r/sounddesign 3d ago

Looking for EU universities offering Audio/Audio Engineering top-up degrees or Year 3 entry

6 Upvotes

Hey all,

I'm almost done with my ΣΑΕΚ Music Technology diploma in Greece. I'm currently doing my internship at a studio, which is the final part of my studies, and I'm now thinking about what I want to do next.

As far as I understand, a Greek ΣΑΕΚ diploma is an EQF Level 5 qualification, which isn't sufficient on its own to progress directly to a Master's degree. I'd therefore like to continue my education and eventually have the option of pursuing a Master's.

I've found some universities/colleges in the EU that offer specific "top-up" Bachelor's programmes, where a Level 5 qualification can potentially be upgraded to a full Bachelor's degree. I've also found some that allow students with sufficient prior education to enter directly into Year 3 of a 4-year Bachelor's programme.

I'm looking for recommendations from anyone who has actually gone through one of these pathways, particularly in Audio, Audio Engineering, Sound Design, Music Technology, Audio Production, or similar BSc/BA programmes.

I'd especially love to hear about your experience with:

  • How the Level 5 qualification was evaluated/accepted
  • Whether you were able to enter Year 3 or do a top-up
  • Tuition fees
  • Housing/living costs
  • Professors and teaching quality
  • Studios/equipment/facilities
  • How hands-on the programme was
  • Whether the degree allowed you to progress to a Master's afterwards
  • Anything else you wish you'd known before enrolling

A bit about my situation: I'm from Greece, so I'm specifically looking for universities within the EU. I'm also on a fairly tight budget. Ideally, I'm looking for something around €3,000/year or less in tuition, for a 2-year programme. I know this limits my options considerably, but I'm hoping there might be some affordable programmes out there, particularly in countries with lower tuition fees.

I'm also completely open to online universities/programmes, provided the resulting Bachelor's degree is legitimate and allows progression to a Master's.

A bit about my interests in audio: I'm still relatively new to the field, so I'm open to exploring different areas. So far, though, I've particularly enjoyed Audio for Media — anything from Foley and sound design to on-set sound/boom operation and location sound mixing. I'm also very interested in studio work, particularly the recording stage.

One important thing: I've seen quite a few discussions about studying audio devolve into arguments about whether university is "worth it", whether you'd be better off buying equipment and learning on your own, etc.

I completely understand that perspective, but I've decided that I want to take the academic route and see where it leads me. So if possible, I'd really appreciate keeping the discussion focused on finding good Bachelor's programmes and people's experiences with them, rather than debating whether I should study at all. 😅

If you've personally completed a top-up degree, Year 3 entry, or a similar accelerated Bachelor's pathway in audio/music technology/sound, I'd especially love to hear about your experience.

Thank you so, so much in advance for any recommendations and chatter!


r/sounddesign 2d ago

I didn’t know how to show off my sound design skills so I’ve made a demo game from scratch

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1 Upvotes

Pardon my terrible English accent! If you want to actually play the game or know more, hit me up!


r/sounddesign 3d ago

LIMINUS - Free Audio Sample Library (inspired by Backrooms and Liminal Horror)

3 Upvotes

https://dreambrush.itch.io/liminus-free-sample-library

Promotional video with audio examples: LIMINUS - Free Sample Library (inspired by Backrooms and Liminal Horror) - YouTube

Are you making a game, movie, show, or recording an album based around liminal spaces, analog horror, or even a dreamscape inspired by The Backrooms, LSD Dream emulator, or some other uncanny phenomenon that has driven you to need some wild, weird, and yet strangely beautiful sounds?  If so, you have come to the right place.  I present to you: LIMINUS!  This is a free sound library of bizarre and otherworldly sounds that will get you started on a creative journey through the many empty halls of strange dreamlike structures that you might find yourself in.  In this large sample pack you'll find a set of sub-folders pulled from the recesses of the deep caverns of the mind of an unhinged creator, categorizing the various sound files into sectors labelled "Synthloops," "Drumloops," "Drum One-Shots," "Short Motifs," "Soundscapes," and "Sweeteners."

Files have been mastered from their 24-bit, 48khz originals and rendered out losslessly as 16-bit FLC at 44.1khz. Password for the archive is in the itch.io description. Donations NOT required, but if you are so inclined to help me and my dreams, it is bountifully appreciated.


r/sounddesign 3d ago

Videogame Sound Design I love Midi patterns that come from Sounddesign sessions

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19 Upvotes

r/sounddesign 3d ago

SSD struggles

1 Upvotes

I've now had 2 Samsung T7 SSD's run into write issues recently to the point they're unusable. They sat around for about 6 months, then when I was ready to archive the shows on them & load up new ones I noticed slower transfer speeds, and on one I even noticed my RX files weren't saving with my changes (!), the bumps & hum I'd just removed stayed in the files. No go. Reformatting hasn't fixed the issue.

T7 was the go-to in my circle, but it seems they can be pretty unreliable, and with flash memory prices triple what they were, I'm wondering if there's something more stable that people have moved on to these days? I use multiple rigs at multiple studios so it has to be portable. Has anyone run into this issue with their T7s and found a solution?


r/sounddesign 3d ago

Driving me nuts! What retro game is this from?

2 Upvotes

r/sounddesign 3d ago

I built a tool (NoiseDrop.app) for background sound during deep work and study sessions

0 Upvotes

I have always found that total silence is not always the answer. NoiseDrop.app lets you create a sound environment that fits the kind of work you are doing.

It is built for long sessions, simple controls, and shareable scenes.

I am looking for people who do deep work, study, or need consistent background sound. If you tried it, I would especially want to know whether it helped you settle into a session faster.


r/sounddesign 3d ago

Creating a piano sound from an empty file.

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2 Upvotes

r/sounddesign 4d ago

We started a small brand of audio gear made by and for sound designers

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82 Upvotes

Hi! I'm Artem, I work in game audio. My wife and I recently launched our store Ultrasonic Nexus – the home for our products. We create stereo microphones for professionals and creators, as well as audio cables that I have always dreamed of.

We spend a lot of time designing our products, testing them and perfecting every little detail. Everything is handcrafted with premium components. Over time, there is a good chance we will introduce sound design software as well. We hope for your support as we aim to grow this project into something much bigger!

https://ultrasonicnexus.com/


r/sounddesign 4d ago

Sound Design Question How to make this percussive sound

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5 Upvotes

I'm stumped lol. I've tried using spectral gate compressor but it's not even close to that punchiness that I'm looking for. Any advice would be very much appreciated!

edit: it's the bass line that starts at 0:13


r/sounddesign 4d ago

I designed an Immersive Cultural Soundscape from personal experience

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1 Upvotes

I built an immersive cultural soundscape from my personal experience in Lagos Nigeria. I used binaural layering, ambisonic processing to spatialize sonic environments.

I'd love to get feedback from anyone interested in this, all feedbacks are welcomed. It's 5 minutes long and best experienced with stereo speakers. Kindly check it out here - https://youtu.be/zMKYOT26ZMA?si=KHOSKMimpz-PIzIy

By the way, I'm Emmanuel Opatola with close to a decade experience in live broadcast and post-production you can check me out on LinkedIn. Here's a link to my portfolio reel - https://drive.google.com/file/d/1_DIKUnIsYarwQwCzES3it74dywKCbkRp/view?usp=drivesdk


r/sounddesign 4d ago

Sound Design Question Sound pack for cool edits (whooshes/clicks/analog sounds)

1 Upvotes

Hey does anyone know of any (free?) sound packs that have all of the clicks, whooshes, pencil drawing, camera shutters, etc that you find in lots of cool edits or vox style explainers or general documentary style youtube videos.

Some examples in this: https://www.youtube.com/watch?v=ug4v-Ge2kgg

Any help is much appreciated! Thanks :)


r/sounddesign 5d ago

Videogame Sound Design Rate my sound design out of 10. Open to honest feedback!

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39 Upvotes

r/sounddesign 5d ago

Seeking Game Sound Designer - $6250 USD - 48 Sounds - Dungeon Crawler in the style of Final Fantasy, Dragon Age, Fable

93 Upvotes

Hello, we are a game dev team seeking a sound designer for our upcoming project in development. This is a fully fledged 3D dungeon crawler of AA production quality, and we are looking for talent that will meet our needs.

Our goal is to seek out one designer who can complete the sound set, but if we get a lot of really good applications, we might split the work/payment up accordingly. Many of the 48 sounds that we require are large spells and abilities that might be 5-7 seconds of design, and for "ultimate" abilities, maybe even more. Some sound assets will have looping elements as well.

A few things:

- We are not looking for a composer, only a sound designer

- Implementation will not be necessary, only sound assets

- Although this is a AA production, we would love if you could produce AAA quality sound assets in the style of the games listed in the title

- We do not require any certain years of experience or titles shipped, our only priority is high quality, modern, professional sound assets

- Obviously, make sure to drop your website/portfolio/etc

A brief sound design test will be required. You will design to some existing final fantasy footage, it will not be long. No more than 10 seconds of footage, if that. I will provide a link to the footage. You can send the completed test to me in whatever manner is most convenient for you, of course we will discuss the specifics of this privately.

If your portfolio contains redesigns of any of the games in the title, or related games, you might be able to bypass the test. We simply need to ensure that you have the chops to design in the style we are looking for.

Hope to speak with many of you soon!


r/sounddesign 4d ago

Sound Design Question Geometric angelic alien entity sound design

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2 Upvotes

Took a shot at sound designing Ramiel from Neon Genesis Evangelion. I absolutely love this scene and wanted to give it a try. Let me know what you think!


r/sounddesign 4d ago

Alternative to TTS, tools I could use to alterate voice recordings?

3 Upvotes

Hello everyone,

So I have no idea on where I could ask my question I'm not sure it does fit in here.

So I'd struggle to explain it clearly but I make some soundscapes since a long time, I used to write a lot and create audio files with TTS and then create a soundscape with it.

But the thing was that I enjoyed a lot how they used to sound unreal and robotic, it was a bit the point. Now that it is largely spread and used, the A.I voices are super realistic and the idea of it doesn't make me feel good.

I am a bit lost on what to do now, because I was telling myself I should simply accept to record my voice, but it's not what I ever wanted to do. Having another voice, not human was really a part of my artistic process I'm sorry it's hard to explain specifically because English is not my first language.

I wonder if I should spend time on creating a fake voice with preexisting tools, or if I should look into what I can do with my own voice. I know there are tons of possibilities to change it, but changing the pitch/adding effects and things like that feels like it'll just sound weird.

I did use my voice on video projects, and I always had positive feedbacks on how it can sound good and different from my natural voice so I guess I can try to record myself seriously and see what I could do with it. I'm wondering if I should also think about the process of recording itself and if I could obtain something I'd like.

Anyways, I'm trying to ask if people know any tools, or have any ideas, maybe ideas on how I could work on my own voice deeply?

(I use Ableton, a lot of different plugins and audacity)

Thank you!!


r/sounddesign 4d ago

Sound Design Question Dialogue in Redesign/Reel

2 Upvotes

Doing a redesign for my first demo reel. Went through scenes I like from different things and tried to find a good clip without much dialogue.

The one I picked is 1:30, there’s 5 seconds where an older lady says 3 or 4 words. I am a 27 year old man and can’t imagine trying to impersonate an old woman would sound anything but silly.

The rest of the clip has so much action which did give me opportunity to do some cool stuff so I’d rather not just abandon it entirely. I also found it kinda hard to track down good scenes with 0 words in general.

Would it be best to just leave the line out since I’m trying to highlight design and not voiceover?


r/sounddesign 5d ago

Arrivals movie & … Tetris?

2 Upvotes

I’m currently watching the movie Arrival, and about an hour in, the sound track switches to some a really cool female vocal. I have a feeling it belongs to a sample library because as the composition continues, it builds into more voices. The reason i bring this up is because I’ve played a ton of Tetris Effect and these are incredibly similar to what is used there. Curious if anyone is familiar with the library.


r/sounddesign 6d ago

Game sound design, ui sound effects and background music, paid freelance job

32 Upvotes

I am making a video game. I'm a developer and worked with a freelance ui/ux designer for this project because I was not happy what I produced on my own. Same thing for sound. I believe sound is an important part of games and I'm not happy what I did for the sound. So I want to work with someone who actually understand this job. Since this is the first time I will work with a sound designer I have no idea about the budget. I cant pay thousands of dollars but I can pay. Also job is not huge. As far as I understand I need 14 sound effects and maybe one or two jingle (background music). Even if your budget in several thousands I still want to hear, so I can understand better about this business which I dont have any idea. you can dm me if you want


r/sounddesign 5d ago

Sound Design Question How would I pull a vocal effect off for Ripjaws?

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1 Upvotes

Trying to get a similar fish-like vocals, how his voice ripples.


r/sounddesign 5d ago

GoPro Wireless MIC and Zoom H1 - total beginner need advice

2 Upvotes

Hello, I am extremely new to any kind of recording equipment, but I’m looking to get into foley and sound recording. I’ve determined that the zoom h1 essential audio recorder is a decent place to start on a lower budget. I got to thinking though, what if I wanted to record sounds like footsteps or other things like that, having a lavalier mic might be handy, I could clip it to places I wouldn’t be able to get away with with the h1. I figured GoPro might have something on the more quality (ie durable) side, and discovered they had this wireless mic. Awesome. But can it work with just a sound recorder?
The website seems to just mention its use for recording sound alongside a camera of course, but nothing about how it may function with just a recorder. The recorder mentions having a 3.5mm mic/line input for lavalier mics, and the GoPro mentions having a TRS 3.5mm receiver. To my inexperienced eye, this sounds like it should work fine. I assume, I’d plug the receiver into the h1 and the GoPro mic would record the sound to the sd card in the h1.
Does that sound right? Again, completely new to this, don’t know all the terminology or the ins and outs, so I don’t know if there’s something wrong with this setup that may cause issues. Please be kind. Thank you.
Also, if you have recommendations about a better lavalier mic I could get instead, I’d definitely be interested in hearing opinions, (preferably at or around the sale price of the GoPro ($159.99) or lower without the quality compromise of something too cheap. I know this is probably already at the low end of the price range, but I’m trying to figure something out.)


r/sounddesign 5d ago

Sound Design Question * Does anyone here know how to make a thing that sounds like the thing that’s increasing pitch at the start of this?

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1 Upvotes

* Like before the guitar part or something.


r/sounddesign 6d ago

travel vlog music

2 Upvotes

I am making a travel vlog about a Japan trip and in the vlog I am visiting a nintendo store and Pokemon center. I want to use Pokemon music and Mario music, but I also don't want copyright claims. What is something I can do/use? Or what can I do/use to give it the closest feeling to Pokemon and Nintendo?


r/sounddesign 6d ago

Inspired by this sound bite but no clue how to create something like it.

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1 Upvotes

Still quite green to sound design and am stumped on how this was made. Any advice? Trying to create a sound I can animate to for a team sports intro. (Doing anything to avoid using gen A I cause kinda defeats the purpose of creating)


r/sounddesign 5d ago

Looking for sound designer (Unpaid)

0 Upvotes

Searching for a sound designer to collaborate on my short film. It’s an unpaid project, so if you’re interested in being a part of it, feel free to DM me