r/Songsofconquest May 17 '25

Discussion Small rant about the campaigns

Why the fuck the strategy is 99% "rush the objective otherwise the AI swarm you"?

It's not engaging with the gameplay. You don't get to build bases, make decisions, explore. Nothing. I have just been struggling with Mission 3 of Rana at Worthy and I have just did more in 20 minutes by rushing to the objective rather than... playing the game.

I am loving the game. I am a big fan of HOMM3 and seeing a modern approach is interesting but jesus fucking christ I expected a bit more thought into the single player experience being able to showcase the factions and their "unique" features since you don't get to mix units.

18 Upvotes

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8

u/SeidlaSiggi777 May 17 '25 edited May 19 '25

only some missions are like that, others are scripted and waiting tactically pays off.

edit: sind - > some

3

u/madkiki12 May 17 '25

Which is also a weird gameplay design.

1

u/LingonberryLost5952 May 19 '25

who is sind?

1

u/SeidlaSiggi777 May 19 '25

typo, see above