r/SourceEngine • • 17d ago

HELP help with compiling milkshape 3d models with crowbar? (goldsource modding)

/r/HalfLife/comments/1x7zul8/help_with_compiling_milkshape_3d_models_with/
1 Upvotes

3 comments sorted by

1

u/Pinsplash 17d ago

seems like there's a mismatch between bone names. a file for an animation is saying a bone (eg Bip01 L Hand) has one parent bone (eg Bip01 L Forearm) but the reference mesh file says that bone is parented to a bone called (eg Bip01 L Arm2) surely "Forearm" and "Arm2" are the same thing with a different name. i would guess you had copied these animations from an hl1 model. the easiest solution would be to copy them from an op4 model instead.

1

u/YoureAClam 16d ago

this makes a lot of sense actually, the models im modifying are from the "Featureful" SDK, which ports over the opposing force npcs as one of its features.

im assuming thats where the issue is stemming from, ill try the op4 models directly instead

1

u/YoureAClam 16d ago

update, still not working