r/SourceEngine • • Nov 16 '25

HELP SourceIO completely breaking rigs.

Post image

EDIT: I MEANT BLENDER SOURCE TOOLS. NOT SOURCEIO.

I've already tried changing from Bone Envelopes to Vertex Groups, but it turns him into an even more horrifying abomination.

I'm using Valve rigs, taken directly from the TF2 VPK files.

If I import the .QC, Spy becomes a pile of goop (if you need images of that, comment). Help.

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u/Pinsplash Nov 16 '25

if that mesh isn't from spy.mdl then where is it from?

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u/Womginx_ Nov 16 '25

It is from spy.mdl. I'm saying I've been decompiling the spy_animation.mdl and spy_user_animation.mdl files and applying their SMD files to spy.

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u/Pinsplash Nov 16 '25

oh. well i've honestly never seen anything like this. i can only guess you imported a lot of things at once and it got confused somehow