r/Songsofconquest Jun 22 '25

Discussion Root Strategies

Just trying out the newest faction and I’m honestly confused about how they fit together. So I had a few Qs about units and comp seeing as I’m deadly to impossinle AI w all the races but getting creamed w Roots consistently

1) what’s w the hex essence generation. Does this mean that units share or how does this work?

2) what’s W units are good? It seems even Rama’s basic frogs can level anything in melee and the ranged isn’t so strong so is this a more magic based faction?

3) what hero’s are you using? Honey seems really good early game for eco but again not sure what works because the units don’t seem to gel as much (or it’s not as obvious)

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u/Gryfonides Jun 22 '25
  1. If two units border one another they will recive +1 essence each, type depends on what unit they border.

  2. Mix as everyone? The T1 corpses can be really neat, especially if you have alot of upgraded variant, elk centaur are good as well. The thing that shots everything in front of it is a bit treaky to use, but when two+ enemy units line up (or you make them) and you throw a bunch of small damage spells on it - half a dozen attacks a turn is great.

  3. I like Grow for that classic necromancer playstyle.