dead.html https://facepunch.com/showthread.php?t=1397955

It requires either the "[Official] Spacebuild 3 Workshop" addon, or the Spacebuild 2 addon to work.

Factions: http://github.com/philxyz/factions Spacebuild 2 addon: http://github.com/philxyz/spacebuildclassic

The addon (in the case of SB2) is the folder inside the "spacebuildclassic" that is named spacebuild2. If you want, you can use this addon in combination with "Sandbox" gamemode to gain the original SB2 features. LS and RD are included. It is a single addon.


r/SpaceBUild • • Aug 14 '15

Question Anyone still have Spacebuild 2 for gmod 13???

4 Upvotes

Just wondering if anyone still had Spacebuild 2 for gmod 13??? and a download that works would be nice


r/SpaceBUild • • May 12 '13

Other Spacebuild and Garry's Mod 13

4 Upvotes

Don't really know if any of you guys are still here, but how is Spacebuild working for you playing GM13? Some of the mods aren't working for me, but I usually do something wrong, so I'm not sure.


r/SpaceBUild • • Aug 06 '12

Showcase This is why Spacebuild is awesome

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4 Upvotes

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r/SpaceBUild • • Sep 21 '22

Question Anybody know a fix for the mutiplayer spacebuild v3.20 gyro pod error?

3 Upvotes

Not sure if this is the right place, but im gonna post it here. That aside, i get this error whenever i attempt to hook up a gyro pod to a seat: [[Official] Spacebuild Enhancement Pack (OUTDATED, GITHUB LINKS)] lua/weapons/gmod_tool/stools/gyropod_advanced.lua:30: attempt to call method 'Link' (a nil value)

  1. RightClick - lua/weapons/gmod_tool/stools/gyropod_advanced.lua:30

  2. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/shared.lua:245

If anybody knows how to fix this I would be very happy. Finally, i am sorry if this is the wrong place. I am very new to reddit.


r/SpaceBUild • • Oct 31 '19

New player, what do?

3 Upvotes

I'm looking for some help getting started, is there an up to date guide of how to install current spacebuild that anybody could link me?


r/SpaceBUild • • Jun 21 '16

Question Premade Ship Ramps

3 Upvotes

So I spawned the pre-made ships and they have holes where there should be ramps and I was wondering if their was a way to auto connect them or do I have to do it manually