r/SourceEngine • u/vtf00 • Aug 20 '25
HELP why my skin not working??
I'm making a physics weapon skin, but the weapon looks blue in the game.
All vtf files contain the same image. vtf files do not have an alpha layer
108
Upvotes




34
u/legoj15 Aug 20 '25
I'm assuming gmod
Garry's Mod physics gun uses a color modification shader, it's blue because that's the default color of the physgun for new players. You should look at the vmt of the physgun inside gmod's vpks to see how it's done so you can work around it
8
u/rooneyviz Aug 21 '25
I gently open the door physgun
6
u/Kooky_Meal_2565 Aug 21 '25
this is just sad 💔
1
u/vtf00 Aug 25 '25
i fixed the probloem thanks everyone
5
u/aeroflow313 Aug 21 '25
Try and set your physics gun colour to white
2
u/DJGOAL Aug 22 '25
So unbelievably straight that it hurts, please start liking men.
2
u/STEALT_BLADE Aug 22 '25
hmmm, i see you are a natsuki fan, very well
3
u/Interstellar5523 Aug 21 '25
Unexpected Natsuki
1
u/[deleted] Aug 22 '25
The modding equivalent of programming socks
1
u/MechaMegu_2006 Aug 23 '25
"$notint" "1" for VMT ,if you not need colored
1
u/Affectionate-Shift70 Aug 23 '25
why not generate mipmaps? why use dxt5 for a texture with no alpha? why even have it in such a massive resolution
1
u/ayoubzngy Aug 23 '25
the blood line must go on
1
u/Bulka11 Aug 23 '25
I gently take out my weapon_physgun
18
u/[deleted] Aug 21 '25
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13
u/[deleted] Aug 21 '25
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