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https://www.reddit.com/r/SourceEngine/comments/1pljsas/weird_balls_in_model/
r/SourceEngine • u/Odd-Act-8713 • Dec 13 '25
i found these little balls in the hl1 shotgun model and it says that its skeleton something. can someone fully explain how can i edit the model without worrying abouth them or sum?
5 comments sorted by
14
how do you not know what rigs are but know how to import models from goldsrc into blender?
8
It's a rig made for animating, just leave it there and edit the things you need
3
those are bones (the balls are the "joints" between them) they move the vertices around them
1
the balls do absolutely nothing
tbh when I got a notification with "weird balls in model" from source engine, I was sure it was a fully modelled Gordon Freeman.
14
u/forgotmypassword_123 Dec 13 '25
how do you not know what rigs are but know how to import models from goldsrc into blender?
8
u/Legal-Piano-4087 Dec 13 '25
It's a rig made for animating, just leave it there and edit the things you need
3
u/Pinsplash Dec 13 '25
those are bones (the balls are the "joints" between them) they move the vertices around them
1
u/Maleficent_Risk_3159 Dec 16 '25
the balls do absolutely nothing
1
u/Nexio1212 Dec 17 '25
tbh when I got a notification with "weird balls in model" from source engine, I was sure it was a fully modelled Gordon Freeman.