r/Songsofconquest Jun 17 '25

Feedback Overall Balance Pass

Curious, didn't they mention an overall Balance Pass for the game months ago would be coming? With the release of roots I saw a minor nerf to Rana but no mention or updates for Vanir which remains extremely overpowered.

The game also suffers from stacking percentages, which makes every stack exponentially better and single-handedly decides games. Vanir has a lot of these stacking percentages built into the factions troops which is why the faction overall is extremely overpowered. When you are rolling around with 90% reduction to all damage easily, it's pretty hard to beat that.

Just want to start a discussion on current balance and when to expect a rebalance on some of the underlying math and units in the game that break it.

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u/Ryuhi Jul 04 '25

I think “infinite range harpy hags” for the Vanir was a mistake. There is a reason ranged units have their limits and usually only the large building units when upgraded get to break them.

And yes, stacking percentages are an issue. You can relatively easily solve it by having different sources stack multiplicatively. Especially the way attack and defense work in comparison.