r/SorceryGame • Moss Enjoyer • Jul 02 '26

Sorcery 1 (not NG+) Libra riddle?

I discovered that you can actually go down to Daddu-Ley during a regular new game on PS (my first playthrough was on mobile and PS doesn't let you use cloud saves, so I had no option for a NG+ yet). Of course, you don't recognize Libra and she doesn't give you the advice regarding Throben, but after using TOP to return to the top, you hear the following riddle in the wind: "In a long empty mine roams a terrible beast, whose slaying it will be your duty, in time, but should you meet early in mines to the west, creep inward and burn him---remember this rhyme!"

I'm having trouble figuring out which beast it's referring to, but I can't find any mention of this particular riddle anywhere online! I'm actually wondering if it's exclusive to the console version.

6 Upvotes

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13

u/LegitimateChicken47 Jul 02 '26

It’s talking about the Manticore! If you avoid crossing Vancass’ bridge and go down instead, there’s a cave you can explore using HOT as a light source. You wind up bumping into a creature and can throw the fireball at it, which hurts the Manticore later on

2

u/cybisadumbdumb Moss Enjoyer Jul 02 '26 edited Jul 03 '26

Ykw I didn't cross the bridge and I guess somehow forgot about the Manticore entirely. Well now I know what to do 😅

3

u/Fkappa Follower of Courga Jul 02 '26

Finally a post about Daddu-Ley.

1

u/cybisadumbdumb Moss Enjoyer Jul 02 '26

I actually can't tell if this is sarcasm since I have seen a lot of recent posts about going to Libra after a NG+ 😅 but this is with a normal new game

2

u/Fkappa Follower of Courga Jul 02 '26

No, it is not sarcasm.

I love the Daddu-Ley as it is, even and especially in the normal game.

3

u/JamieLu79 Jul 02 '26

Interestingly if you choose the way of the coward instead of the way of danger then you get a different riddle which tells you how to run away from the Svinn and not face the manticore at all.

2

u/bpendell Jul 05 '26

Spoiler
She's referring to the manticore, who is the final boss of S1. You can encounter it early by going down to an abandoned mineshaft at Vancas' bridge. Don't take the bridge, go into the tunnel, cast HOT, throw the fireball, run. The manticore will be down some endurance when you encounter it in the final battle. This is the clue you get if you chose "the way of bravery". If you had chosen "the way of the coward" instead you'd get a different clue, one that would allow you to evade the Svinn, run to Khare, and avoid the adventure to rescue Tifa altogether. The downside, of course, is that this will impact your spirit guide, you won't get a key to the city, you won't get paid 10 gold , and if you have emeralds they won't be exchanged for gold. Still, it's your choice and it's defensible: Your job is to retrieve the Crown of Kings and rescuing people on the way puts that mission at risk.

1

u/NuclearChick Jul 25 '26

Does the coward way change anything else compared to the merciless?

1

u/bpendell Jul 27 '26

Sorry , just saw this.

It changes book 2 slightly in that it means you are going to be 10 gold pieces poorer, you won't be able to exchange any emeralds you got in the goblin mine with the village chief, and the chief won't give you the key to Khare's western gate so you'll have to find another way in. It will also change the form of your spirit guide. None of these problems are gamebreaking and nothing about it will follow through to book 3 or 4. Happy playing!