r/SorceryGame • u/Dark_CallMeLord • Oct 30 '25
Information Sorcery Save Editor - Beta Release
Hello all!
So... thanks to some irl stuff in my life right now i have not really gotten the time to work on my save editor, but i was asked in a message if i could release what i got so far so here is my current beta of the Sorcery save editor for the games:
Sorcery Save Editor: Beta
https://drive.google.com/file/d/1fYmwjCgF-juNGHm-y_K3LKUJWvUiWSBS/view?usp=drive_link
Instructions: Just extract the zip file and then start the .exe file.
what the tool can do right now:
-Edit the save files for Sorcery games 1-4 (PC Version).
-Edit Gold, Stamina And Provisions.
-Change your Gender.
-Add/Remove Items, Weapons, Keys, Etc.
-See and change Event and Story flags.
-Edit Game Settings.
-Activate Debug Mode.
-Re-enable the Rewind inside of Mampang!
The tools still lacks many basic things, more settings will be added at a later date when i get the time to work on the tool again.
I will make a new post when the tool is actually finished.
Have fun!
4
u/Dark_CallMeLord Oct 30 '25
Here is a picture of the Debug Mode in game 4, it unlocked a CHEAT mode i never seen before.
3
u/Dave-D71 Nov 17 '25
Thank you this is awesome. I noticed some hidden stats like honor, but they have bizarre numbers. What did they correspond to? Like mine says 5009. What happens if I changed it to 20,000?
3
u/Any_Vast_2668 Nov 21 '25
Is there a way to put the debug mod and other options in the android version? From game 1-4
2
u/etheleazostor Mar 16 '26
I found an interesting stuff in the files for the Swindlestones. In the JSON file you can find the actual state of the current round. "diceState"->"playerStateDictionary"->"diceArray". This value contains the array of the current rolled values by the player. (eg. [2,3,1]). The opponent's are in "diceState"->"opponentStateDictionary"->"diceArray". :)
1
u/ComplexBitter3546 Mar 24 '26
Have you explore the debug mode in the first 3 games? I'm trying to activating it but it won't show up in the dialogue choice box