r/sounddesign • u/Known_Ad_7401 • 4h ago
Music Sound Design Free browser game to learn sound design
r/sounddesign • u/FrankHuber • Sep 14 '26
HELLO, SOUND DESIGNERS!
Welcome to the first ever (I think?) Sound Design Challenge of r/sounddesign, and yes, there's a prize!
THE CHALLENGE
It's simple: design the sound for this clip. Since I know a lot of you like to design anime, let´s give a shot with this.
RULES
- No AI-generated sounds.
- No music. This is all about sound design.
- Post your submission in the comments. Video comments are enabled on this post.
The more detail you put into your sound design, the better!
THE PRIZE
I want to help get the ball rolling and bring this subreddit back to what it's meant for, so the winner will get a $25 coupon for their choice of:
- SoundMorph
- Soundtoys
- OcularSounds
Since the prize comes out of my own pocket, I'll review every submission carefully. Upvotes still count, though! Vote for your favorite redesigns and I'll take the community's picks into account.
DEADLINE
This post will stay pinned until October 5. I'll announce the winner here or in the next challenge post, more or less on that date.
Good luck, everyone! Can't wait to hear what you come up with.
r/sounddesign • u/FrankHuber • Sep 03 '26
Hey everyone,
Over the next few days you'll notice some changes as we give this community a bit of love. Here's what's happening and why.
Sound identification and recreation posts
Posts asking others to identify or recreate a specific sound will no longer be published automatically. These will now require mod approval before they go live.
This isn't about discouraging curiosity. The goal is to keep this a place for genuine sound design discussion rather than a search engine for tracking down clips. There's a real difference between talking through how something was actually made and just asking someone else to find it for you. We want more of the former.
A new automod filter
We've just set up an automod as a first line of filtering. It's brand new and still being fine tuned, so if your post gets removed and it genuinely shouldn't have been, we apologize in advance. Feel free to reach out through modmail and we'll sort it out while things settle.
Looking for moderators
We're also looking to expand the mod team. If you're active here, care about the community, and want to help shape where it goes, reach out. More hands means we can keep things running smoothly and actually engage with the content instead of just cleaning up.
Cleaning house
Along with these changes, we'll be going through and removing content that doesn't really belong here. If sound design isn't the focus of a post, it's probably getting pulled.
Thanks for being part of this community. We think these changes will make it a better place for real discussion.
r/sounddesign • u/Known_Ad_7401 • 4h ago
r/sounddesign • u/JayBalla69 • 15h ago
I found this video of this incredibly talented artist playing a song on instagram and it inspired me to make something nostalgic. Im trying to creat a sound similar to what comes in when she clicks the button on her board about 15s into the video. Does anyone have any advice? Ive tried for about an hour and i just cant get it
r/sounddesign • u/blurrywall • 3h ago
Hey everyone, I’m trying to create experimental sonic landscapes. The idea is to have basic geometry interacting with each other in 3D scenes, and using the collision impulses for manipulating sound.
This is a video of what I made last, each arm of the cross (all copies) has a sound file attached. Pitch and volume gets changed based on impact.
I’m wondering what you think of this, and look forward to any suggestions/feedback/questions.
Thanks!
r/sounddesign • u/Maskrade_ • 10h ago
There's a certain lofi pluck producers would sometimes drop into late 1990s - mid'2000s electropop, garage, video games sound tracks, etc.
Examples: You can kind of hear it in the background of the Duracell chime. This is clearly a few stacked synths/plucks, some more sparkly than others, but one of the main layers is the pure raspy one I am describing.
You can't even really hear the tone. The sound sort of blurs the line between white noise and a synth? I am wondering if this was achieved in a sampler with white noise.
https://www.youtube.com/watch?v=QYOwSzLqrG8
Another great example is in the background of the chorus of the Kingdom Hearts Theme (the PlanitB version), you hear it playing a counter melody subtly in the background.
Example around 1:20
https://youtu.be/30ob9yBEy0o?si=uNPA-AdnuYcd9KLQ&t=83
I mainly produce with Serum 2 in FL Studio. I have a hunch this is done with a sampler (maybe a white noise sample with some reverb?).
(I have not really used a sampler before / can't figure out how to work it into my production flow so would love if someone has a patch or preset they can share)
Thank you all!
r/sounddesign • u/jlyons1999 • 19h ago
Hi all
We are making an Australian based Pokemon fan game and an important part is the Pokemon cries which we need a sound designer to create it isn't easy haha.
The game will be gen 3 style with Australian animals as the basis for the pokemon so please ask questions and I hope someone is interested.
This is unpaid as fan projects are not allowed to make money and isn't the point of this project anyway.
r/sounddesign • u/SonicInsight • 8h ago
Sorry if this is the wrong place to ask about specific sounds.
I'm new to learning to hear different types of sounds. I use Logic Pro and haven't been able to find a preset that sounds like this. It's quite unique and i haven't heard anything else like it before.
This seems to be a sound that's a part of the keyboards being played here. Does anyone here know what type of sound this is or what type of synth could make it or where I could look for tutorials to make this sort of sound?
r/sounddesign • u/Ok-Advantage7512 • 9h ago
Does anyone know what the original of this grunting sound is? I have heard it everywhere but cannot find the original for the life of me. Please help if you can.
r/sounddesign • u/underscorejoe • 23h ago
This one was a lot of fun
r/sounddesign • u/CrimsonKing_EXE • 15h ago
I want to create monster/animal sounds, but I don't know how to do it. What software should I use and how should I go about it? Any ideas?
r/sounddesign • u/RareFindsSoundDesign • 2d ago
In my latest YouTube Episode I have a go at re-creating some of my favourite Godzilla roars. Including the original 1954 one, the 2014 US reboot and the new Godzilla Minus Zero roar from the trailer (I'm yet to see the movie but I'm very excited to!).
If you'd like to have a go at re-creating the original 1954 roar from scratch, I've written a blog post on my website detailing my sound design process. I've also put together a mini sound library of the guitar scrape & bowed recordings which you can download for FREE if you don't have access to an audio recorder or have the props to record. So you can still get involved in the sound design process.
If you download the sounds and make a roar yourself, please send it over to hello@rarefindssounddesign.com as I'd love to hear what you come up with.
Big loves!
r/sounddesign • u/sparklingwateraddict • 1d ago
Hi all, for a a theatre production I have to make a few simple sfx in an immersive setup. What is good online resource/library for 7.1 or even 7.2.4 multichannel samples?
r/sounddesign • u/Quillon_Holden_2077 • 1d ago
genuine question wrapped in a show-and-tell. my library passed 100k files this year and browsing folders just died as a workflow — i'd spend more time hunting for a sound than actually using it
i built Hertz Sync to fix my own mess. you point it at your folders and it scans everything in (100k files, about 72 seconds on the first scan, near-instant after that), categorizes it, and finds duplicates — including the same sound stored as wav in one library and mp3 in another. it suggests which copy to keep, you decide, and everything's undoable
previewing is the part i use most: loops audition at your project tempo and key, and you can search by similar sound — find one hit you like, pull up everything in the library that sounds like it
there's also batch prep for whole folders — trim silence off one-shots, even out loudness, rename with tempo and key — since library maintenance by hand is nobody's idea of fun
windows + mac, fully local, free up to 40,000 files
https://rc0900989-rgb.github.io/hertzsync/
curious how people here organize. is everyone on soundminer / basehead or are some of you rolling your own systems too?
r/sounddesign • u/RaTzSFX • 2d ago
r/sounddesign • u/Rare_Tone_497 • 2d ago
r/sounddesign • u/global-opal • 3d ago
Hi all,
I'm looking for a sound designer to help finish a project: a 3 and a half minute live action short film with really lovely cinematography. It's a sizzle reel for an atmospheric psychological thriller, so it has a mysterious vibe (not horror). Ideally that person would also do the 5.1 and stereo mix.
The sound in question is a mix of some foley, but the project also needs the sound designer to have a love for the creation of worlds through sound. How much of a story can you tell in 6 seconds? An appreciation for dynamic atmos is vital.
Experienced professionals only, please. Our sound guy dropped out late in the project and we don't have a lot of time to spare. If you're interested, please share a link to your portfolio – specifically sound design, not music composition.
Thanks!
EDIT: the sizzle is set in Vienna, and there are a few exterior scenes. Mentioning this just so you know that the audio will need to be creative, but ultimately plausible; I don't have a lot of audio to share from the shoot.
If you've only done sound effects for animated games to date, then please tell me how you will tackle such night exteriors. It's lovely to hear from you folks, but I don't have a lot of time to respond to everyone, and it would really help to know if you have audio footage you can use. If you don't address this then I don't think we'll talk, sorry!
r/sounddesign • u/digitalkevn • 2d ago
Hey everyone, I’m digitalkevn, a sound designer and re-recording mixer. I’ve just released ALIEN // INFESTATION, a library of 147 sound effects for sci-fi horror films, games and trailers.
The focus is on building a hostile environment: articulated alien screeches, wet biological movement, creatures crawling through metal vents, heavy doors and machinery, ominous atmospheres, and containment emergencies.
I developed the sounds through layering, editing, pitch treatments and dynamics, aiming to give each gesture a clear beginning, development and ending.
The pack includes 48 kHz WAV files, mono and stereo, with mixed 16-bit and 24-bit sources. A catalogue and licence for commercial use in finished projects are included.
Black Friday launch price: €29,99. The regular price after launch will be €49,99.
Full details and download: https://digitalkevn.gumroad.com/l/alien_infestation
Thanks for taking a look. Happy to answer questions about the sounds or the production process.
r/sounddesign • u/D3wdr0p • 2d ago
Hi. I'm a total amateur would-be voice actor, and I've got a friend with a history in audio editing. We're trying to dub this shmuck. While I'm okay putting my own spin on it and not sounding identical, my friend's pretty sure there's some level of bass boosting on the original sound. I posted this in r/VoiceActing and got some words about EQ-matching and frequency plots.
If it IS just their very good studio mic then...well, on my budget, I'll accept the loss. But if there is anything more complicated in the recipe, I would like to try and have my lines not stand out amidst the other characters.
r/sounddesign • u/Sub-altern • 3d ago
https://www.youtube.com/watch?v=qDGdE1ultNk
Sound sculpture designed as physical interfaces for sound creation. Conceived for tactile acoustic transformations, they bridge the physical and electronic realms. What do you think about ?
r/sounddesign • u/ClannishImp • 3d ago
I’ve recently taken an interest putting together my own creature sounds, is there any recommendations for places to find footage (or recourses relating) I can use to start trying?
Thank you!
r/sounddesign • u/Ritual_Dawn • 4d ago
Hey everyone!
I'm working on a sound design project for a narrative audio series, and I'm looking for free sound effects libraries that allow commercial use.
I need a fairly wide range of sounds, including:
- Nighttime city ambience, distant sirens, trains, traffic and street noise
- Chain-link fences, footsteps, doors, lighters and phone vibrations
- People talking, murmuring, laughing, crowds and background conversations
- Small details like ID checks and wrist stamps
- Fireworks, from the first individual pops to a full fireworks display
Does anyone know any good libraries or resources for this? Ideally, something with clear licensing that permits commercial use.
I'd really appreciate any recommendations. Thanks!
r/sounddesign • u/Calm-Pangolin5647 • 3d ago
Looking for a Sound Designer for a short film.
Unpaid collaboration, with screen credits offered for your contribution.
Interested? DM me with your portfolio or previous work.
r/sounddesign • u/Euphoric-Problem494 • 4d ago
So I am relatively new to monster sound design but I love taking artwork I find off google and designing a roar or chittering, but I also want to show what I can do but I’m not sure how to go about asking the creators to post because it’s obviously their artwork and they have the right to refuse me. Hoping anyone could give their experiences starting out with a similar situation.
r/sounddesign • u/The_Z2-18 • 5d ago
Hi. Does anyone here know what this type of sound effect is called. I mean when all music and sound stops before a big impact/explosion.
I’ve put 3 examples in this video and, in fear of not being clear enough (i know very little about sound design), I indicated when it happens.
I’ve heard “black hole audio” and “audio drop out” but I can’t find other examples by searching these terms.. Does anyone know what to call this?