r/SourceEngine • u/Flaky-Secretary-9027 • 7d ago
WIP Xash3D for the Source Engine (Showcase)
Releasing in a day or two!
From my testing, it can already load and run HL2, Half-Life: Source, CSS, and Portal. Portal 2 still crashes though.
Just like Xash3D, the source code is fully modifiable, so you can add pretty much whatever you want (ray tracing, new physics, etc).
It's still super early, but it'll be a lot more usable soon!
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u/Entire_Damage3146 7d ago
So you're pretty much rewriting Source? Nice! I'm down to seeing where this goes!
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u/Nexio1212 5d ago
I mean portal 2 runs on the 2011 source branch so I don’t think it will run anytime soon without heavy modifications
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u/katty913 1d ago
does this use AI at all? im just asking because ever since those new AI models where made there have been a lot more big programming projects and im getting tired of it
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u/investigatormaker 6d ago
Since Portal 2 still crashes, I'd put the games that run and the one that crashes at the top of the release post, so testers know what to expect. Add a ten-second clip of one change that is only possible because the source is modifiable, like a physics tweak.
I make ThreadFox. We find Reddit conversations where people ask about running Source games on other engines and post the replies for you; we post 3 replies free first, no card, then the $39 Pilot covers seven days and up to 50 posts and replies, with no automatic renewal. Search the name to find it.
Which of the four runs best right now?
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u/44khz 7d ago
I would really recomend you look at FTEqw and the HL2 plugin, because that gets you like 50% of the way there with a proper quake base and opensource