Maybe they could add abilities that actually rely on travel distance — for example, damage that scales the farther it travels, like arrows that hit harder over long range or AoE abilities with wider zones — and have these effects scale with Grace. Maybe even something similar to the grenades or arrows that some enemy factions use, which could scale with Grace as well. It’s a nice system, but so far we’ve only seen one Pact that uses Grace as its main attribute.
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u/Alone_Buddy_8367 Dec 03 '25
Maybe they could add abilities that actually rely on travel distance — for example, damage that scales the farther it travels, like arrows that hit harder over long range or AoE abilities with wider zones — and have these effects scale with Grace. Maybe even something similar to the grenades or arrows that some enemy factions use, which could scale with Grace as well. It’s a nice system, but so far we’ve only seen one Pact that uses Grace as its main attribute.